#include "brw_program.h"
#include "compiler/glsl/ir_uniform.h"
+struct brw_cs_parameters
+brw_cs_get_parameters(const struct brw_context *brw)
+{
+ assert(brw->cs.base.prog_data);
+ struct brw_cs_prog_data *cs_prog_data =
+ brw_cs_prog_data(brw->cs.base.prog_data);
+
+ struct brw_cs_parameters params = {};
+
+ if (brw->compute.group_size) {
+ /* With ARB_compute_variable_group_size the group size is set at
+ * dispatch time, so we can't use the one provided by the compiler.
+ */
+ params.group_size = brw->compute.group_size[0] *
+ brw->compute.group_size[1] *
+ brw->compute.group_size[2];
+ } else {
+ params.group_size = cs_prog_data->local_size[0] *
+ cs_prog_data->local_size[1] *
+ cs_prog_data->local_size[2];
+ }
+
+ params.simd_size =
+ brw_cs_simd_size_for_group_size(&brw->screen->devinfo,
+ cs_prog_data, params.group_size);
+ params.threads = DIV_ROUND_UP(params.group_size, params.simd_size);
+
+ return params;
+}
+
static void
assign_cs_binding_table_offsets(const struct gen_device_info *devinfo,
const struct gl_program *prog,
if (INTEL_DEBUG & DEBUG_SHADER_TIME)
st_index = brw_get_shader_time_index(brw, &cp->program, ST_CS, true);
+ brw_nir_lower_cs_intrinsics(nir);
+
char *error_str;
program = brw_compile_cs(brw->screen->compiler, brw, mem_ctx, key,
- &prog_data, nir, st_index, &error_str);
+ &prog_data, nir, st_index, NULL, &error_str);
if (program == NULL) {
cp->program.sh.data->LinkStatus = LINKING_FAILURE;
ralloc_strcat(&cp->program.sh.data->InfoLog, error_str);