const struct glsl_type *type;
type = glsl_type::get_instance(entry->var->type->base_type, 1, 1);
entry->mem_ctx = ralloc_parent(entry->var);
for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {
const struct glsl_type *type;
type = glsl_type::get_instance(entry->var->type->base_type, 1, 1);
entry->mem_ctx = ralloc_parent(entry->var);
for (unsigned int i = 0; i < entry->var->type->vector_elements; i++) {