Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / drivers / dri / i965 / brw_nir.c
index b5788fa2e33b0ee0192474cff2454f8d1df7330b..79e31d86759ee95a1b1a0eb70ba461487a29e6c9 100644 (file)
@@ -76,7 +76,6 @@ brw_create_nir(struct brw_context *brw,
    const nir_shader_compiler_options *options =
       ctx->Const.ShaderCompilerOptions[stage].NirOptions;
    struct gl_shader *shader = shader_prog ? shader_prog->_LinkedShaders[stage] : NULL;
-   bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
    nir_shader *nir;
 
    /* First, lower the GLSL IR or Mesa IR to NIR */
@@ -88,6 +87,27 @@ brw_create_nir(struct brw_context *brw,
    }
    nir_validate_shader(nir);
 
+   brw_process_nir(nir, brw->intelScreen->devinfo, shader_prog, stage, is_scalar);
+
+   static GLuint msg_id = 0;
+   _mesa_gl_debug(&brw->ctx, &msg_id,
+                  MESA_DEBUG_SOURCE_SHADER_COMPILER,
+                  MESA_DEBUG_TYPE_OTHER,
+                  MESA_DEBUG_SEVERITY_NOTIFICATION,
+                  "%s NIR shader:\n",
+                  _mesa_shader_stage_to_abbrev(stage));
+
+   return nir;
+}
+
+void
+brw_process_nir(nir_shader *nir,
+                const struct brw_device_info *devinfo,
+                const struct gl_shader_program *shader_prog,
+                gl_shader_stage stage, bool is_scalar)
+{
+   bool debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage);
+
    nir_lower_global_vars_to_local(nir);
    nir_validate_shader(nir);
 
@@ -134,8 +154,10 @@ brw_create_nir(struct brw_context *brw,
 
    if (shader_prog) {
       nir_lower_samplers(nir, shader_prog, stage);
-      nir_validate_shader(nir);
+   } else {
+      nir_lower_samplers_for_vk(nir);
    }
+   nir_validate_shader(nir);
 
    nir_lower_system_values(nir);
    nir_validate_shader(nir);
@@ -145,7 +167,7 @@ brw_create_nir(struct brw_context *brw,
 
    nir_optimize(nir, is_scalar);
 
-   if (brw->gen >= 6) {
+   if (devinfo->gen >= 6) {
       /* Try and fuse multiply-adds */
       nir_opt_peephole_ffma(nir);
       nir_validate_shader(nir);
@@ -189,7 +211,7 @@ brw_create_nir(struct brw_context *brw,
     * run it last because it stashes data in instr->pass_flags and we don't
     * want that to be squashed by other NIR passes.
     */
-   if (brw->gen <= 5)
+   if (devinfo->gen <= 5)
       brw_nir_analyze_boolean_resolves(nir);
 
    nir_sweep(nir);
@@ -199,8 +221,6 @@ brw_create_nir(struct brw_context *brw,
               _mesa_shader_stage_to_string(stage));
       nir_print_shader(nir, stderr);
    }
-
-   return nir;
 }
 
 enum brw_reg_type