#ifndef BRW_PROGRAM_H
#define BRW_PROGRAM_H
-#include "brw_compiler.h"
+#include "compiler/brw_compiler.h"
#ifdef __cplusplus
extern "C" {
struct brw_context;
+bool brw_do_channel_expressions(struct exec_list *instructions);
+bool brw_do_vector_splitting(struct exec_list *instructions);
+
struct nir_shader *brw_create_nir(struct brw_context *brw,
const struct gl_shader_program *shader_prog,
- const struct gl_program *prog,
+ struct gl_program *prog,
gl_shader_stage stage,
bool is_scalar);
void brw_populate_sampler_prog_key_data(struct gl_context *ctx,
const struct gl_program *prog,
- unsigned sampler_count,
struct brw_sampler_prog_key_data *key);
bool brw_debug_recompile_sampler_key(struct brw_context *brw,
const struct brw_sampler_prog_key_data *old_key,
const struct brw_sampler_prog_key_data *key);
-void brw_add_texrect_params(struct gl_program *prog);
-void
-brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
- unsigned surf_index);
+uint32_t
+brw_assign_common_binding_table_offsets(const struct gen_device_info *devinfo,
+ const struct gl_program *prog,
+ struct brw_stage_prog_data *stage_prog_data,
+ uint32_t next_binding_table_offset);
void
brw_stage_prog_data_free(const void *prog_data);
void
-brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
- struct gl_shader *shader, struct gl_program *prog);
+brw_dump_arb_asm(const char *stage, struct gl_program *prog);
+
+bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog);
+bool brw_tcs_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
+bool brw_tes_precompile(struct gl_context *ctx,
+ struct gl_shader_program *shader_prog,
+ struct gl_program *prog);
+bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog);
+bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog);
+bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog);
+
+GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
-void brw_upload_tcs_prog(struct brw_context *brw,
- uint64_t per_vertex_slots, uint32_t per_patch_slots);
-void brw_upload_tes_prog(struct brw_context *brw,
- uint64_t per_vertex_slots, uint32_t per_patch_slots);
+void brw_upload_tcs_prog(struct brw_context *brw);
+void brw_tcs_populate_key(struct brw_context *brw,
+ struct brw_tcs_prog_key *key);
+void brw_upload_tes_prog(struct brw_context *brw);
+void brw_tes_populate_key(struct brw_context *brw,
+ struct brw_tes_prog_key *key);
#ifdef __cplusplus
} /* extern "C" */