i965: Move the back-end compiler to src/intel/compiler
[mesa.git] / src / mesa / drivers / dri / i965 / brw_program.h
index 672777f4e6d742b6bc322c3e2234d2d701db27c5..2e9f12172e4b73c4adbb74303d40aa2273d6e1e9 100644 (file)
 #ifndef BRW_PROGRAM_H
 #define BRW_PROGRAM_H
 
-enum gen6_gather_sampler_wa {
-   WA_SIGN = 1,      /* whether we need to sign extend */
-   WA_8BIT = 2,      /* if we have an 8bit format needing wa */
-   WA_16BIT = 4,     /* if we have a 16bit format needing wa */
-};
-
-/**
- * Sampler information needed by VS, WM, and GS program cache keys.
- */
-struct brw_sampler_prog_key_data {
-   /**
-    * EXT_texture_swizzle and DEPTH_TEXTURE_MODE swizzles.
-    */
-   uint16_t swizzles[MAX_SAMPLERS];
-
-   uint32_t gl_clamp_mask[3];
-
-   /**
-    * For RG32F, gather4's channel select is broken.
-    */
-   uint32_t gather_channel_quirk_mask;
-
-   /**
-    * Whether this sampler uses the compressed multisample surface layout.
-    */
-   uint32_t compressed_multisample_layout_mask;
-
-   /**
-    * For Sandybridge, which shader w/a we need for gather quirks.
-    */
-   uint8_t gen6_gather_wa[MAX_SAMPLERS];
-};
+#include "compiler/brw_compiler.h"
 
 #ifdef __cplusplus
 extern "C" {
 #endif
 
+struct brw_context;
+
+bool brw_do_channel_expressions(struct exec_list *instructions);
+bool brw_do_vector_splitting(struct exec_list *instructions);
+
+struct nir_shader *brw_create_nir(struct brw_context *brw,
+                                  const struct gl_shader_program *shader_prog,
+                                  struct gl_program *prog,
+                                  gl_shader_stage stage,
+                                  bool is_scalar);
+
+void brw_setup_tex_for_precompile(struct brw_context *brw,
+                                  struct brw_sampler_prog_key_data *tex,
+                                  struct gl_program *prog);
+
 void brw_populate_sampler_prog_key_data(struct gl_context *ctx,
                                        const struct gl_program *prog,
-                                        unsigned sampler_count,
                                        struct brw_sampler_prog_key_data *key);
 bool brw_debug_recompile_sampler_key(struct brw_context *brw,
                                      const struct brw_sampler_prog_key_data *old_key,
                                      const struct brw_sampler_prog_key_data *key);
-void brw_add_texrect_params(struct gl_program *prog);
 
-void
-brw_mark_surface_used(struct brw_stage_prog_data *prog_data,
-                      unsigned surf_index);
-
-bool
-brw_stage_prog_data_compare(const struct brw_stage_prog_data *a,
-                            const struct brw_stage_prog_data *b);
+uint32_t
+brw_assign_common_binding_table_offsets(const struct gen_device_info *devinfo,
+                                        const struct gl_program *prog,
+                                        struct brw_stage_prog_data *stage_prog_data,
+                                        uint32_t next_binding_table_offset);
 
 void
 brw_stage_prog_data_free(const void *prog_data);
 
 void
-brw_dump_ir(const char *stage, struct gl_shader_program *shader_prog,
-            struct gl_shader *shader, struct gl_program *prog);
+brw_dump_arb_asm(const char *stage, struct gl_program *prog);
+
+bool brw_vs_precompile(struct gl_context *ctx, struct gl_program *prog);
+bool brw_tcs_precompile(struct gl_context *ctx,
+                        struct gl_shader_program *shader_prog,
+                        struct gl_program *prog);
+bool brw_tes_precompile(struct gl_context *ctx,
+                        struct gl_shader_program *shader_prog,
+                        struct gl_program *prog);
+bool brw_gs_precompile(struct gl_context *ctx, struct gl_program *prog);
+bool brw_fs_precompile(struct gl_context *ctx, struct gl_program *prog);
+bool brw_cs_precompile(struct gl_context *ctx, struct gl_program *prog);
+
+GLboolean brw_link_shader(struct gl_context *ctx, struct gl_shader_program *prog);
+
+void brw_upload_tcs_prog(struct brw_context *brw);
+void brw_tcs_populate_key(struct brw_context *brw,
+                          struct brw_tcs_prog_key *key);
+void brw_upload_tes_prog(struct brw_context *brw);
+void brw_tes_populate_key(struct brw_context *brw,
+                          struct brw_tes_prog_key *key);
 
 #ifdef __cplusplus
 } /* extern "C" */