i965: Calculate thread_count in brw_alloc_stage_scratch
[mesa.git] / src / mesa / drivers / dri / i965 / brw_tes.c
index 21f44ae74afde1f88d0741691742fda6a9c464f3..225d2401c7e10cb45641ab6dc0b3e4bfecef8914 100644 (file)
@@ -129,8 +129,7 @@ brw_codegen_tes_prog(struct brw_context *brw,
 
    /* Scratch space is used for register spilling */
    brw_alloc_stage_scratch(brw, stage_state,
-                           prog_data.base.base.total_scratch,
-                           devinfo->max_tes_threads);
+                           prog_data.base.base.total_scratch);
 
    /* The param and pull_param arrays will be freed by the shader cache. */
    ralloc_steal(NULL, prog_data.base.base.param);