ctx->Extensions.ARB_texture_env_combine = true;
ctx->Extensions.ARB_texture_env_crossbar = true;
ctx->Extensions.ARB_texture_env_dot3 = true;
+ ctx->Extensions.ARB_texture_filter_anisotropic = true;
ctx->Extensions.ARB_texture_float = true;
ctx->Extensions.ARB_texture_mirror_clamp_to_edge = true;
ctx->Extensions.ARB_texture_non_power_of_two = true;
if (brw->gen >= 8) {
ctx->Extensions.ARB_gpu_shader_int64 = true;
+ ctx->Extensions.ARB_shader_ballot = true; /* requires ARB_gpu_shader_int64 */
ctx->Extensions.ARB_ES3_2_compatibility = true;
}