if (brw->gen >= 9) {
mesa_format linear_format = _mesa_get_srgb_format_linear(mt->format);
const uint32_t brw_format = brw_format_for_mesa_format(linear_format);
- return isl_format_supports_lossless_compression(brw->intelScreen->devinfo,
+ return isl_format_supports_lossless_compression(&brw->screen->devinfo,
brw_format);
} else
return true;
return false;
/* Compression always requires auxiliary buffer. */
- if (!mt->mcs_mt)
+ if (!mt->mcs_buf)
return false;
/* Single sample compression is represented re-using msaa compression
_mesa_get_format_name(format),
first_level, last_level, depth0, mt);
- if (target == GL_TEXTURE_1D_ARRAY) {
- /* For a 1D Array texture the OpenGL API will treat the height0
- * parameter as the number of array slices. For Intel hardware, we treat
- * the 1D array as a 2D Array with a height of 1.
- *
- * So, when we first come through this path to create a 1D Array
- * texture, height0 stores the number of slices, and depth0 is 1. In
- * this case, we want to swap height0 and depth0.
- *
- * Since some miptrees will be created based on the base miptree, we may
- * come through this path and see height0 as 1 and depth0 being the
- * number of slices. In this case we don't need to do the swap.
- */
- assert(height0 == 1 || depth0 == 1);
- if (height0 > 1) {
- depth0 = height0;
- height0 = 1;
- }
- }
+ if (target == GL_TEXTURE_1D_ARRAY)
+ assert(height0 == 1);
mt->target = target;
mt->format = format;
mt->msaa_layout = INTEL_MSAA_LAYOUT_NONE;
mt->refcount = 1;
+ int depth_multiply = 1;
if (num_samples > 1) {
/* Adjust width/height/depth for MSAA */
mt->msaa_layout = compute_msaa_layout(brw, format,
}
} else {
/* Non-interleaved */
- depth0 *= num_samples;
+ depth_multiply = num_samples;
+ depth0 *= depth_multiply;
}
}
}
}
- if (target == GL_TEXTURE_CUBE_MAP) {
- assert(depth0 == 1);
- depth0 = 6;
- }
+ if (target == GL_TEXTURE_CUBE_MAP)
+ assert(depth0 == 6 * depth_multiply);
mt->physical_width0 = width0;
mt->physical_height0 = height0;
intel_miptree_release(&mt);
return NULL;
}
+ mt->stencil_mt->r8stencil_needs_update = true;
/* Fix up the Z miptree format for how we're splitting out separate
* stencil. Gen7 expects there to be no stencil bits in its depth buffer.
etc_format = (format != tex_format) ? tex_format : MESA_FORMAT_NONE;
- assert((layout_flags & MIPTREE_LAYOUT_DISABLE_AUX) == 0);
assert((layout_flags & MIPTREE_LAYOUT_FOR_BO) == 0);
mt = intel_miptree_create_layout(brw, target, format,
first_level, last_level, width0,
intel_miptree_supports_non_msrt_fast_clear(brw, mt)) {
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_RESOLVED;
assert(brw->gen < 8 || mt->halign == 16 || num_samples <= 1);
+
+ /* On Gen9+ clients are not currently capable of consuming compressed
+ * single-sampled buffers. Disabling compression allows us to skip
+ * resolves.
+ */
+ const bool lossless_compression_disabled = INTEL_DEBUG & DEBUG_NO_RBC;
+ const bool is_lossless_compressed =
+ unlikely(!lossless_compression_disabled) &&
+ brw->gen >= 9 && !mt->is_scanout &&
+ intel_miptree_supports_lossless_compressed(brw, mt);
+
+ if (is_lossless_compressed) {
+ intel_miptree_alloc_non_msrt_mcs(brw, mt, is_lossless_compressed);
+ }
}
return mt;
drm_intel_bo_unreference((*mt)->bo);
intel_miptree_release(&(*mt)->stencil_mt);
+ intel_miptree_release(&(*mt)->r8stencil_mt);
if ((*mt)->hiz_buf) {
if ((*mt)->hiz_buf->mt)
intel_miptree_release(&(*mt)->hiz_buf->mt);
drm_intel_bo_unreference((*mt)->hiz_buf->bo);
free((*mt)->hiz_buf);
}
- intel_miptree_release(&(*mt)->mcs_mt);
+ if ((*mt)->mcs_buf) {
+ intel_miptree_release(&(*mt)->mcs_buf->mt);
+ free((*mt)->mcs_buf);
+ }
intel_resolve_map_clear(&(*mt)->hiz_map);
intel_miptree_release(&(*mt)->plane[0]);
* as a 2D Array with a height of 1. So, here we want to swap image
* height and depth.
*/
+ assert(image->Depth == 1);
*width = image->Width;
*height = 1;
*depth = image->Height;
break;
+ case GL_TEXTURE_CUBE_MAP:
+ /* For Cube maps, the mesa/main api layer gives us a depth of 1 even
+ * though we really have 6 slices.
+ */
+ assert(image->Depth == 1);
+ *width = image->Width;
+ *height = image->Height;
+ *depth = 6;
+ break;
default:
*width = image->Width;
*height = image->Height;
*/
void
intel_get_tile_masks(uint32_t tiling, uint32_t tr_mode, uint32_t cpp,
- bool map_stencil_as_y_tiled,
uint32_t *mask_x, uint32_t *mask_y)
{
uint32_t tile_w_bytes, tile_h;
- if (map_stencil_as_y_tiled)
- tiling = I915_TILING_Y;
intel_get_tile_dims(tiling, tr_mode, cpp, &tile_w_bytes, &tile_h);
*/
uint32_t
intel_miptree_get_aligned_offset(const struct intel_mipmap_tree *mt,
- uint32_t x, uint32_t y,
- bool map_stencil_as_y_tiled)
+ uint32_t x, uint32_t y)
{
int cpp = mt->cpp;
uint32_t pitch = mt->pitch;
uint32_t tiling = mt->tiling;
- if (map_stencil_as_y_tiled) {
- tiling = I915_TILING_Y;
-
- /* When mapping a W-tiled stencil buffer as Y-tiled, each 64-high W-tile
- * gets transformed into a 32-high Y-tile. Accordingly, the pitch of
- * the resulting surface is twice the pitch of the original miptree,
- * since each row in the Y-tiled view corresponds to two rows in the
- * actual W-tiled surface. So we need to correct the pitch before
- * computing the offsets.
- */
- pitch *= 2;
- }
-
switch (tiling) {
default:
unreachable("not reached");
uint32_t x, y;
uint32_t mask_x, mask_y;
- intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp, false, &mask_x, &mask_y);
+ intel_get_tile_masks(mt->tiling, mt->tr_mode, mt->cpp, &mask_x, &mask_y);
intel_miptree_get_image_offset(mt, level, slice, &x, &y);
*tile_x = x & mask_x;
*tile_y = y & mask_y;
- return intel_miptree_get_aligned_offset(mt, x & ~mask_x, y & ~mask_y, false);
+ return intel_miptree_get_aligned_offset(mt, x & ~mask_x, y & ~mask_y);
}
static void
*
* Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
*/
- void *data = intel_miptree_map_raw(brw, mt->mcs_mt);
- memset(data, init_value, mt->mcs_mt->total_height * mt->mcs_mt->pitch);
- intel_miptree_unmap_raw(mt->mcs_mt);
+ const int ret = brw_bo_map_gtt(brw, mt->mcs_buf->bo, "miptree");
+ if (unlikely(ret)) {
+ fprintf(stderr, "Failed to map mcs buffer into GTT\n");
+ intel_miptree_release(&mt->mcs_buf->mt);
+ free(mt->mcs_buf);
+ return;
+ }
+ void *data = mt->mcs_buf->bo->virtual;
+ memset(data, init_value,
+ mt->mcs_buf->mt->total_height * mt->mcs_buf->mt->pitch);
+ drm_intel_bo_unmap(mt->mcs_buf->bo);
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_CLEAR;
}
+static struct intel_miptree_aux_buffer *
+intel_mcs_miptree_buf_create(struct brw_context *brw,
+ struct intel_mipmap_tree *mt,
+ mesa_format format,
+ unsigned mcs_width,
+ unsigned mcs_height,
+ uint32_t layout_flags)
+{
+ struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
+
+ if (!buf)
+ return NULL;
+
+ /* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address":
+ *
+ * "The MCS surface must be stored as Tile Y."
+ */
+ layout_flags |= MIPTREE_LAYOUT_TILING_Y;
+ buf->mt = miptree_create(brw,
+ mt->target,
+ format,
+ mt->first_level,
+ mt->last_level,
+ mcs_width,
+ mcs_height,
+ mt->logical_depth0,
+ 0 /* num_samples */,
+ layout_flags);
+ if (!buf->mt) {
+ free(buf);
+ return NULL;
+ }
+
+ buf->bo = buf->mt->bo;
+ buf->pitch = buf->mt->pitch;
+ buf->qpitch = buf->mt->qpitch;
+
+ return buf;
+}
+
static bool
intel_miptree_alloc_mcs(struct brw_context *brw,
struct intel_mipmap_tree *mt,
GLuint num_samples)
{
assert(brw->gen >= 7); /* MCS only used on Gen7+ */
- assert(mt->mcs_mt == NULL);
+ assert(mt->mcs_buf == NULL);
assert(!mt->disable_aux_buffers);
/* Choose the correct format for the MCS buffer. All that really matters
unreachable("Unrecognized sample count in intel_miptree_alloc_mcs");
};
- /* From the Ivy Bridge PRM, Vol4 Part1 p76, "MCS Base Address":
- *
- * "The MCS surface must be stored as Tile Y."
- */
- const uint32_t mcs_flags = MIPTREE_LAYOUT_ACCELERATED_UPLOAD |
- MIPTREE_LAYOUT_TILING_Y;
- mt->mcs_mt = miptree_create(brw,
- mt->target,
- format,
- mt->first_level,
- mt->last_level,
- mt->logical_width0,
- mt->logical_height0,
- mt->logical_depth0,
- 0 /* num_samples */,
- mcs_flags);
+ mt->mcs_buf =
+ intel_mcs_miptree_buf_create(brw, mt,
+ format,
+ mt->logical_width0,
+ mt->logical_height0,
+ MIPTREE_LAYOUT_ACCELERATED_UPLOAD);
intel_miptree_init_mcs(brw, mt, 0xFF);
- return mt->mcs_mt;
+ return mt->mcs_buf != NULL;
}
bool
intel_miptree_alloc_non_msrt_mcs(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
+ struct intel_mipmap_tree *mt,
+ bool is_lossless_compressed)
{
- assert(mt->mcs_mt == NULL);
+ assert(mt->mcs_buf == NULL);
assert(!mt->disable_aux_buffers);
/* The format of the MCS buffer is opaque to the driver; all that matters
unsigned mcs_height =
ALIGN(mt->logical_height0, height_divisor) / height_divisor;
assert(mt->logical_depth0 == 1);
- uint32_t layout_flags = MIPTREE_LAYOUT_TILING_Y;
-
- if (brw->gen >= 8) {
- layout_flags |= MIPTREE_LAYOUT_FORCE_HALIGN16;
- }
-
- /* On Gen9+ clients are not currently capable of consuming compressed
- * single-sampled buffers. Disabling compression allows us to skip
- * resolves.
- */
- const bool lossless_compression_disabled = INTEL_DEBUG & DEBUG_NO_RBC;
- const bool is_lossless_compressed =
- unlikely(!lossless_compression_disabled) &&
- brw->gen >= 9 && !mt->is_scanout &&
- intel_miptree_supports_lossless_compressed(brw, mt);
+ uint32_t layout_flags =
+ (brw->gen >= 8) ? MIPTREE_LAYOUT_FORCE_HALIGN16 : 0;
/* In case of compression mcs buffer needs to be initialised requiring the
* buffer to be immediately mapped to cpu space for writing. Therefore do
* not use the gpu access flag which can cause an unnecessary delay if the
if (!is_lossless_compressed)
layout_flags |= MIPTREE_LAYOUT_ACCELERATED_UPLOAD;
- mt->mcs_mt = miptree_create(brw,
- mt->target,
- format,
- mt->first_level,
- mt->last_level,
- mcs_width,
- mcs_height,
- mt->logical_depth0,
- 0 /* num_samples */,
- layout_flags);
+ mt->mcs_buf = intel_mcs_miptree_buf_create(brw, mt,
+ format,
+ mcs_width,
+ mcs_height,
+ layout_flags);
/* From Gen9 onwards single-sampled (non-msrt) auxiliary buffers are
* used for lossless compression which requires similar initialisation
mt->msaa_layout = INTEL_MSAA_LAYOUT_CMS;
}
- return mt->mcs_mt;
-}
-
-void
-intel_miptree_prepare_mcs(struct brw_context *brw,
- struct intel_mipmap_tree *mt)
-{
- if (mt->mcs_mt)
- return;
-
- if (brw->gen < 9)
- return;
-
- /* Single sample compression is represented re-using msaa compression
- * layout type: "Compressed Multisampled Surfaces".
- */
- if (mt->msaa_layout != INTEL_MSAA_LAYOUT_CMS || mt->num_samples > 1)
- return;
-
- /* Clients are not currently capable of consuming compressed
- * single-sampled buffers.
- */
- if (mt->is_scanout)
- return;
-
- assert(intel_tiling_supports_non_msrt_mcs(brw, mt->tiling) ||
- intel_miptree_supports_lossless_compressed(brw, mt));
-
- /* Consider if lossless compression is supported but the needed
- * auxiliary buffer doesn't exist yet.
- *
- * Failing to allocate the auxiliary buffer means running out of
- * memory. The pointer to the aux miptree is left NULL which should
- * signal non-compressed behavior.
- */
- if (!intel_miptree_alloc_non_msrt_mcs(brw, mt)) {
- _mesa_warning(NULL,
- "Failed to allocated aux buffer for lossless"
- " compressed %p %u:%u %s\n",
- mt, mt->logical_width0, mt->logical_height0,
- _mesa_get_format_name(mt->format));
- }
+ return mt->mcs_buf != NULL;
}
/**
hz_height = DIV_ROUND_UP(hz_height, 2);
} else {
const unsigned hz_qpitch = h0 + h1 + (12 * vertical_align);
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP) {
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth * 6/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0 * 6, 2 * 8) * 8;
- } else {
- /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
- hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
- }
+ /* HZ_Height (rows) = Ceiling ( ( Q_pitch * Z_depth/2) /8 ) * 8 */
+ hz_height = DIV_ROUND_UP(hz_qpitch * Z0, 2 * 8) * 8;
}
unsigned long pitch;
} else {
/* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * Z_Depth */
hz_height = DIV_ROUND_UP(buf->qpitch, 2 * 8) * 8 * Z0;
- if (mt->target == GL_TEXTURE_CUBE_MAP_ARRAY ||
- mt->target == GL_TEXTURE_CUBE_MAP) {
- /* HZ_Height (rows) = ceiling( (HZ_QPitch/2)/8) *8 * 6 * Z_Depth
- *
- * We can can just take our hz_height calculation from above, and
- * multiply by 6 for the cube map and cube map array types.
- */
- hz_height *= 6;
- }
}
unsigned long pitch;
exec_node_init(&m->link);
m->level = level;
m->layer = layer;
- m->need = GEN6_HIZ_OP_HIZ_RESOLVE;
+ m->need = BLORP_HIZ_OP_HIZ_RESOLVE;
exec_list_push_tail(&mt->hiz_map, &m->link);
}
return;
intel_resolve_map_set(&mt->hiz_map,
- level, layer, GEN6_HIZ_OP_HIZ_RESOLVE);
+ level, layer, BLORP_HIZ_OP_HIZ_RESOLVE);
}
return;
intel_resolve_map_set(&mt->hiz_map,
- level, layer, GEN6_HIZ_OP_DEPTH_RESOLVE);
+ level, layer, BLORP_HIZ_OP_DEPTH_RESOLVE);
}
void
struct intel_mipmap_tree *mt,
uint32_t level,
uint32_t layer,
- enum gen6_hiz_op need)
+ enum blorp_hiz_op need)
{
intel_miptree_check_level_layer(mt, level, layer);
uint32_t layer)
{
return intel_miptree_slice_resolve(brw, mt, level, layer,
- GEN6_HIZ_OP_HIZ_RESOLVE);
+ BLORP_HIZ_OP_HIZ_RESOLVE);
}
bool
uint32_t layer)
{
return intel_miptree_slice_resolve(brw, mt, level, layer,
- GEN6_HIZ_OP_DEPTH_RESOLVE);
+ BLORP_HIZ_OP_DEPTH_RESOLVE);
}
static bool
intel_miptree_all_slices_resolve(struct brw_context *brw,
struct intel_mipmap_tree *mt,
- enum gen6_hiz_op need)
+ enum blorp_hiz_op need)
{
bool did_resolve = false;
struct intel_mipmap_tree *mt)
{
return intel_miptree_all_slices_resolve(brw, mt,
- GEN6_HIZ_OP_HIZ_RESOLVE);
+ BLORP_HIZ_OP_HIZ_RESOLVE);
}
bool
struct intel_mipmap_tree *mt)
{
return intel_miptree_all_slices_resolve(brw, mt,
- GEN6_HIZ_OP_DEPTH_RESOLVE);
+ BLORP_HIZ_OP_DEPTH_RESOLVE);
}
-void
+bool
intel_miptree_resolve_color(struct brw_context *brw,
struct intel_mipmap_tree *mt,
int flags)
*/
if ((flags & INTEL_MIPTREE_IGNORE_CCS_E) &&
intel_miptree_is_lossless_compressed(brw, mt))
- return;
+ return false;
switch (mt->fast_clear_state) {
case INTEL_FAST_CLEAR_STATE_NO_MCS:
case INTEL_FAST_CLEAR_STATE_RESOLVED:
/* No resolve needed */
- break;
+ return false;
case INTEL_FAST_CLEAR_STATE_UNRESOLVED:
case INTEL_FAST_CLEAR_STATE_CLEAR:
/* Fast color clear resolves only make sense for non-MSAA buffers. */
if (mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE ||
intel_miptree_is_lossless_compressed(brw, mt)) {
brw_blorp_resolve_color(brw, mt);
+ return true;
+ } else {
+ return false;
}
- break;
+ default:
+ unreachable("Invalid fast clear state");
}
}
*/
assert(mt->msaa_layout == INTEL_MSAA_LAYOUT_NONE);
- if (mt->mcs_mt) {
+ if (mt->mcs_buf) {
intel_miptree_resolve_color(brw, mt, 0);
- intel_miptree_release(&mt->mcs_mt);
+ intel_miptree_release(&mt->mcs_buf->mt);
mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_NO_MCS;
}
}
}
}
+void
+intel_update_r8stencil(struct brw_context *brw,
+ struct intel_mipmap_tree *mt)
+{
+ assert(brw->gen >= 7);
+ struct intel_mipmap_tree *src =
+ mt->format == MESA_FORMAT_S_UINT8 ? mt : mt->stencil_mt;
+ if (!src || brw->gen >= 8 || !src->r8stencil_needs_update)
+ return;
+
+ if (!mt->r8stencil_mt) {
+ const uint32_t r8stencil_flags =
+ MIPTREE_LAYOUT_ACCELERATED_UPLOAD | MIPTREE_LAYOUT_TILING_Y |
+ MIPTREE_LAYOUT_DISABLE_AUX;
+ assert(brw->gen > 6); /* Handle MIPTREE_LAYOUT_FORCE_ALL_SLICE_AT_LOD */
+ mt->r8stencil_mt = intel_miptree_create(brw,
+ src->target,
+ MESA_FORMAT_R_UINT8,
+ src->first_level,
+ src->last_level,
+ src->logical_width0,
+ src->logical_height0,
+ src->logical_depth0,
+ src->num_samples,
+ r8stencil_flags);
+ assert(mt->r8stencil_mt);
+ }
+
+ struct intel_mipmap_tree *dst = mt->r8stencil_mt;
+
+ for (int level = src->first_level; level <= src->last_level; level++) {
+ const unsigned depth = src->level[level].depth;
+ const int layers_per_blit =
+ (dst->msaa_layout == INTEL_MSAA_LAYOUT_UMS ||
+ dst->msaa_layout == INTEL_MSAA_LAYOUT_CMS) ?
+ dst->num_samples : 1;
+
+ for (unsigned layer = 0; layer < depth; layer++) {
+ brw_blorp_blit_miptrees(brw,
+ src, level, layer,
+ src->format, SWIZZLE_X,
+ dst, level, layers_per_blit * layer,
+ MESA_FORMAT_R_UNORM8,
+ 0, 0,
+ src->logical_width0, src->logical_height0,
+ 0, 0,
+ dst->logical_width0, dst->logical_height0,
+ GL_NEAREST, false, false /*mirror x, y*/,
+ false, false /* decode/encode srgb */);
+ }
+ }
+
+ brw_render_cache_set_check_flush(brw, dst->bo);
+ src->r8stencil_needs_update = false;
+}
+
static void *
intel_miptree_map_raw(struct brw_context *brw, struct intel_mipmap_tree *mt)
{
void *src = intel_miptree_map_raw(brw, mt);
if (!src)
return;
+
+ src += mt->offset;
+
src += image_y * mt->pitch;
src += image_x * mt->cpp;
can_blit_slice(struct intel_mipmap_tree *mt,
unsigned int level, unsigned int slice)
{
- uint32_t image_x;
- uint32_t image_y;
- intel_miptree_get_image_offset(mt, level, slice, &image_x, &image_y);
- if (image_x >= 32768 || image_y >= 32768)
- return false;
-
/* See intel_miptree_blit() for details on the 32k pitch limit. */
if (mt->pitch >= 32768)
return false;
intel_miptree_release_map(mt, level, slice);
}
-void
-intel_miptree_get_isl_surf(struct brw_context *brw,
- const struct intel_mipmap_tree *mt,
- struct isl_surf *surf)
+enum isl_surf_dim
+get_isl_surf_dim(GLenum target)
{
- switch (mt->target) {
+ switch (target) {
case GL_TEXTURE_1D:
- case GL_TEXTURE_1D_ARRAY: {
- surf->dim = ISL_SURF_DIM_1D;
- if (brw->gen >= 9 && mt->tiling == I915_TILING_NONE)
- surf->dim_layout = ISL_DIM_LAYOUT_GEN9_1D;
- else
- surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
- break;
- }
+ case GL_TEXTURE_1D_ARRAY:
+ return ISL_SURF_DIM_1D;
+
case GL_TEXTURE_2D:
case GL_TEXTURE_2D_ARRAY:
case GL_TEXTURE_RECTANGLE:
case GL_TEXTURE_2D_MULTISAMPLE:
case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
case GL_TEXTURE_EXTERNAL_OES:
- surf->dim = ISL_SURF_DIM_2D;
- surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
- break;
+ return ISL_SURF_DIM_2D;
+
case GL_TEXTURE_3D:
- surf->dim = ISL_SURF_DIM_3D;
- if (brw->gen >= 9)
- surf->dim_layout = ISL_DIM_LAYOUT_GEN4_2D;
- else
- surf->dim_layout = ISL_DIM_LAYOUT_GEN4_3D;
- break;
- default:
- unreachable("Invalid texture target");
+ return ISL_SURF_DIM_3D;
+ }
+
+ unreachable("Invalid texture target");
+}
+
+enum isl_dim_layout
+get_isl_dim_layout(const struct gen_device_info *devinfo, uint32_t tiling,
+ GLenum target)
+{
+ switch (target) {
+ case GL_TEXTURE_1D:
+ case GL_TEXTURE_1D_ARRAY:
+ return (devinfo->gen >= 9 && tiling == I915_TILING_NONE ?
+ ISL_DIM_LAYOUT_GEN9_1D : ISL_DIM_LAYOUT_GEN4_2D);
+
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_2D_ARRAY:
+ case GL_TEXTURE_RECTANGLE:
+ case GL_TEXTURE_2D_MULTISAMPLE:
+ case GL_TEXTURE_2D_MULTISAMPLE_ARRAY:
+ case GL_TEXTURE_EXTERNAL_OES:
+ return ISL_DIM_LAYOUT_GEN4_2D;
+
+ case GL_TEXTURE_CUBE_MAP:
+ case GL_TEXTURE_CUBE_MAP_ARRAY:
+ return (devinfo->gen == 4 ? ISL_DIM_LAYOUT_GEN4_3D :
+ ISL_DIM_LAYOUT_GEN4_2D);
+
+ case GL_TEXTURE_3D:
+ return (devinfo->gen >= 9 ?
+ ISL_DIM_LAYOUT_GEN4_2D : ISL_DIM_LAYOUT_GEN4_3D);
}
+ unreachable("Invalid texture target");
+}
+
+enum isl_tiling
+intel_miptree_get_isl_tiling(const struct intel_mipmap_tree *mt)
+{
+ if (mt->format == MESA_FORMAT_S_UINT8) {
+ return ISL_TILING_W;
+ } else {
+ switch (mt->tiling) {
+ case I915_TILING_NONE:
+ return ISL_TILING_LINEAR;
+ case I915_TILING_X:
+ return ISL_TILING_X;
+ case I915_TILING_Y:
+ switch (mt->tr_mode) {
+ case INTEL_MIPTREE_TRMODE_NONE:
+ return ISL_TILING_Y0;
+ case INTEL_MIPTREE_TRMODE_YF:
+ return ISL_TILING_Yf;
+ case INTEL_MIPTREE_TRMODE_YS:
+ return ISL_TILING_Ys;
+ default:
+ unreachable("Invalid tiled resource mode");
+ }
+ default:
+ unreachable("Invalid tiling mode");
+ }
+ }
+}
+
+void
+intel_miptree_get_isl_surf(struct brw_context *brw,
+ const struct intel_mipmap_tree *mt,
+ struct isl_surf *surf)
+{
+ surf->dim = get_isl_surf_dim(mt->target);
+ surf->dim_layout = get_isl_dim_layout(&brw->screen->devinfo,
+ mt->tiling, mt->target);
+
if (mt->num_samples > 1) {
switch (mt->msaa_layout) {
case INTEL_MSAA_LAYOUT_IMS:
surf->msaa_layout = ISL_MSAA_LAYOUT_NONE;
}
+ surf->tiling = intel_miptree_get_isl_tiling(mt);
+
if (mt->format == MESA_FORMAT_S_UINT8) {
- surf->tiling = ISL_TILING_W;
/* The ISL definition of row_pitch matches the surface state pitch field
* a bit better than intel_mipmap_tree. In particular, ISL incorporates
* the factor of 2 for W-tiling in row_pitch.
*/
surf->row_pitch = 2 * mt->pitch;
} else {
- switch (mt->tiling) {
- case I915_TILING_NONE:
- surf->tiling = ISL_TILING_LINEAR;
- break;
- case I915_TILING_X:
- surf->tiling = ISL_TILING_X;
- break;
- case I915_TILING_Y:
- switch (mt->tr_mode) {
- case INTEL_MIPTREE_TRMODE_NONE:
- surf->tiling = ISL_TILING_Y0;
- break;
- case INTEL_MIPTREE_TRMODE_YF:
- surf->tiling = ISL_TILING_Yf;
- break;
- case INTEL_MIPTREE_TRMODE_YS:
- surf->tiling = ISL_TILING_Ys;
- break;
- }
- break;
- default:
- unreachable("Invalid tiling mode");
- }
-
surf->row_pitch = mt->pitch;
}
if (surf->dim == ISL_SURF_DIM_3D) {
surf->logical_level0_px.depth = mt->logical_depth0;
surf->logical_level0_px.array_len = 1;
- } else if (mt->target == GL_TEXTURE_CUBE_MAP ||
- mt->target == GL_TEXTURE_CUBE_MAP_ARRAY) {
- /* For cube maps, mt->logical_depth0 is in number of cubes */
- surf->logical_level0_px.depth = 1;
- surf->logical_level0_px.array_len = mt->logical_depth0 * 6;
} else {
surf->logical_level0_px.depth = 1;
surf->logical_level0_px.array_len = mt->logical_depth0;
unreachable("Invalid array layout");
}
- surf->usage = 0; /* TODO */
+ GLenum base_format = _mesa_get_format_base_format(mt->format);
+ switch (base_format) {
+ case GL_DEPTH_COMPONENT:
+ surf->usage = ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_TEXTURE_BIT;
+ break;
+ case GL_STENCIL_INDEX:
+ surf->usage = ISL_SURF_USAGE_STENCIL_BIT;
+ if (brw->gen >= 8)
+ surf->usage |= ISL_SURF_USAGE_TEXTURE_BIT;
+ break;
+ case GL_DEPTH_STENCIL:
+ /* In this case we only texture from the depth part */
+ surf->usage = ISL_SURF_USAGE_DEPTH_BIT | ISL_SURF_USAGE_STENCIL_BIT |
+ ISL_SURF_USAGE_TEXTURE_BIT;
+ break;
+ default:
+ surf->usage = ISL_SURF_USAGE_TEXTURE_BIT;
+ if (brw->format_supported_as_render_target[mt->format])
+ surf->usage = ISL_SURF_USAGE_RENDER_TARGET_BIT;
+ break;
+ }
+
+ if (_mesa_is_cube_map_texture(mt->target))
+ surf->usage |= ISL_SURF_USAGE_CUBE_BIT;
}
/* WARNING: THE SURFACE CREATED BY THIS FUNCTION IS NOT COMPLETE AND CANNOT BE
struct isl_surf *surf,
enum isl_aux_usage *usage)
{
- /* Much is the same as the regular surface */
- intel_miptree_get_isl_surf(brw, mt->mcs_mt, surf);
+ uint32_t aux_pitch, aux_qpitch;
+ if (mt->mcs_buf) {
+ aux_pitch = mt->mcs_buf->mt->pitch;
+ aux_qpitch = mt->mcs_buf->mt->qpitch;
+
+ if (mt->num_samples > 1) {
+ assert(mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS);
+ *usage = ISL_AUX_USAGE_MCS;
+ } else if (intel_miptree_is_lossless_compressed(brw, mt)) {
+ assert(brw->gen >= 9);
+ *usage = ISL_AUX_USAGE_CCS_E;
+ } else if (mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_NO_MCS) {
+ *usage = ISL_AUX_USAGE_CCS_D;
+ } else {
+ unreachable("Invalid MCS miptree");
+ }
+ } else if (mt->hiz_buf) {
+ if (mt->hiz_buf->mt) {
+ aux_pitch = mt->hiz_buf->mt->pitch;
+ aux_qpitch = mt->hiz_buf->mt->qpitch;
+ } else {
+ aux_pitch = mt->hiz_buf->pitch;
+ aux_qpitch = mt->hiz_buf->qpitch;
+ }
- /* Figure out the layout */
- if (_mesa_get_format_base_format(mt->format) == GL_DEPTH_COMPONENT) {
*usage = ISL_AUX_USAGE_HIZ;
- } else if (mt->num_samples > 1) {
- assert(mt->msaa_layout == INTEL_MSAA_LAYOUT_CMS);
- *usage = ISL_AUX_USAGE_MCS;
- } else if (intel_miptree_is_lossless_compressed(brw, mt)) {
- assert(brw->gen >= 9);
- *usage = ISL_AUX_USAGE_CCS_E;
- } else if (mt->fast_clear_state != INTEL_FAST_CLEAR_STATE_NO_MCS) {
- *usage = ISL_AUX_USAGE_CCS_D;
} else {
- unreachable("Invalid MCS miptree");
+ *usage = ISL_AUX_USAGE_NONE;
+ return;
}
+ /* Start with a copy of the original surface. */
+ intel_miptree_get_isl_surf(brw, mt, surf);
+
/* Figure out the format and tiling of the auxiliary surface */
switch (*usage) {
case ISL_AUX_USAGE_NONE:
- unreachable("Invalid MCS miptree");
+ unreachable("Invalid auxiliary usage");
case ISL_AUX_USAGE_HIZ:
- surf->format = ISL_FORMAT_HIZ;
- surf->tiling = ISL_TILING_HIZ;
- surf->usage = ISL_SURF_USAGE_HIZ_BIT;
+ isl_surf_get_hiz_surf(&brw->isl_dev, surf, surf);
break;
case ISL_AUX_USAGE_MCS:
if (brw->gen >= 9)
assert(mt->halign == 16);
- surf->usage = ISL_SURF_USAGE_MCS_BIT;
-
- switch (mt->num_samples) {
- case 2: surf->format = ISL_FORMAT_MCS_2X; break;
- case 4: surf->format = ISL_FORMAT_MCS_4X; break;
- case 8: surf->format = ISL_FORMAT_MCS_8X; break;
- case 16: surf->format = ISL_FORMAT_MCS_16X; break;
- default:
- unreachable("Invalid number of samples");
- }
+ isl_surf_get_mcs_surf(&brw->isl_dev, surf, surf);
break;
case ISL_AUX_USAGE_CCS_D:
if (brw->gen >= 8)
assert(mt->halign == 16);
- surf->tiling = ISL_TILING_CCS;
- surf->usage = ISL_SURF_USAGE_CCS_BIT;
-
- if (brw->gen >= 9) {
- assert(mt->tiling == I915_TILING_Y);
- switch (_mesa_get_format_bytes(mt->format)) {
- case 4: surf->format = ISL_FORMAT_GEN9_CCS_32BPP; break;
- case 8: surf->format = ISL_FORMAT_GEN9_CCS_64BPP; break;
- case 16: surf->format = ISL_FORMAT_GEN9_CCS_128BPP; break;
- default:
- unreachable("Invalid format size for color compression");
- }
- } else if (mt->tiling == I915_TILING_Y) {
- switch (_mesa_get_format_bytes(mt->format)) {
- case 4: surf->format = ISL_FORMAT_GEN7_CCS_32BPP_Y; break;
- case 8: surf->format = ISL_FORMAT_GEN7_CCS_64BPP_Y; break;
- case 16: surf->format = ISL_FORMAT_GEN7_CCS_128BPP_Y; break;
- default:
- unreachable("Invalid format size for color compression");
- }
- } else {
- assert(mt->tiling == I915_TILING_X);
- switch (_mesa_get_format_bytes(mt->format)) {
- case 4: surf->format = ISL_FORMAT_GEN7_CCS_32BPP_X; break;
- case 8: surf->format = ISL_FORMAT_GEN7_CCS_64BPP_X; break;
- case 16: surf->format = ISL_FORMAT_GEN7_CCS_128BPP_X; break;
- default:
- unreachable("Invalid format size for color compression");
- }
- }
+ isl_surf_get_ccs_surf(&brw->isl_dev, surf, surf);
break;
}
+ /* We want the pitch of the actual aux buffer. */
+ surf->row_pitch = aux_pitch;
+
/* Auxiliary surfaces in ISL have compressed formats and array_pitch_el_rows
* is in elements. This doesn't match intel_mipmap_tree::qpitch which is
* in elements of the primary color surface so we have to divide by the
* compression block height.
*/
- surf->array_pitch_el_rows = mt->qpitch / isl_format_get_layout(surf->format)->bh;
+ surf->array_pitch_el_rows =
+ aux_qpitch / isl_format_get_layout(surf->format)->bh;
}
union isl_color_value
{
union isl_color_value clear_color;
- if (brw->gen >= 9) {
+ if (_mesa_get_format_base_format(mt->format) == GL_DEPTH_COMPONENT) {
+ clear_color.i32[0] = mt->depth_clear_value;
+ clear_color.i32[1] = 0;
+ clear_color.i32[2] = 0;
+ clear_color.i32[3] = 0;
+ } else if (brw->gen >= 9) {
clear_color.i32[0] = mt->gen9_fast_clear_color.i[0];
clear_color.i32[1] = mt->gen9_fast_clear_color.i[1];
clear_color.i32[2] = mt->gen9_fast_clear_color.i[2];