#include "utils.h"
#include "util/disk_cache.h"
-#include "util/xmlpool.h"
+#include "util/driconf.h"
#include "util/u_memory.h"
#include "common/gen_defines.h"
DRI_CONF_ALLOW_HIGHER_COMPAT_VERSION("false")
DRI_CONF_FORCE_COMPAT_PROFILE("false")
DRI_CONF_FORCE_GLSL_ABS_SQRT("false")
+ DRI_CONF_FORCE_GL_VENDOR()
DRI_CONF_OPT_BEGIN_B(shader_precompile, "true")
DRI_CONF_DESC("Perform code generation at shader link time.")