drivers: don't include texformat.h
[mesa.git] / src / mesa / drivers / dri / intel / intel_span.c
index 8df49908806e0d60ded6c7fc07488b87cc3919d1..5bbcce6fe4ac338eb2e66e12a3c797611c3adf68 100644 (file)
@@ -29,7 +29,6 @@
 #include "main/macros.h"
 #include "main/mtypes.h"
 #include "main/colormac.h"
-#include "main/texformat.h"
 
 #include "intel_buffers.h"
 #include "intel_fbo.h"
@@ -444,23 +443,30 @@ intel_renderbuffer_unmap(struct intel_context *intel,
  * _ColorReadBuffer, _DepthBuffer or _StencilBuffer fields.
  */
 static void
-intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
+intel_map_unmap_framebuffer(struct intel_context *intel,
+                           struct gl_framebuffer *fb,
+                           GLboolean map)
 {
-   GLcontext *ctx = &intel->ctx;
-   GLuint i, j;
+   GLuint i;
 
    /* color draw buffers */
-   for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) {
+   for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
       if (map)
-        intel_renderbuffer_map(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]);
+         intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[i]);
       else
-        intel_renderbuffer_unmap(intel, ctx->DrawBuffer->_ColorDrawBuffers[j]);
+         intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[i]);
    }
 
+   /* color read buffer */
+   if (map)
+      intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+   else
+      intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+
    /* check for render to textures */
    for (i = 0; i < BUFFER_COUNT; i++) {
       struct gl_renderbuffer_attachment *att =
-         ctx->DrawBuffer->Attachment + i;
+         fb->Attachment + i;
       struct gl_texture_object *tex = att->Texture;
       if (tex) {
          /* render to texture */
@@ -472,34 +478,23 @@ intel_map_unmap_buffers(struct intel_context *intel, GLboolean map)
       }
    }
 
-   /* color read buffers */
-   if (map)
-      intel_renderbuffer_map(intel, ctx->ReadBuffer->_ColorReadBuffer);
-   else
-      intel_renderbuffer_unmap(intel, ctx->ReadBuffer->_ColorReadBuffer);
-
    /* depth buffer (Note wrapper!) */
-   if (ctx->DrawBuffer->_DepthBuffer) {
+   if (fb->_DepthBuffer) {
       if (map)
-        intel_renderbuffer_map(intel, ctx->DrawBuffer->_DepthBuffer->Wrapped);
+         intel_renderbuffer_map(intel, fb->_DepthBuffer->Wrapped);
       else
-        intel_renderbuffer_unmap(intel,
-                                 ctx->DrawBuffer->_DepthBuffer->Wrapped);
+         intel_renderbuffer_unmap(intel, fb->_DepthBuffer->Wrapped);
    }
 
    /* stencil buffer (Note wrapper!) */
-   if (ctx->DrawBuffer->_StencilBuffer) {
+   if (fb->_StencilBuffer) {
       if (map)
-        intel_renderbuffer_map(intel,
-                               ctx->DrawBuffer->_StencilBuffer->Wrapped);
+         intel_renderbuffer_map(intel, fb->_StencilBuffer->Wrapped);
       else
-        intel_renderbuffer_unmap(intel,
-                                 ctx->DrawBuffer->_StencilBuffer->Wrapped);
+         intel_renderbuffer_unmap(intel, fb->_StencilBuffer->Wrapped);
    }
 }
 
-
-
 /**
  * Prepare for software rendering.  Map current read/draw framebuffers'
  * renderbuffes and all currently bound texture objects.
@@ -522,7 +517,9 @@ intelSpanRenderStart(GLcontext * ctx)
       }
    }
 
-   intel_map_unmap_buffers(intel, GL_TRUE);
+   intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE);
+   if (ctx->ReadBuffer != ctx->DrawBuffer)
+      intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
 }
 
 /**
@@ -544,7 +541,9 @@ intelSpanRenderFinish(GLcontext * ctx)
       }
    }
 
-   intel_map_unmap_buffers(intel, GL_FALSE);
+   intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
+   if (ctx->ReadBuffer != ctx->DrawBuffer)
+      intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
 
    UNLOCK_HARDWARE(intel);
 }
@@ -578,7 +577,7 @@ intel_set_span_functions(struct intel_context *intel,
    else
       tiling = I915_TILING_NONE;
 
-   switch (irb->texformat->MesaFormat) {
+   switch (irb->texformat) {
    case MESA_FORMAT_RGB565:
       switch (tiling) {
       case I915_TILING_NONE:
@@ -711,6 +710,9 @@ intel_set_span_functions(struct intel_context *intel,
            intel_YTile_InitStencilPointers_z24_s8(rb);
            break;
         }
+      } else {
+        _mesa_problem(NULL,
+                      "Unexpected ActualFormat in intelSetSpanFunctions");
       }
       break;
    default: