Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex.h
index cd77dd5b8e47e5e85ec20f47ea188e01b1af8fdd..7906554e45349d319db4af8f97c89af733d6b099 100644 (file)
@@ -40,7 +40,7 @@ void intelInitTextureSubImageFuncs(struct dd_function_table *functions);
 
 void intelInitTextureCopyImageFuncs(struct dd_function_table *functions);
 
-gl_format intelChooseTextureFormat(GLcontext *ctx, GLint internalFormat,
+gl_format intelChooseTextureFormat(struct gl_context *ctx, GLint internalFormat,
                                    GLenum format, GLenum type);
 
 void intelSetTexBuffer(__DRIcontext *pDRICtx,