Merge remote branch 'origin/7.8'
[mesa.git] / src / mesa / drivers / dri / intel / intel_tex_copy.c
index 8f467e651440f56e802ca7fd43a0742e138c6614..62e1e78f59be035ca2e3d9649a7e17f2aa4de8bc 100644 (file)
 #include "main/enums.h"
 #include "main/image.h"
 #include "main/teximage.h"
+#include "main/texstate.h"
 #include "main/mipmap.h"
 
 #include "drivers/common/meta.h"
 
 #include "intel_screen.h"
 #include "intel_context.h"
-#include "intel_batchbuffer.h"
 #include "intel_buffers.h"
 #include "intel_mipmap_tree.h"
 #include "intel_regions.h"
@@ -92,8 +92,7 @@ do_copy_texsubimage(struct intel_context *intel,
                     GLint x, GLint y, GLsizei width, GLsizei height)
 {
    GLcontext *ctx = &intel->ctx;
-   const struct intel_region *src =
-      get_teximage_source(intel, internalFormat);
+   const struct intel_region *src = get_teximage_source(intel, internalFormat);
 
    if (!intelImage->mt || !src) {
       if (INTEL_DEBUG & DEBUG_FALLBACKS)
@@ -109,68 +108,55 @@ do_copy_texsubimage(struct intel_context *intel,
       return GL_FALSE;
    }
 
-   intelFlush(ctx);
-   LOCK_HARDWARE(intel);
+   /* intelFlush(ctx); */
+   intel_prepare_render(intel);
    {
       drm_intel_bo *dst_bo = intel_region_buffer(intel,
                                                 intelImage->mt->region,
                                                 INTEL_WRITE_PART);
-      GLuint image_offset = intel_miptree_image_offset(intelImage->mt,
-                                                       intelImage->face,
-                                                       intelImage->level);
-      const GLint orig_x = x;
-      const GLint orig_y = y;
+      GLuint image_x, image_y;
       GLshort src_pitch;
 
-      /* Update dst for clipped src.  Need to also clip the source rect. */
-      dstx += x - orig_x;
-      dsty += y - orig_y;
+      /* get dest x/y in destination texture */
+      intel_miptree_get_image_offset(intelImage->mt,
+                                    intelImage->level,
+                                    intelImage->face,
+                                    0,
+                                    &image_x, &image_y);
 
       /* Can't blit to tiled buffers with non-tile-aligned offset. */
-      if (intelImage->mt->region->tiling != I915_TILING_NONE &&
-         (image_offset & 4095) != 0) {
-        UNLOCK_HARDWARE(intel);
+      if (intelImage->mt->region->tiling == I915_TILING_Y) {
         return GL_FALSE;
       }
 
       if (ctx->ReadBuffer->Name == 0) {
-        /* reading from a window, adjust x, y */
-        __DRIdrawablePrivate *dPriv = intel->driDrawable;
-        y = dPriv->y + (dPriv->h - (y + height));
-        x += dPriv->x;
-
-        /* Invert the data coming from the source rectangle due to GL
-         * and hardware disagreeing on where y=0 is.
-         *
-         * It appears that our offsets and pitches get mangled
-         * appropriately by the hardware, and we don't need to adjust them
-         * on our own.
-         */
+        /* Flip vertical orientation for system framebuffers */
+        y = ctx->ReadBuffer->Height - (y + height);
         src_pitch = -src->pitch;
       } else {
         /* reading from a FBO, y is already oriented the way we like */
         src_pitch = src->pitch;
       }
 
+      /* blit from src buffer to texture */
       if (!intelEmitCopyBlit(intel,
                             intelImage->mt->cpp,
                             src_pitch,
                             src->buffer,
                             0,
                             src->tiling,
-                            intelImage->mt->pitch,
+                            intelImage->mt->region->pitch,
                             dst_bo,
-                            image_offset,
+                            0,
                             intelImage->mt->region->tiling,
-                            x, y, dstx, dsty, width, height,
+                            src->draw_x + x, src->draw_y + y,
+                            image_x + dstx, image_y + dsty,
+                            width, height,
                             GL_COPY)) {
-        UNLOCK_HARDWARE(intel);
         return GL_FALSE;
       }
    }
 
-   UNLOCK_HARDWARE(intel);
-
    return GL_TRUE;
 }
 
@@ -180,8 +166,7 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
                     GLenum internalFormat,
                     GLint x, GLint y, GLsizei width, GLint border)
 {
-   struct gl_texture_unit *texUnit =
-      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
    struct gl_texture_object *texObj =
       _mesa_select_tex_object(ctx, texUnit, target);
    struct gl_texture_image *texImage =
@@ -217,6 +202,8 @@ intelCopyTexImage1D(GLcontext * ctx, GLenum target, GLint level,
    return;
 
  fail:
+   if (INTEL_DEBUG & DEBUG_FALLBACKS)
+      fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
    _mesa_meta_CopyTexImage1D(ctx, target, level, internalFormat, x, y,
                              width, border);
 }
@@ -228,8 +215,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
                     GLint x, GLint y, GLsizei width, GLsizei height,
                     GLint border)
 {
-   struct gl_texture_unit *texUnit =
-      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
    struct gl_texture_object *texObj =
       _mesa_select_tex_object(ctx, texUnit, target);
    struct gl_texture_image *texImage =
@@ -244,7 +230,7 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
     */
    ctx->Driver.TexImage2D(ctx, target, level, internalFormat,
                           width, height, border,
-                          GL_RGBA, CHAN_TYPE, NULL,
+                          GL_RGBA, GL_UNSIGNED_BYTE, NULL,
                           &ctx->DefaultPacking, texObj, texImage);
 
    srcx = x;
@@ -265,6 +251,8 @@ intelCopyTexImage2D(GLcontext * ctx, GLenum target, GLint level,
    return;
 
  fail:
+   if (INTEL_DEBUG & DEBUG_FALLBACKS)
+      fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
    _mesa_meta_CopyTexImage2D(ctx, target, level, internalFormat, x, y,
                              width, height, border);
 }
@@ -274,8 +262,7 @@ static void
 intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
                        GLint xoffset, GLint x, GLint y, GLsizei width)
 {
-   struct gl_texture_unit *texUnit =
-      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
    struct gl_texture_object *texObj =
       _mesa_select_tex_object(ctx, texUnit, target);
    struct gl_texture_image *texImage =
@@ -290,6 +277,8 @@ intelCopyTexSubImage1D(GLcontext * ctx, GLenum target, GLint level,
    if (!do_copy_texsubimage(intel_context(ctx), target,
                             intel_texture_image(texImage),
                             internalFormat, xoffset, 0, x, y, width, 1)) {
+      if (INTEL_DEBUG & DEBUG_FALLBACKS)
+         fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
       _mesa_meta_CopyTexSubImage1D(ctx, target, level, xoffset, x, y, width);
    }
 }
@@ -300,8 +289,7 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
                        GLint xoffset, GLint yoffset,
                        GLint x, GLint y, GLsizei width, GLsizei height)
 {
-   struct gl_texture_unit *texUnit =
-      &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
+   struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx);
    struct gl_texture_object *texObj =
       _mesa_select_tex_object(ctx, texUnit, target);
    struct gl_texture_image *texImage =
@@ -316,8 +304,8 @@ intelCopyTexSubImage2D(GLcontext * ctx, GLenum target, GLint level,
                             internalFormat,
                             xoffset, yoffset, x, y, width, height)) {
 
-      DBG("%s - fallback to _mesa_meta_CopyTexSubImage2D\n", __FUNCTION__);
-
+      if (INTEL_DEBUG & DEBUG_FALLBACKS)
+         fprintf(stderr, "%s - fallback to swrast\n", __FUNCTION__);
       _mesa_meta_CopyTexSubImage2D(ctx, target, level,
                                    xoffset, yoffset, x, y, width, height);
    }