(inst->RGB.WriteMask << R300_ALU_DSTC_REG_MASK_SHIFT);
}
if (inst->RGB.OutputWriteMask) {
- code->alu.inst[ip].rgb_addr |= (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT);
+ code->alu.inst[ip].rgb_addr |=
+ (inst->RGB.OutputWriteMask << R300_ALU_DSTC_OUTPUT_MASK_SHIFT) |
+ R300_RGB_TARGET(inst->RGB.Target);
emit->node_flags |= R300_RGBA_OUT;
}
R300_ALU_DSTA_REG;
}
if (inst->Alpha.OutputWriteMask) {
- code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT;
+ code->alu.inst[ip].alpha_addr |= R300_ALU_DSTA_OUTPUT |
+ R300_ALPHA_TARGET(inst->Alpha.Target);
emit->node_flags |= R300_RGBA_OUT;
}
if (inst->Alpha.DepthWriteMask) {
}
}
- if (code->pixsize >= R300_PFS_NUM_TEMP_REGS)
+ if (code->pixsize >= compiler->max_temp_regs)
rc_error(&compiler->Base, "Too many hardware temporaries used.\n");
if (compiler->Base.Error)