#include "r300_state.h"
#include "r300_tex.h"
#include "r300_emit.h"
+#include "r300_render.h"
#include "r300_swtcl.h"
#include "radeon_bocs_wrapper.h"
#include "radeon_buffer_objects.h"
r300->radeon.Fallback |= bit;
else
r300->radeon.Fallback &= ~bit;
+
+ r300SwitchFallback(ctx, R300_FALLBACK_RADEON_COMMON, mode);
}
static void r300_emit_query_finish(radeonContextPtr radeon)
_mesa_init_driver_functions(&functions);
r300InitIoctlFuncs(&functions);
- r300InitStateFuncs(&functions);
+ r300InitStateFuncs(&r300->radeon, &functions);
r300InitTextureFuncs(&r300->radeon, &functions);
r300InitShaderFuncs(&functions);
radeonInitQueryObjFunctions(&functions);