#include "main/colormac.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/image.h"
#include "swrast_setup/swrast_setup.h"
-#include "math/m_translate.h"
#include "tnl/tnl.h"
#include "tnl/t_context.h"
#include "r300_context.h"
-#include "r300_state.h"
#include "r300_emit.h"
#include "r300_render.h"
#include "r300_swtcl.h"
+
GLuint r300VAPInputCntl0(GLcontext * ctx, GLuint InputsRead)
{
/* No idea what this value means. I have seen other values written to