Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / r300 / r300_tex.h
index aca44cd76699244d91b9fafffaeb2a4e56801a38..c44a39cb4605c85b9661a76b22bfce760088dd87 100644 (file)
@@ -47,7 +47,7 @@ extern void r300SetTexOffset(__DRIcontext *pDRICtx, GLint texname,
                             unsigned long long offset, GLint depth,
                             GLuint pitch);
 
-extern GLboolean r300ValidateBuffers(GLcontext * ctx);
+extern GLboolean r300ValidateBuffers(struct gl_context * ctx);
 
 extern void r300InitTextureFuncs(radeonContextPtr radeon, struct dd_function_table *functions);