Drop GLcontext typedef and use struct gl_context instead
[mesa.git] / src / mesa / drivers / dri / r300 / r300_vertprog.h
index ccec896be40c842e2d23ed71d7c35360b2814d2c..ce24dcb3535e96957395d80e25dd4f238387cdb6 100644 (file)
@@ -6,6 +6,6 @@
 
 void r300SetupVertexProgram(r300ContextPtr rmesa);
 
-struct r300_vertex_program * r300SelectAndTranslateVertexShader(GLcontext *ctx);
+struct r300_vertex_program * r300SelectAndTranslateVertexShader(struct gl_context *ctx);
 
 #endif