#include "main/extensions.h"
#include "main/bufferobj.h"
#include "main/texobj.h"
+#include "main/points.h"
#include "swrast/swrast.h"
#include "swrast_setup/swrast_setup.h"
#define need_GL_EXT_stencil_two_side
#define need_GL_ATI_separate_stencil
#define need_GL_NV_vertex_program
+#define need_GL_OES_EGL_image
#include "main/remap_helper.h"
{"GL_MESAX_texture_float", NULL},
{"GL_NV_blend_square", NULL},
{"GL_NV_vertex_program", GL_NV_vertex_program_functions},
- {"GL_SGIS_generate_mipmap", NULL},
{"GL_ARB_pixel_buffer_object", NULL},
{"GL_ARB_draw_elements_base_vertex", GL_ARB_draw_elements_base_vertex_functions },
+#if FEATURE_OES_EGL_image
+ {"GL_OES_EGL_image", GL_OES_EGL_image_functions},
+#endif
{NULL, NULL}
/* *INDENT-ON* */
};
static const struct dri_extension gl_20_extension[] = {
#ifdef R600_ENABLE_GLSL_TEST
{"GL_ARB_shading_language_100", GL_VERSION_2_0_functions },
- {"GL_ARB_shading_language_120", GL_VERSION_2_1_functions },
#else
{"GL_VERSION_2_0", GL_VERSION_2_0_functions },
#endif /* R600_ENABLE_GLSL_TEST */
r700Start3D((context_t *)radeon);
}
-static void r600_fallback(GLcontext *ctx, GLuint bit, GLboolean mode)
+static void r600_fallback(struct gl_context *ctx, GLuint bit, GLboolean mode)
{
context_t *context = R700_CONTEXT(ctx);
if (mode)
BEGIN_BATCH_NO_AUTOSTATE(4 + 2);
R600_OUT_BATCH(CP_PACKET3(R600_IT_EVENT_WRITE, 2));
- R600_OUT_BATCH(ZPASS_DONE);
+ R600_OUT_BATCH(R600_EVENT_TYPE(ZPASS_DONE) | R600_EVENT_INDEX(1));
R600_OUT_BATCH(query->curr_offset + 8); /* hw writes qwords */
R600_OUT_BATCH(0x00000000);
R600_OUT_BATCH_RELOC(VGT_EVENT_INITIATOR, query->bo, 0, 0, RADEON_GEM_DOMAIN_GTT, 0);
radeon->vtbl.is_format_renderable = r600IsFormatRenderable;
}
-static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen)
+static void r600InitConstValues(struct gl_context *ctx, radeonScreenPtr screen)
{
context_t *context = R700_CONTEXT(ctx);
R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
r700->bShaderUseMemConstant = GL_FALSE;
}
+ ctx->Const.GLSLVersion = 120;
+
ctx->Const.MaxTextureImageUnits = 16;
/* 8 per clause on r6xx, 16 on r7xx
* but I think mesa only supports 8 at the moment
}
-static void r600InitGLExtensions(GLcontext *ctx)
+static void r600InitGLExtensions(struct gl_context *ctx)
{
context_t *r600 = R700_CONTEXT(ctx);
#ifdef R600_ENABLE_GLSL_TEST
/* Create the device specific rendering context.
*/
GLboolean r600CreateContext(gl_api api,
- const __GLcontextModes * glVisual,
+ const struct gl_config * glVisual,
__DRIcontext * driContextPriv,
void *sharedContextPrivate)
{
radeonScreenPtr screen = (radeonScreenPtr) (sPriv->private);
struct dd_function_table functions;
context_t *r600;
- GLcontext *ctx;
+ struct gl_context *ctx;
assert(glVisual);
assert(driContextPriv);
r600InitConstValues(ctx, screen);
+ /* reinit, it depends on consts above */
+ _mesa_init_point(ctx);
+
_mesa_set_mvp_with_dp4( ctx, GL_TRUE );
/* Initialize the software rasterizer and helper modules.