drivers: don't include texformat.h
[mesa.git] / src / mesa / drivers / dri / r600 / r700_state.c
index 15f40b2771ebca0a5aab649e6505e8127603d46e..65f83b831548049096e4ebc6d27d09da37b205aa 100644 (file)
@@ -46,7 +46,6 @@
 #include "shader/prog_parameter.h"
 #include "shader/prog_statevars.h"
 #include "vbo/vbo.h"
-#include "main/texformat.h"
 
 #include "r600_context.h"
 
@@ -60,76 +59,59 @@ static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
 static void r700UpdatePolygonMode(GLcontext * ctx);
 static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
 static void r700SetStencilState(GLcontext * ctx, GLboolean state);
-static void r700SetRenderTarget(context_t *context, int id);
-static void r700SetDepthTarget(context_t *context);
-
-void r700SetDefaultStates(context_t *context) //--------------------
-{
-    
-}
 
 void r700UpdateShaders (GLcontext * ctx)  //----------------------------------
 {
     context_t *context = R700_CONTEXT(ctx);
-
     GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
     GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
     int i;
 
-    if (ctx->FragmentProgram._Current) {
-           struct r700_fragment_program *fp = (struct r700_fragment_program *)
-                   (ctx->FragmentProgram._Current);
-           if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
-           {
-                   fp->r700AsmCode.bR6xx = 1;
-           }
-
-           if(GL_FALSE == fp->translated)
-           {
-                   if( GL_FALSE == r700TranslateFragmentShader(fp, &(fp->mesa_program)) )
-                   {
-                           //return GL_TRUE;
-                   }
-           }
+    /* should only happenen once, just after context is created */
+    /* TODO: shouldn't we fallback to sw here? */
+    if (!ctx->FragmentProgram._Current) {
+           _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+           return;
     }
 
-    if (context->radeon.NewGLState) 
-    {
-       struct r700_vertex_program *vp;
-        context->radeon.NewGLState = 0;
+    r700SelectFragmentShader(ctx);
 
-        for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) 
-        {
-            /* mat states from state var not array for sw */
-            dummy_attrib[i].stride = 0;
+    if (context->radeon.NewGLState) {
+           for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
+                   /* mat states from state var not array for sw */
+                   dummy_attrib[i].stride = 0;
+                   temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
+                   TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
+           }
 
-            temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
-            TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
-        }
+           _tnl_UpdateFixedFunctionProgram(ctx);
 
-        _tnl_UpdateFixedFunctionProgram(ctx);
+           for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
+                   TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
+           }
+    }
 
-        for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) 
-        {
-            TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
-        }
+    r700SelectVertexShader(ctx, 1);
+    r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+    context->radeon.NewGLState = 0;
+}
 
-        r700SelectVertexShader(ctx);
-        vp = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+void r700UpdateShaders2(GLcontext * ctx)  
+{
+    context_t *context = R700_CONTEXT(ctx);
 
-        if (vp->translated == GL_FALSE) 
-        {
-            // TODO
-            //fprintf(stderr, "Failing back to sw-tcl\n");
-            //hw_tcl_on = future_hw_tcl_on = 0;
-            //r300ResetHwState(rmesa);
-            //
-            r700UpdateStateParameters(ctx, _NEW_PROGRAM);
-            return;
-        }
+    /* should only happenen once, just after context is created */
+    /* TODO: shouldn't we fallback to sw here? */
+    if (!ctx->FragmentProgram._Current) {
+           _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+           return;
     }
 
-    r700UpdateStateParameters(ctx, _NEW_PROGRAM);
+    r700SelectFragmentShader(ctx);
+
+    r700SelectVertexShader(ctx, 2);
+    r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+    context->radeon.NewGLState = 0;
 }
 
 /*
@@ -161,60 +143,25 @@ void r700UpdateViewportOffset(GLcontext * ctx) //------------------
        radeonUpdateScissor(ctx);
 }
 
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
-{
-       context_t *context = R700_CONTEXT(ctx);
-
-       R600_STATECHANGE(context, cb_target);
-       R600_STATECHANGE(context, db_target);
-
-       r700SetRenderTarget(context, 0);
-       r700SetDepthTarget(context);
-}
-
-static void r700FetchStateParameter(GLcontext * ctx,
-                                               const gl_state_index state[STATE_LENGTH],
-                                               GLfloat * value)
-{
-    /* TODO */
-}
-
 void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //--------------------
 {
-       struct r700_fragment_program *fp;
+       struct r700_fragment_program *fp =
+               (struct r700_fragment_program *)ctx->FragmentProgram._Current;
        struct gl_program_parameter_list *paramList;
-       GLuint i;
 
-       if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+       if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
                return;
 
-       fp = (struct r700_fragment_program *)ctx->FragmentProgram._Current;
-       if (!fp)
-    {
+       if (!ctx->FragmentProgram._Current || !fp)
                return;
-    }
 
-       paramList = fp->mesa_program.Base.Parameters;
+       paramList = ctx->FragmentProgram._Current->Base.Parameters;
 
        if (!paramList)
-    {
                return;
-    }
 
-       for (i = 0; i < paramList->NumParameters; i++) 
-    {
-               if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) 
-        {
-                       r700FetchStateParameter(ctx,
-                                               paramList->Parameters[i].
-                                               StateIndexes,
-                                               paramList->ParameterValues[i]);
-               }
-       }
+       _mesa_load_state_parameters(ctx, paramList);
+
 }
 
 /**
@@ -227,21 +174,29 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
 
     _swrast_InvalidateState(ctx, new_state);
-       _swsetup_InvalidateState(ctx, new_state);
-       _vbo_InvalidateState(ctx, new_state);
-       _tnl_InvalidateState(ctx, new_state);
-       _ae_invalidate_state(ctx, new_state);
-
-       if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) 
-    {
-        _mesa_update_framebuffer(ctx);
-               /* this updates the DrawBuffer's Width/Height if it's a FBO */
-               _mesa_update_draw_buffer_bounds(ctx);
+    _swsetup_InvalidateState(ctx, new_state);
+    _vbo_InvalidateState(ctx, new_state);
+    _tnl_InvalidateState(ctx, new_state);
+    _ae_invalidate_state(ctx, new_state);
+
+    if (new_state & _NEW_BUFFERS) {
+           _mesa_update_framebuffer(ctx);
+           /* this updates the DrawBuffer's Width/Height if it's a FBO */
+           _mesa_update_draw_buffer_bounds(ctx);
+
+           R600_STATECHANGE(context, cb_target);
+           R600_STATECHANGE(context, db_target);
+    }
 
-               r700UpdateDrawBuffer(ctx);
-       }
+    if (new_state & (_NEW_LIGHT)) {
+           R600_STATECHANGE(context, su);
+           if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+                   SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+           else
+                   CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+    }
 
-       r700UpdateStateParameters(ctx, new_state);
+    r700UpdateStateParameters(ctx, new_state);
 
     R600_STATECHANGE(context, cl);
     R600_STATECHANGE(context, spi);
@@ -907,9 +862,9 @@ static void r700PointSize(GLcontext * ctx, GLfloat size)
        size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
 
        /* format is 12.4 fixed point */
-       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
                 PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
-       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 16),
+       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
                 PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
 
 }
@@ -924,11 +879,11 @@ static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * pa
        /* format is 12.4 fixed point */
        switch (pname) {
        case GL_POINT_SIZE_MIN:
-               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 16.0),
+               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0),
                         MIN_SIZE_shift, MIN_SIZE_mask);
                break;
        case GL_POINT_SIZE_MAX:
-               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 16.0),
+               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0),
                         MAX_SIZE_shift, MAX_SIZE_mask);
                break;
        case GL_POINT_DISTANCE_ATTENUATION:
@@ -995,9 +950,6 @@ static void r700SetStencilState(GLcontext * ctx, GLboolean state)
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        GLboolean hw_stencil = GL_FALSE;
 
-       //fixme
-       //r300CatchStencilFallback(ctx);
-
        if (ctx->DrawBuffer) {
                struct radeon_renderbuffer *rrbStencil
                        = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
@@ -1006,9 +958,10 @@ static void r700SetStencilState(GLcontext * ctx, GLboolean state)
 
        if (hw_stencil) {
                R600_STATECHANGE(context, db);
-               if (state)
+               if (state) {
                        SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
-               else
+                       SETbit(r700->DB_DEPTH_CONTROL.u32All, BACKFACE_ENABLE_bit);
+               } else
                        CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
        }
 }
@@ -1020,10 +973,8 @@ static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        const unsigned back = ctx->Stencil._BackFace;
 
-       //fixme
-       //r300CatchStencilFallback(ctx);
-
        R600_STATECHANGE(context, stencil);
+       R600_STATECHANGE(context, db);
 
        //front
        SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
@@ -1051,9 +1002,6 @@ static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) /
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        const unsigned back = ctx->Stencil._BackFace;
 
-       //fixme
-       //r300CatchStencilFallback(ctx);
-
        R600_STATECHANGE(context, stencil);
 
        // front
@@ -1073,9 +1021,6 @@ static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        const unsigned back = ctx->Stencil._BackFace;
 
-       //fixme
-       //r300CatchStencilFallback(ctx);
-
        R600_STATECHANGE(context, db);
 
        SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
@@ -1202,20 +1147,25 @@ static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //
        context_t *context = R700_CONTEXT(ctx);
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        GLfloat constant = units;
+       GLchar depth = 0;
+
+       R600_STATECHANGE(context, poly);
 
        switch (ctx->Visual.depthBits) {
        case 16:
                constant *= 4.0;
+               depth = -16;
                break;
        case 24:
                constant *= 2.0;
+               depth = -24;
                break;
        }
 
        factor *= 12.0;
-
-       R600_STATECHANGE(context, poly);
-
+       SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth,
+                POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask);
+       //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //???
        r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
        r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
        r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
@@ -1344,16 +1294,17 @@ void r700SetScissor(context_t *context) //---------------
                return;
        }
        if (context->radeon.state.scissor.enabled) {
+               /* r600 has exclusive scissors */
                x1 = context->radeon.state.scissor.rect.x1;
                y1 = context->radeon.state.scissor.rect.y1;
-               x2 = context->radeon.state.scissor.rect.x2 - 1;
-               y2 = context->radeon.state.scissor.rect.y2 - 1;
+               x2 = context->radeon.state.scissor.rect.x2 + 1;
+               y2 = context->radeon.state.scissor.rect.y2 + 1;
        } else {
                if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
                        x1 = 0;
                        y1 = 0;
-                       x2 = rrb->base.Width - 1;
-                       y2 = rrb->base.Height - 1;
+                       x2 = rrb->base.Width;
+                       y2 = rrb->base.Height;
                } else {
                        x1 = rrb->dPriv->x;
                        y1 = rrb->dPriv->y;
@@ -1431,107 +1382,6 @@ void r700SetScissor(context_t *context) //---------------
        r700->viewport[id].enabled = GL_TRUE;
 }
 
-static void r700SetRenderTarget(context_t *context, int id)
-{
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
-    struct radeon_renderbuffer *rrb;
-    unsigned int nPitchInPixel;
-
-    rrb = radeon_get_colorbuffer(&context->radeon);
-    if (!rrb || !rrb->bo) {
-           return;
-    }
-
-    R600_STATECHANGE(context, cb_target);
-    R600_STATECHANGE(context, cb);
-
-    /* screen/window/view */
-    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
-
-    /* color buffer */
-    r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
-
-    nPitchInPixel = rrb->pitch/rrb->cpp;
-    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
-             PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
-             SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
-    r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
-             CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
-    if(4 == rrb->cpp)
-    {
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
-                 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
-    }
-    else
-    {
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
-                 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
-                 COMP_SWAP_shift, COMP_SWAP_mask);
-    }
-    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
-    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
-
-    r700->render_target[id].enabled = GL_TRUE;
-}
-
-static void r700SetDepthTarget(context_t *context)
-{
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
-    struct radeon_renderbuffer *rrb;
-    unsigned int nPitchInPixel;
-
-    rrb = radeon_get_depthbuffer(&context->radeon);
-    if (!rrb)
-           return;
-
-    R600_STATECHANGE(context, db_target);
-
-    /* depth buf */
-    r700->DB_DEPTH_SIZE.u32All = 0;
-    r700->DB_DEPTH_BASE.u32All = 0;
-    r700->DB_DEPTH_INFO.u32All = 0;
-    r700->DB_DEPTH_VIEW.u32All = 0;
-
-    nPitchInPixel = rrb->pitch/rrb->cpp;
-
-    SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1,
-             PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
-             SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */
-
-    if(4 == rrb->cpp)
-    {
-        switch (GL_CONTEXT(context)->Visual.depthBits)
-        {
-        case 16:
-        case 24:
-            SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24,
-                     DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
-            break;
-        default:
-            fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
-                GL_CONTEXT(context)->Visual.depthBits);
-            _mesa_exit(-1);
-        }
-    }
-    else
-    {
-        SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
-                     DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
-    }
-    SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
-             DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
-    /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
-}
-
 static void r700InitSQConfig(GLcontext * ctx)
 {
     context_t *context = R700_CONTEXT(ctx);
@@ -1734,6 +1584,7 @@ void r700InitState(GLcontext * ctx) //-------------------
 {
     context_t *context = R700_CONTEXT(ctx);
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+    int id = 0;
 
     radeon_firevertices(&context->radeon);
 
@@ -1927,6 +1778,9 @@ void r700InitState(GLcontext * ctx) //-------------------
     /* Set up color compare mask */
     r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
 
+    /* screen/window/view */
+    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
+
     context->radeon.hw.all_dirty = GL_TRUE;
 
 }