drivers: don't include texformat.h
[mesa.git] / src / mesa / drivers / dri / r600 / r700_state.c
index dd6ddaff3e4ef78e67ba307d9e278e9ba6db89a1..65f83b831548049096e4ebc6d27d09da37b205aa 100644 (file)
@@ -30,6 +30,7 @@
 #include "main/imports.h"
 #include "main/enums.h"
 #include "main/macros.h"
+#include "main/context.h"
 #include "main/dd.h"
 #include "main/simple_list.h"
 
@@ -45,7 +46,6 @@
 #include "shader/prog_parameter.h"
 #include "shader/prog_statevars.h"
 #include "vbo/vbo.h"
-#include "main/texformat.h"
 
 #include "r600_context.h"
 
 #include "r700_vertprog.h"
 
 
-void r700SetDefaultStates(context_t *context) //--------------------
-{
-    
-}
+static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state);
+static void r700UpdatePolygonMode(GLcontext * ctx);
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state);
+static void r700SetStencilState(GLcontext * ctx, GLboolean state);
 
 void r700UpdateShaders (GLcontext * ctx)  //----------------------------------
 {
     context_t *context = R700_CONTEXT(ctx);
-
     GLvector4f dummy_attrib[_TNL_ATTRIB_MAX];
     GLvector4f *temp_attrib[_TNL_ATTRIB_MAX];
+    int i;
 
-    struct r700_vertex_program *vp;
-       int i;
+    /* should only happenen once, just after context is created */
+    /* TODO: shouldn't we fallback to sw here? */
+    if (!ctx->FragmentProgram._Current) {
+           _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+           return;
+    }
 
-    if (context->radeon.NewGLState) 
-    {
-        context->radeon.NewGLState = 0;
+    r700SelectFragmentShader(ctx);
 
-        for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) 
-        {
-            /* mat states from state var not array for sw */
-            dummy_attrib[i].stride = 0;
+    if (context->radeon.NewGLState) {
+           for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
+                   /* mat states from state var not array for sw */
+                   dummy_attrib[i].stride = 0;
+                   temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
+                   TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
+           }
 
-            temp_attrib[i] = TNL_CONTEXT(ctx)->vb.AttribPtr[i];
-            TNL_CONTEXT(ctx)->vb.AttribPtr[i] = &(dummy_attrib[i]);
-        }
+           _tnl_UpdateFixedFunctionProgram(ctx);
 
-        _tnl_UpdateFixedFunctionProgram(ctx);
+           for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) {
+                   TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
+           }
+    }
 
-        for (i = _TNL_FIRST_MAT; i <= _TNL_LAST_MAT; i++) 
-        {
-            TNL_CONTEXT(ctx)->vb.AttribPtr[i] = temp_attrib[i];
-        }
+    r700SelectVertexShader(ctx, 1);
+    r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+    context->radeon.NewGLState = 0;
+}
 
-        r700SelectVertexShader(ctx);
-        vp = (struct r700_vertex_program *)ctx->VertexProgram._Current;
+void r700UpdateShaders2(GLcontext * ctx)  
+{
+    context_t *context = R700_CONTEXT(ctx);
 
-        if (vp->translated == GL_FALSE) 
-        {
-            // TODO
-            //fprintf(stderr, "Failing back to sw-tcl\n");
-            //hw_tcl_on = future_hw_tcl_on = 0;
-            //r300ResetHwState(rmesa);
-            //
-            r700UpdateStateParameters(ctx, _NEW_PROGRAM);
-            return;
-        }
+    /* should only happenen once, just after context is created */
+    /* TODO: shouldn't we fallback to sw here? */
+    if (!ctx->FragmentProgram._Current) {
+           _mesa_fprintf(stderr, "No ctx->FragmentProgram._Current!!\n");
+           return;
     }
 
-    r700UpdateStateParameters(ctx, _NEW_PROGRAM);
+    r700SelectFragmentShader(ctx);
+
+    r700SelectVertexShader(ctx, 2);
+    r700UpdateStateParameters(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
+    context->radeon.NewGLState = 0;
 }
 
 /*
@@ -113,76 +119,49 @@ void r700UpdateShaders (GLcontext * ctx)  //----------------------------------
  */
 void r700UpdateViewportOffset(GLcontext * ctx) //------------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
+       GLfloat xoffset = (GLfloat) dPriv->x;
+       GLfloat yoffset = (GLfloat) dPriv->y + dPriv->h;
+       const GLfloat *v = ctx->Viewport._WindowMap.m;
+       int id = 0;
 
-       //radeonUpdateScissor(ctx);
-
-    return;
-}
-
-/**
- * Tell the card where to render (offset, pitch).
- * Effected by glDrawBuffer, etc
- */
-void r700UpdateDrawBuffer(GLcontext * ctx) /* TODO */ //---------------------
-{
-#if 0 /* to be enabled */
-    context_t *context = R700_CONTEXT(ctx);
-
-    switch (ctx->DrawBuffer->_ColorDrawBufferIndexes[0]) 
-    {
-       case BUFFER_FRONT_LEFT:
-           context->target.rt = context->screen->frontBuffer;
-           break;
-       case BUFFER_BACK_LEFT:
-           context->target.rt = context->screen->backBuffer;
-           break;
-       default:
-           memset (&context->target.rt, sizeof(context->target.rt), 0);
+       GLfloat tx = v[MAT_TX] + xoffset;
+       GLfloat ty = (-v[MAT_TY]) + yoffset;
+
+       if (r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All != tx ||
+           r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All != ty) {
+               /* Note: this should also modify whatever data the context reset
+                * code uses...
+                */
+               R600_STATECHANGE(context, vpt);
+               r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
+               r700->viewport[id].PA_CL_VPORT_YOFFSET.f32All = ty;
        }
-#endif /* to be enabled */
-}
-
-static void r700FetchStateParameter(GLcontext * ctx,
-                                               const gl_state_index state[STATE_LENGTH],
-                                               GLfloat * value)
-{
-       context_t *context = R700_CONTEXT(ctx);
 
-    /* TODO */
+       radeonUpdateScissor(ctx);
 }
 
 void r700UpdateStateParameters(GLcontext * ctx, GLuint new_state) //--------------------
 {
-       struct r700_fragment_program *fp;
+       struct r700_fragment_program *fp =
+               (struct r700_fragment_program *)ctx->FragmentProgram._Current;
        struct gl_program_parameter_list *paramList;
-       GLuint i;
 
-       if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM)))
+       if (!(new_state & (_NEW_BUFFERS | _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS)))
                return;
 
-       fp = (struct r700_fragment_program *)ctx->FragmentProgram._Current;
-       if (!fp)
-    {
+       if (!ctx->FragmentProgram._Current || !fp)
                return;
-    }
 
-       paramList = fp->mesa_program.Base.Parameters;
+       paramList = ctx->FragmentProgram._Current->Base.Parameters;
 
        if (!paramList)
-    {
                return;
-    }
 
-       for (i = 0; i < paramList->NumParameters; i++) 
-    {
-               if (paramList->Parameters[i].Type == PROGRAM_STATE_VAR) 
-        {
-                       r700FetchStateParameter(ctx,
-                                               paramList->Parameters[i].
-                                               StateIndexes,
-                                               paramList->ParameterValues[i]);
-               }
-       }
+       _mesa_load_state_parameters(ctx, paramList);
+
 }
 
 /**
@@ -195,21 +174,32 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
 
     _swrast_InvalidateState(ctx, new_state);
-       _swsetup_InvalidateState(ctx, new_state);
-       _vbo_InvalidateState(ctx, new_state);
-       _tnl_InvalidateState(ctx, new_state);
-       _ae_invalidate_state(ctx, new_state);
+    _swsetup_InvalidateState(ctx, new_state);
+    _vbo_InvalidateState(ctx, new_state);
+    _tnl_InvalidateState(ctx, new_state);
+    _ae_invalidate_state(ctx, new_state);
+
+    if (new_state & _NEW_BUFFERS) {
+           _mesa_update_framebuffer(ctx);
+           /* this updates the DrawBuffer's Width/Height if it's a FBO */
+           _mesa_update_draw_buffer_bounds(ctx);
+
+           R600_STATECHANGE(context, cb_target);
+           R600_STATECHANGE(context, db_target);
+    }
 
-       if (new_state & (_NEW_BUFFERS | _NEW_COLOR | _NEW_PIXEL)) 
-    {
-        _mesa_update_framebuffer(ctx);
-               /* this updates the DrawBuffer's Width/Height if it's a FBO */
-               _mesa_update_draw_buffer_bounds(ctx);
+    if (new_state & (_NEW_LIGHT)) {
+           R600_STATECHANGE(context, su);
+           if (ctx->Light.ProvokingVertex == GL_LAST_VERTEX_CONVENTION)
+                   SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+           else
+                   CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
+    }
 
-               r700UpdateDrawBuffer(ctx);
-       }
+    r700UpdateStateParameters(ctx, new_state);
 
-       r700UpdateStateParameters(ctx, new_state);
+    R600_STATECHANGE(context, cl);
+    R600_STATECHANGE(context, spi);
 
     if(GL_TRUE == r700->bEnablePerspective)
     {
@@ -234,14 +224,15 @@ static void r700InvalidateState(GLcontext * ctx, GLuint new_state) //-----------
         SETbit(r700->SPI_PS_IN_CONTROL_0.u32All, LINEAR_GRADIENT_ENA_bit);
     }
 
-       context->radeon.NewGLState |= new_state;
+    context->radeon.NewGLState |= new_state;
 }
 
 static void r700SetDepthState(GLcontext * ctx)
 {
        context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
 
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       R600_STATECHANGE(context, db);
 
     if (ctx->Depth.Test)
     {
@@ -257,40 +248,40 @@ static void r700SetDepthState(GLcontext * ctx)
 
         switch (ctx->Depth.Func)
         {
-        case GL_NEVER:            
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER, 
+        case GL_NEVER:
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NEVER,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_LESS:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS, 
-                     ZFUNC_shift, ZFUNC_mask);            
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LESS,
+                     ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_EQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL, 
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_EQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_LEQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_LEQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_GREATER:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,  
-                     ZFUNC_shift, ZFUNC_mask);           
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GREATER,
+                     ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_NOTEQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_NOTEQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_GEQUAL:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_GEQUAL,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         case GL_ALWAYS:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         default:
-            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,  
+            SETfield(r700->DB_DEPTH_CONTROL.u32All, FRAG_ALWAYS,
                      ZFUNC_shift, ZFUNC_mask);
             break;
         }
@@ -302,39 +293,363 @@ static void r700SetDepthState(GLcontext * ctx)
     }
 }
 
+static void r700SetAlphaState(GLcontext * ctx)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       uint32_t alpha_func = REF_ALWAYS;
+       GLboolean really_enabled = ctx->Color.AlphaEnabled;
+
+       R600_STATECHANGE(context, sx);
+
+       switch (ctx->Color.AlphaFunc) {
+       case GL_NEVER:
+               alpha_func = REF_NEVER;
+               break;
+       case GL_LESS:
+               alpha_func = REF_LESS;
+               break;
+       case GL_EQUAL:
+               alpha_func = REF_EQUAL;
+               break;
+       case GL_LEQUAL:
+               alpha_func = REF_LEQUAL;
+               break;
+       case GL_GREATER:
+               alpha_func = REF_GREATER;
+               break;
+       case GL_NOTEQUAL:
+               alpha_func = REF_NOTEQUAL;
+               break;
+       case GL_GEQUAL:
+               alpha_func = REF_GEQUAL;
+               break;
+       case GL_ALWAYS:
+               /*alpha_func = REF_ALWAYS; */
+               really_enabled = GL_FALSE;
+               break;
+       }
+
+       if (really_enabled) {
+               SETfield(r700->SX_ALPHA_TEST_CONTROL.u32All, alpha_func,
+                        ALPHA_FUNC_shift, ALPHA_FUNC_mask);
+               SETbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
+               r700->SX_ALPHA_REF.f32All = ctx->Color.AlphaRef;
+       } else {
+               CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
+       }
+
+}
+
 static void r700AlphaFunc(GLcontext * ctx, GLenum func, GLfloat ref) //---------------
 {
+       (void)func;
+       (void)ref;
+       r700SetAlphaState(ctx);
 }
 
 
 static void r700BlendColor(GLcontext * ctx, const GLfloat cf[4]) //----------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+       R600_STATECHANGE(context, blnd_clr);
+
+       r700->CB_BLEND_RED.f32All = cf[0];
+       r700->CB_BLEND_GREEN.f32All = cf[1];
+       r700->CB_BLEND_BLUE.f32All = cf[2];
+       r700->CB_BLEND_ALPHA.f32All = cf[3];
+}
+
+static int blend_factor(GLenum factor, GLboolean is_src)
+{
+       switch (factor) {
+       case GL_ZERO:
+               return BLEND_ZERO;
+               break;
+       case GL_ONE:
+               return BLEND_ONE;
+               break;
+       case GL_DST_COLOR:
+               return BLEND_DST_COLOR;
+               break;
+       case GL_ONE_MINUS_DST_COLOR:
+               return BLEND_ONE_MINUS_DST_COLOR;
+               break;
+       case GL_SRC_COLOR:
+               return BLEND_SRC_COLOR;
+               break;
+       case GL_ONE_MINUS_SRC_COLOR:
+               return BLEND_ONE_MINUS_SRC_COLOR;
+               break;
+       case GL_SRC_ALPHA:
+               return BLEND_SRC_ALPHA;
+               break;
+       case GL_ONE_MINUS_SRC_ALPHA:
+               return BLEND_ONE_MINUS_SRC_ALPHA;
+               break;
+       case GL_DST_ALPHA:
+               return BLEND_DST_ALPHA;
+               break;
+       case GL_ONE_MINUS_DST_ALPHA:
+               return BLEND_ONE_MINUS_DST_ALPHA;
+               break;
+       case GL_SRC_ALPHA_SATURATE:
+               return (is_src) ? BLEND_SRC_ALPHA_SATURATE : BLEND_ZERO;
+               break;
+       case GL_CONSTANT_COLOR:
+               return BLEND_CONSTANT_COLOR;
+               break;
+       case GL_ONE_MINUS_CONSTANT_COLOR:
+               return BLEND_ONE_MINUS_CONSTANT_COLOR;
+               break;
+       case GL_CONSTANT_ALPHA:
+               return BLEND_CONSTANT_ALPHA;
+               break;
+       case GL_ONE_MINUS_CONSTANT_ALPHA:
+               return BLEND_ONE_MINUS_CONSTANT_ALPHA;
+               break;
+       default:
+               fprintf(stderr, "unknown blend factor %x\n", factor);
+               return (is_src) ? BLEND_ONE : BLEND_ZERO;
+               break;
+       }
+}
+
+static void r700SetBlendState(GLcontext * ctx)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       int id = 0;
+       uint32_t blend_reg = 0, eqn, eqnA;
+
+       R600_STATECHANGE(context, blnd);
+
+       if (RGBA_LOGICOP_ENABLED(ctx) || !ctx->Color.BlendEnabled) {
+               SETfield(blend_reg,
+                        BLEND_ONE, COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+               SETfield(blend_reg,
+                        BLEND_ZERO, COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+               SETfield(blend_reg,
+                        COMB_DST_PLUS_SRC, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
+               SETfield(blend_reg,
+                        BLEND_ONE, ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+               SETfield(blend_reg,
+                        BLEND_ZERO, ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+               SETfield(blend_reg,
+                        COMB_DST_PLUS_SRC, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
+               if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
+                       r700->CB_BLEND_CONTROL.u32All = blend_reg;
+               else
+                       r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
+               return;
+       }
+
+       SETfield(blend_reg,
+                blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+                COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+       SETfield(blend_reg,
+                blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+                COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+
+       switch (ctx->Color.BlendEquationRGB) {
+       case GL_FUNC_ADD:
+               eqn = COMB_DST_PLUS_SRC;
+               break;
+       case GL_FUNC_SUBTRACT:
+               eqn = COMB_SRC_MINUS_DST;
+               break;
+       case GL_FUNC_REVERSE_SUBTRACT:
+               eqn = COMB_DST_MINUS_SRC;
+               break;
+       case GL_MIN:
+               eqn = COMB_MIN_DST_SRC;
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+               break;
+       case GL_MAX:
+               eqn = COMB_MAX_DST_SRC;
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        COLOR_SRCBLEND_shift, COLOR_SRCBLEND_mask);
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        COLOR_DESTBLEND_shift, COLOR_DESTBLEND_mask);
+               break;
+
+       default:
+               fprintf(stderr,
+                       "[%s:%u] Invalid RGB blend equation (0x%04x).\n",
+                       __FUNCTION__, __LINE__, ctx->Color.BlendEquationRGB);
+               return;
+       }
+       SETfield(blend_reg,
+                eqn, COLOR_COMB_FCN_shift, COLOR_COMB_FCN_mask);
+
+       SETfield(blend_reg,
+                blend_factor(ctx->Color.BlendSrcRGB, GL_TRUE),
+                ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+       SETfield(blend_reg,
+                blend_factor(ctx->Color.BlendDstRGB, GL_FALSE),
+                ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+
+       switch (ctx->Color.BlendEquationA) {
+       case GL_FUNC_ADD:
+               eqnA = COMB_DST_PLUS_SRC;
+               break;
+       case GL_FUNC_SUBTRACT:
+               eqnA = COMB_SRC_MINUS_DST;
+               break;
+       case GL_FUNC_REVERSE_SUBTRACT:
+               eqnA = COMB_DST_MINUS_SRC;
+               break;
+       case GL_MIN:
+               eqnA = COMB_MIN_DST_SRC;
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+               break;
+       case GL_MAX:
+               eqnA = COMB_MAX_DST_SRC;
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        ALPHA_SRCBLEND_shift, ALPHA_SRCBLEND_mask);
+               SETfield(blend_reg,
+                        BLEND_ONE,
+                        ALPHA_DESTBLEND_shift, ALPHA_DESTBLEND_mask);
+               break;
+       default:
+               fprintf(stderr,
+                       "[%s:%u] Invalid A blend equation (0x%04x).\n",
+                       __FUNCTION__, __LINE__, ctx->Color.BlendEquationA);
+               return;
+       }
+
+       SETfield(blend_reg,
+                eqnA, ALPHA_COMB_FCN_shift, ALPHA_COMB_FCN_mask);
+
+       SETbit(blend_reg, SEPARATE_ALPHA_BLEND_bit);
+
+       if (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_R600)
+               r700->CB_BLEND_CONTROL.u32All = blend_reg;
+       else {
+               r700->render_target[id].CB_BLEND0_CONTROL.u32All = blend_reg;
+               SETbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
+       }
+       SETfield(r700->CB_COLOR_CONTROL.u32All, (1 << id),
+                TARGET_BLEND_ENABLE_shift, TARGET_BLEND_ENABLE_mask);
+
 }
 
 static void r700BlendEquationSeparate(GLcontext * ctx,
                                                      GLenum modeRGB, GLenum modeA) //-----------------
 {
+       r700SetBlendState(ctx);
 }
 
 static void r700BlendFuncSeparate(GLcontext * ctx,
                                  GLenum sfactorRGB, GLenum dfactorRGB,
                                  GLenum sfactorA, GLenum dfactorA) //------------------------
 {
+       r700SetBlendState(ctx);
+}
+
+/**
+ * Translate LogicOp enums into hardware representation.
+ */
+static GLuint translate_logicop(GLenum logicop)
+{
+       switch (logicop) {
+       case GL_CLEAR:
+               return 0x00;
+       case GL_SET:
+               return 0xff;
+       case GL_COPY:
+               return 0xcc;
+       case GL_COPY_INVERTED:
+               return 0x33;
+       case GL_NOOP:
+               return 0xaa;
+       case GL_INVERT:
+               return 0x55;
+       case GL_AND:
+               return 0x88;
+       case GL_NAND:
+               return 0x77;
+       case GL_OR:
+               return 0xee;
+       case GL_NOR:
+               return 0x11;
+       case GL_XOR:
+               return 0x66;
+       case GL_EQUIV:
+               return 0xaa;
+       case GL_AND_REVERSE:
+               return 0x44;
+       case GL_AND_INVERTED:
+               return 0x22;
+       case GL_OR_REVERSE:
+               return 0xdd;
+       case GL_OR_INVERTED:
+               return 0xbb;
+       default:
+               fprintf(stderr, "unknown blend logic operation %x\n", logicop);
+               return 0xcc;
+       }
+}
+
+/**
+ * Used internally to update the r300->hw hardware state to match the
+ * current OpenGL state.
+ */
+static void r700SetLogicOpState(GLcontext *ctx)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
+
+       R600_STATECHANGE(context, blnd);
+
+       if (RGBA_LOGICOP_ENABLED(ctx))
+               SETfield(r700->CB_COLOR_CONTROL.u32All,
+                        translate_logicop(ctx->Color.LogicOp), ROP3_shift, ROP3_mask);
+       else
+               SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
+}
+
+/**
+ * Called by Mesa when an application program changes the LogicOp state
+ * via glLogicOp.
+ */
+static void r700LogicOpcode(GLcontext *ctx, GLenum logicop)
+{
+       if (RGBA_LOGICOP_ENABLED(ctx))
+               r700SetLogicOpState(ctx);
 }
 
 static void r700UpdateCulling(GLcontext * ctx)
 {
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
+
+    R600_STATECHANGE(context, su);
 
     CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
     CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
     CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
 
-    if (ctx->Polygon.CullFlag) 
+    if (ctx->Polygon.CullFlag)
     {
-        switch (ctx->Polygon.CullFaceMode) 
+        switch (ctx->Polygon.CullFaceMode)
         {
-        case GL_FRONT:            
+        case GL_FRONT:
             SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_FRONT_bit);
             CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, CULL_BACK_bit);
             break;
@@ -353,13 +668,13 @@ static void r700UpdateCulling(GLcontext * ctx)
         }
     }
 
-    switch (ctx->Polygon.FrontFace) 
+    switch (ctx->Polygon.FrontFace)
     {
         case GL_CW:
             SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
             break;
         case GL_CCW:
-            CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); 
+            CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit);
             break;
         default:
             CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, FACE_bit); /* default: ccw */
@@ -367,6 +682,23 @@ static void r700UpdateCulling(GLcontext * ctx)
     }
 }
 
+static void r700UpdateLineStipple(GLcontext * ctx)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
+
+    R600_STATECHANGE(context, sc);
+
+    if (ctx->Line.StippleFlag)
+    {
+       SETbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
+    }
+    else
+    {
+       CLEARbit(r700->PA_SC_MODE_CNTL.u32All, LINE_STIPPLE_ENABLE_bit);
+    }
+}
+
 static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //------------------
 {
        context_t *context = R700_CONTEXT(ctx);
@@ -381,13 +713,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
                /* empty */
                break;
        case GL_ALPHA_TEST:
-               //r700SetAlphaState(ctx);
+               r700SetAlphaState(ctx);
                break;
        case GL_COLOR_LOGIC_OP:
-               //r700SetLogicOpState(ctx);
+               r700SetLogicOpState(ctx);
                /* fall-through, because logic op overrides blending */
        case GL_BLEND:
-               //r700SetBlendState(ctx);
+               r700SetBlendState(ctx);
                break;
        case GL_CLIP_PLANE0:
        case GL_CLIP_PLANE1:
@@ -395,13 +727,13 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
        case GL_CLIP_PLANE3:
        case GL_CLIP_PLANE4:
        case GL_CLIP_PLANE5:
-               //r700SetClipPlaneState(ctx, cap, state);
+               r700SetClipPlaneState(ctx, cap, state);
                break;
        case GL_DEPTH_TEST:
                r700SetDepthState(ctx);
                break;
        case GL_STENCIL_TEST:
-               //r700SetStencilState(ctx, state);
+               r700SetStencilState(ctx, state);
                break;
        case GL_CULL_FACE:
                r700UpdateCulling(ctx);
@@ -409,13 +741,16 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
        case GL_POLYGON_OFFSET_POINT:
        case GL_POLYGON_OFFSET_LINE:
        case GL_POLYGON_OFFSET_FILL:
-               //r700SetPolygonOffsetState(ctx, state);
+               r700SetPolygonOffsetState(ctx, state);
                break;
        case GL_SCISSOR_TEST:
                radeon_firevertices(&context->radeon);
                context->radeon.state.scissor.enabled = state;
                radeonUpdateScissor(ctx);
                break;
+       case GL_LINE_STIPPLE:
+               r700UpdateLineStipple(ctx);
+               break;
        default:
                break;
        }
@@ -428,14 +763,17 @@ static void r700Enable(GLcontext * ctx, GLenum cap, GLboolean state) //---------
 static void r700ColorMask(GLcontext * ctx,
                          GLboolean r, GLboolean g, GLboolean b, GLboolean a) //------------------
 {
+       context_t *context = R700_CONTEXT(ctx);
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&R700_CONTEXT(ctx)->hw);
        unsigned int mask = ((r ? 1 : 0) |
                             (g ? 2 : 0) |
                             (b ? 4 : 0) |
                             (a ? 8 : 0));
 
-       if (mask != r700->CB_SHADER_MASK.u32All)
+       if (mask != r700->CB_SHADER_MASK.u32All) {
+               R600_STATECHANGE(context, cb);
                SETfield(r700->CB_SHADER_MASK.u32All, mask, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
+       }
 }
 
 /**
@@ -483,6 +821,7 @@ static void r700Fogfv(GLcontext * ctx, GLenum pname, const GLfloat * param) //--
 static void r700FrontFace(GLcontext * ctx, GLenum mode) //------------------
 {
     r700UpdateCulling(ctx);
+    r700UpdatePolygonMode(ctx);
 }
 
 static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
@@ -490,6 +829,8 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
        context_t *context = R700_CONTEXT(ctx);
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
 
+       R600_STATECHANGE(context, spi);
+
        /* also need to set/clear FLAT_SHADE bit per param in SPI_PS_INPUT_CNTL_[0-31] */
        switch (mode) {
        case GL_FLAT:
@@ -503,28 +844,202 @@ static void r700ShadeModel(GLcontext * ctx, GLenum mode) //--------------------
        }
 }
 
+/* =============================================================
+ * Point state
+ */
+static void r700PointSize(GLcontext * ctx, GLfloat size)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+       R600_STATECHANGE(context, su);
+
+       /* We need to clamp to user defined range here, because
+        * the HW clamping happens only for per vertex point size. */
+       size = CLAMP(size, ctx->Point.MinSize, ctx->Point.MaxSize);
+
+       /* same size limits for AA, non-AA points */
+       size = CLAMP(size, ctx->Const.MinPointSize, ctx->Const.MaxPointSize);
+
+       /* format is 12.4 fixed point */
+       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
+                PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
+       SETfield(r700->PA_SU_POINT_SIZE.u32All, (int)(size * 8.0),
+                PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
+
+}
+
 static void r700PointParameter(GLcontext * ctx, GLenum pname, const GLfloat * param) //---------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+       R600_STATECHANGE(context, su);
+
+       /* format is 12.4 fixed point */
+       switch (pname) {
+       case GL_POINT_SIZE_MIN:
+               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MinSize * 8.0),
+                        MIN_SIZE_shift, MIN_SIZE_mask);
+               break;
+       case GL_POINT_SIZE_MAX:
+               SETfield(r700->PA_SU_POINT_MINMAX.u32All, (int)(ctx->Point.MaxSize * 8.0),
+                        MAX_SIZE_shift, MAX_SIZE_mask);
+               break;
+       case GL_POINT_DISTANCE_ATTENUATION:
+               break;
+       case GL_POINT_FADE_THRESHOLD_SIZE:
+               break;
+       default:
+               break;
+       }
+}
+
+static int translate_stencil_func(int func)
+{
+       switch (func) {
+       case GL_NEVER:
+               return REF_NEVER;
+       case GL_LESS:
+               return REF_LESS;
+       case GL_EQUAL:
+               return REF_EQUAL;
+       case GL_LEQUAL:
+               return REF_LEQUAL;
+       case GL_GREATER:
+               return REF_GREATER;
+       case GL_NOTEQUAL:
+               return REF_NOTEQUAL;
+       case GL_GEQUAL:
+               return REF_GEQUAL;
+       case GL_ALWAYS:
+               return REF_ALWAYS;
+       }
+       return 0;
+}
+
+static int translate_stencil_op(int op)
+{
+       switch (op) {
+       case GL_KEEP:
+               return STENCIL_KEEP;
+       case GL_ZERO:
+               return STENCIL_ZERO;
+       case GL_REPLACE:
+               return STENCIL_REPLACE;
+       case GL_INCR:
+               return STENCIL_INCR_CLAMP;
+       case GL_DECR:
+               return STENCIL_DECR_CLAMP;
+       case GL_INCR_WRAP_EXT:
+               return STENCIL_INCR_WRAP;
+       case GL_DECR_WRAP_EXT:
+               return STENCIL_DECR_WRAP;
+       case GL_INVERT:
+               return STENCIL_INVERT;
+       default:
+               WARN_ONCE("Do not know how to translate stencil op");
+               return STENCIL_KEEP;
+       }
+       return 0;
+}
+
+static void r700SetStencilState(GLcontext * ctx, GLboolean state)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       GLboolean hw_stencil = GL_FALSE;
+
+       if (ctx->DrawBuffer) {
+               struct radeon_renderbuffer *rrbStencil
+                       = radeon_get_renderbuffer(ctx->DrawBuffer, BUFFER_STENCIL);
+               hw_stencil = (rrbStencil && rrbStencil->bo);
+       }
+
+       if (hw_stencil) {
+               R600_STATECHANGE(context, db);
+               if (state) {
+                       SETbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+                       SETbit(r700->DB_DEPTH_CONTROL.u32All, BACKFACE_ENABLE_bit);
+               } else
+                       CLEARbit(r700->DB_DEPTH_CONTROL.u32All, STENCIL_ENABLE_bit);
+       }
 }
 
 static void r700StencilFuncSeparate(GLcontext * ctx, GLenum face,
                                    GLenum func, GLint ref, GLuint mask) //---------------------
 {
-}
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       const unsigned back = ctx->Stencil._BackFace;
+
+       R600_STATECHANGE(context, stencil);
+       R600_STATECHANGE(context, db);
+
+       //front
+       SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.Ref[0],
+                STENCILREF_shift, STENCILREF_mask);
+       SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.ValueMask[0],
+                STENCILMASK_shift, STENCILMASK_mask);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[0]),
+                STENCILFUNC_shift, STENCILFUNC_mask);
+
+       //back
+       SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.Ref[back],
+                STENCILREF_BF_shift, STENCILREF_BF_mask);
+       SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.ValueMask[back],
+                STENCILMASK_BF_shift, STENCILMASK_BF_mask);
 
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_func(ctx->Stencil.Function[back]),
+                STENCILFUNC_BF_shift, STENCILFUNC_BF_mask);
+
+}
 
 static void r700StencilMaskSeparate(GLcontext * ctx, GLenum face, GLuint mask) //--------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       const unsigned back = ctx->Stencil._BackFace;
+
+       R600_STATECHANGE(context, stencil);
+
+       // front
+       SETfield(r700->DB_STENCILREFMASK.u32All, ctx->Stencil.WriteMask[0],
+                STENCILWRITEMASK_shift, STENCILWRITEMASK_mask);
+
+       // back
+       SETfield(r700->DB_STENCILREFMASK_BF.u32All, ctx->Stencil.WriteMask[back],
+                STENCILWRITEMASK_BF_shift, STENCILWRITEMASK_BF_mask);
+
 }
 
 static void r700StencilOpSeparate(GLcontext * ctx, GLenum face,
                                  GLenum fail, GLenum zfail, GLenum zpass) //--------------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       const unsigned back = ctx->Stencil._BackFace;
+
+       R600_STATECHANGE(context, db);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[0]),
+                STENCILFAIL_shift, STENCILFAIL_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[0]),
+                STENCILZFAIL_shift, STENCILZFAIL_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[0]),
+                STENCILZPASS_shift, STENCILZPASS_mask);
+
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.FailFunc[back]),
+                STENCILFAIL_BF_shift, STENCILFAIL_BF_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZFailFunc[back]),
+                STENCILZFAIL_BF_shift, STENCILZFAIL_BF_mask);
+       SETfield(r700->DB_DEPTH_CONTROL.u32All, translate_stencil_op(ctx->Stencil.ZPassFunc[back]),
+                STENCILZPASS_BF_shift, STENCILZPASS_BF_mask);
 }
 
 static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
 {
-
        context_t *context = R700_CONTEXT(ctx);
        R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
        __DRIdrawablePrivate *dPriv = radeon_get_drawable(&context->radeon);
@@ -550,7 +1065,7 @@ static void r700UpdateWindow(GLcontext * ctx, int id) //--------------------
        GLfloat sz = v[MAT_SZ] * depthScale;
        GLfloat tz = v[MAT_TZ] * depthScale;
 
-       /* TODO : Need DMA flush as well. */
+       R600_STATECHANGE(context, vpt);
 
        r700->viewport[id].PA_CL_VPORT_XSCALE.f32All  = sx;
        r700->viewport[id].PA_CL_VPORT_XOFFSET.f32All = tx;
@@ -583,29 +1098,188 @@ static void r700DepthRange(GLcontext * ctx, GLclampd nearval, GLclampd farval) /
        r700UpdateWindow(ctx, 0);
 }
 
-static void r700PointSize(GLcontext * ctx, GLfloat size) //-------------------
+static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
 {
+    context_t *context = R700_CONTEXT(ctx);
+    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+    uint32_t lineWidth = (uint32_t)((widthf * 0.5) * (1 << 4));
+
+    R600_STATECHANGE(context, su);
+
+    if (lineWidth > 0xFFFF)
+           lineWidth = 0xFFFF;
+    SETfield(r700->PA_SU_LINE_CNTL.u32All,(uint16_t)lineWidth,
+            PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
 }
 
-static void r700LineWidth(GLcontext * ctx, GLfloat widthf) //---------------
+static void r700LineStipple(GLcontext *ctx, GLint factor, GLushort pattern)
+{
+    context_t *context = R700_CONTEXT(ctx);
+    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+    R600_STATECHANGE(context, sc);
+
+    SETfield(r700->PA_SC_LINE_STIPPLE.u32All, pattern, LINE_PATTERN_shift, LINE_PATTERN_mask);
+    SETfield(r700->PA_SC_LINE_STIPPLE.u32All, (factor-1), REPEAT_COUNT_shift, REPEAT_COUNT_mask);
+    SETfield(r700->PA_SC_LINE_STIPPLE.u32All, 1, AUTO_RESET_CNTL_shift, AUTO_RESET_CNTL_mask);
+}
+
+static void r700SetPolygonOffsetState(GLcontext * ctx, GLboolean state)
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+       R600_STATECHANGE(context, su);
+
+       if (state) {
+               SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+               SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+               SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+       } else {
+               CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_FRONT_ENABLE_bit);
+               CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_BACK_ENABLE_bit);
+               CLEARbit(r700->PA_SU_SC_MODE_CNTL.u32All, POLY_OFFSET_PARA_ENABLE_bit);
+       }
 }
 
 static void r700PolygonOffset(GLcontext * ctx, GLfloat factor, GLfloat units) //--------------
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       GLfloat constant = units;
+       GLchar depth = 0;
+
+       R600_STATECHANGE(context, poly);
+
+       switch (ctx->Visual.depthBits) {
+       case 16:
+               constant *= 4.0;
+               depth = -16;
+               break;
+       case 24:
+               constant *= 2.0;
+               depth = -24;
+               break;
+       }
+
+       factor *= 12.0;
+       SETfield(r700->PA_SU_POLY_OFFSET_DB_FMT_CNTL.u32All, depth,
+                POLY_OFFSET_NEG_NUM_DB_BITS_shift, POLY_OFFSET_NEG_NUM_DB_BITS_mask);
+       //r700->PA_SU_POLY_OFFSET_CLAMP.f32All = constant; //???
+       r700->PA_SU_POLY_OFFSET_FRONT_SCALE.f32All = factor;
+       r700->PA_SU_POLY_OFFSET_FRONT_OFFSET.f32All = constant;
+       r700->PA_SU_POLY_OFFSET_BACK_SCALE.f32All = factor;
+       r700->PA_SU_POLY_OFFSET_BACK_OFFSET.f32All = constant;
 }
 
+static void r700UpdatePolygonMode(GLcontext * ctx)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+
+       R600_STATECHANGE(context, su);
+
+       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DISABLE_POLY_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+       /* Only do something if a polygon mode is wanted, default is GL_FILL */
+       if (ctx->Polygon.FrontMode != GL_FILL ||
+           ctx->Polygon.BackMode != GL_FILL) {
+               GLenum f, b;
+
+               /* Handle GL_CW (clock wise and GL_CCW (counter clock wise)
+                * correctly by selecting the correct front and back face
+                */
+               if (ctx->Polygon.FrontFace == GL_CCW) {
+                       f = ctx->Polygon.FrontMode;
+                       b = ctx->Polygon.BackMode;
+               } else {
+                       f = ctx->Polygon.BackMode;
+                       b = ctx->Polygon.FrontMode;
+               }
+
+               /* Enable polygon mode */
+               SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DUAL_MODE, POLY_MODE_shift, POLY_MODE_mask);
+
+               switch (f) {
+               case GL_LINE:
+                       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+                                POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+                       break;
+               case GL_POINT:
+                       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+                                POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+                       break;
+               case GL_FILL:
+                       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+                                POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
+                       break;
+               }
+
+               switch (b) {
+               case GL_LINE:
+                       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_LINES,
+                                POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+                       break;
+               case GL_POINT:
+                       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_POINTS,
+                                POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+                       break;
+               case GL_FILL:
+                       SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
+                                POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
+                       break;
+               }
+       }
+}
 
 static void r700PolygonMode(GLcontext * ctx, GLenum face, GLenum mode) //------------------
 {
+       (void)face;
+       (void)mode;
+
+       r700UpdatePolygonMode(ctx);
 }
+
 static void r700RenderMode(GLcontext * ctx, GLenum mode) //---------------------
 {
 }
 
-static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq ) //-----------------
+static void r700ClipPlane( GLcontext *ctx, GLenum plane, const GLfloat *eq )
 {
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       GLint p;
+       GLint *ip;
+
+       p = (GLint) plane - (GLint) GL_CLIP_PLANE0;
+       ip = (GLint *)ctx->Transform._ClipUserPlane[p];
+
+       R600_STATECHANGE(context, ucp);
+
+       r700->ucp[p].PA_CL_UCP_0_X.u32All = ip[0];
+       r700->ucp[p].PA_CL_UCP_0_Y.u32All = ip[1];
+       r700->ucp[p].PA_CL_UCP_0_Z.u32All = ip[2];
+       r700->ucp[p].PA_CL_UCP_0_W.u32All = ip[3];
+}
+
+static void r700SetClipPlaneState(GLcontext * ctx, GLenum cap, GLboolean state)
+{
+       context_t *context = R700_CONTEXT(ctx);
+       R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+       GLuint p;
+
+       p = cap - GL_CLIP_PLANE0;
+
+       R600_STATECHANGE(context, cl);
+
+       if (state) {
+               r700->PA_CL_CLIP_CNTL.u32All |= (UCP_ENA_0_bit << p);
+               r700->ucp[p].enabled = GL_TRUE;
+               r700ClipPlane(ctx, cap, NULL);
+       } else {
+               r700->PA_CL_CLIP_CNTL.u32All &= ~(UCP_ENA_0_bit << p);
+               r700->ucp[p].enabled = GL_FALSE;
+       }
 }
 
 void r700SetScissor(context_t *context) //---------------
@@ -620,17 +1294,39 @@ void r700SetScissor(context_t *context) //---------------
                return;
        }
        if (context->radeon.state.scissor.enabled) {
+               /* r600 has exclusive scissors */
                x1 = context->radeon.state.scissor.rect.x1;
                y1 = context->radeon.state.scissor.rect.y1;
-               x2 = context->radeon.state.scissor.rect.x2 - 1;
-               y2 = context->radeon.state.scissor.rect.y2 - 1;
+               x2 = context->radeon.state.scissor.rect.x2 + 1;
+               y2 = context->radeon.state.scissor.rect.y2 + 1;
        } else {
-               x1 = rrb->dPriv->x;
-               y1 = rrb->dPriv->y;
-               x2 = rrb->dPriv->x + rrb->dPriv->w;
-               y2 = rrb->dPriv->y + rrb->dPriv->h;
+               if (context->radeon.radeonScreen->driScreen->dri2.enabled) {
+                       x1 = 0;
+                       y1 = 0;
+                       x2 = rrb->base.Width;
+                       y2 = rrb->base.Height;
+               } else {
+                       x1 = rrb->dPriv->x;
+                       y1 = rrb->dPriv->y;
+                       x2 = rrb->dPriv->x + rrb->dPriv->w;
+                       y2 = rrb->dPriv->y + rrb->dPriv->h;
+               }
        }
 
+       R600_STATECHANGE(context, scissor);
+
+       /* screen */
+       SETbit(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
+       SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, x1,
+                PA_SC_SCREEN_SCISSOR_TL__TL_X_shift, PA_SC_SCREEN_SCISSOR_TL__TL_X_mask);
+       SETfield(r700->PA_SC_SCREEN_SCISSOR_TL.u32All, y1,
+                PA_SC_SCREEN_SCISSOR_TL__TL_Y_shift, PA_SC_SCREEN_SCISSOR_TL__TL_Y_mask);
+
+       SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, x2,
+                PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask);
+       SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All, y2,
+                PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask);
+
        /* window */
        SETbit(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, WINDOW_OFFSET_DISABLE_bit);
        SETfield(r700->PA_SC_WINDOW_SCISSOR_TL.u32All, x1,
@@ -686,123 +1382,6 @@ void r700SetScissor(context_t *context) //---------------
        r700->viewport[id].enabled = GL_TRUE;
 }
 
-void r700SetRenderTarget(context_t *context, int id)
-{
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
-    struct radeon_renderbuffer *rrb;
-    unsigned int nPitchInPixel;
-
-    /* screen/window/view */
-    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
-
-    rrb = radeon_get_colorbuffer(&context->radeon);
-       if (!rrb || !rrb->bo) {
-               fprintf(stderr, "no rrb\n");
-               return;
-       }
-
-    /* color buffer */
-    r700->render_target[id].CB_COLOR0_BASE.u32All = context->radeon.state.color.draw_offset;
-
-    nPitchInPixel = rrb->pitch/rrb->cpp;
-    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, (nPitchInPixel/8)-1,
-             PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->render_target[id].CB_COLOR0_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
-             SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask);
-    r700->render_target[id].CB_COLOR0_BASE.u32All = 0;
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ENDIAN_NONE, ENDIAN_shift, ENDIAN_mask);
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, ARRAY_LINEAR_GENERAL,
-             CB_COLOR0_INFO__ARRAY_MODE_shift, CB_COLOR0_INFO__ARRAY_MODE_mask);
-    if(4 == rrb->cpp)
-    {
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_8_8_8_8,
-                 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT, COMP_SWAP_shift, COMP_SWAP_mask);
-    }
-    else
-    {
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, COLOR_5_6_5,
-                 CB_COLOR0_INFO__FORMAT_shift, CB_COLOR0_INFO__FORMAT_mask);
-        SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, SWAP_ALT_REV,
-                 COMP_SWAP_shift, COMP_SWAP_mask);
-    }
-    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, SOURCE_FORMAT_bit);
-    SETbit(r700->render_target[id].CB_COLOR0_INFO.u32All, BLEND_CLAMP_bit);
-    SETfield(r700->render_target[id].CB_COLOR0_INFO.u32All, NUMBER_UNORM, NUMBER_TYPE_shift, NUMBER_TYPE_mask);
-
-    CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, COLOR_SRCBLEND_mask); /* no dst blend */
-    CLEARfield(r700->render_target[id].CB_BLEND0_CONTROL.u32All, ALPHA_SRCBLEND_mask); /* no dst blend */
-
-    r700->render_target[id].enabled = GL_TRUE;
-}
-
-void r700SetDepthTarget(context_t *context)
-{
-    R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
-
-    struct radeon_renderbuffer *rrb;
-    unsigned int nPitchInPixel;
-
-    /* depth buf */
-    r700->DB_DEPTH_SIZE.u32All = 0;
-    r700->DB_DEPTH_BASE.u32All = 0;
-    r700->DB_DEPTH_INFO.u32All = 0;
-
-    r700->DB_DEPTH_CLEAR.u32All     = 0x3F800000;
-    r700->DB_DEPTH_VIEW.u32All      = 0;
-    r700->DB_RENDER_CONTROL.u32All  = 0;
-    SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
-    SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
-    r700->DB_RENDER_OVERRIDE.u32All = 0;
-    if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
-           SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
-    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
-
-    r700->DB_ALPHA_TO_MASK.u32All = 0;
-    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
-    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
-    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
-    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
-
-    rrb = radeon_get_depthbuffer(&context->radeon);
-       if (!rrb)
-               return;
-
-    nPitchInPixel = rrb->pitch/rrb->cpp;
-
-    SETfield(r700->DB_DEPTH_SIZE.u32All, (nPitchInPixel/8)-1,
-             PITCH_TILE_MAX_shift, PITCH_TILE_MAX_mask);
-    SETfield(r700->DB_DEPTH_SIZE.u32All, ( (nPitchInPixel * context->radeon.radeonScreen->driScreen->fbHeight)/64 )-1,
-             SLICE_TILE_MAX_shift, SLICE_TILE_MAX_mask); /* size in pixel / 64 - 1 */
-
-    if(4 == rrb->cpp)
-    {
-        switch (GL_CONTEXT(context)->Visual.depthBits)
-        {
-        case 16:
-        case 24:
-            SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_8_24,
-                     DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
-            break;
-        default:
-            fprintf(stderr, "Error: Unsupported depth %d... exiting\n",
-                GL_CONTEXT(context)->Visual.depthBits);
-            _mesa_exit(-1);
-        }
-    }
-    else
-    {
-        SETfield(r700->DB_DEPTH_INFO.u32All, DEPTH_16,
-                     DB_DEPTH_INFO__FORMAT_shift, DB_DEPTH_INFO__FORMAT_mask);
-    }
-    SETfield(r700->DB_DEPTH_INFO.u32All, ARRAY_2D_TILED_THIN1,
-             DB_DEPTH_INFO__ARRAY_MODE_shift, DB_DEPTH_INFO__ARRAY_MODE_mask);
-    /* r700->DB_PREFETCH_LIMIT.bits.DEPTH_HEIGHT_TILE_MAX = (context->currentDraw->h >> 3) - 1; */ /* z buffer sie may much bigger than what need, so use actual used h. */
-}
-
 static void r700InitSQConfig(GLcontext * ctx)
 {
     context_t *context = R700_CONTEXT(ctx);
@@ -825,6 +1404,8 @@ static void r700InitSQConfig(GLcontext * ctx)
     int num_gs_stack_entries;
     int num_es_stack_entries;
 
+    R600_STATECHANGE(context, sq);
+
     // SQ
     ps_prio = 0;
     vs_prio = 1;
@@ -865,6 +1446,7 @@ static void r700InitSQConfig(GLcontext * ctx)
     case CHIP_FAMILY_RV610:
     case CHIP_FAMILY_RV620:
     case CHIP_FAMILY_RS780:
+    case CHIP_FAMILY_RS880:
     default:
            num_ps_gprs = 84;
            num_vs_gprs = 36;
@@ -947,6 +1529,7 @@ static void r700InitSQConfig(GLcontext * ctx)
     if ((context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV610) ||
         (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV620) ||
        (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS780) ||
+       (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RS880) ||
         (context->radeon.radeonScreen->chip_family == CHIP_FAMILY_RV710))
            CLEARbit(r700->sq_config.SQ_CONFIG.u32All, VC_ENABLE_bit);
     else
@@ -1000,8 +1583,10 @@ static void r700InitSQConfig(GLcontext * ctx)
 void r700InitState(GLcontext * ctx) //-------------------
 {
     context_t *context = R700_CONTEXT(ctx);
-
     R700_CHIP_CONTEXT *r700 = (R700_CHIP_CONTEXT*)(&context->hw);
+    int id = 0;
+
+    radeon_firevertices(&context->radeon);
 
     r700->TA_CNTL_AUX.u32All = 0;
     SETfield(r700->TA_CNTL_AUX.u32All, 28, TD_FIFO_CREDIT_shift, TD_FIFO_CREDIT_mask);
@@ -1031,47 +1616,16 @@ void r700InitState(GLcontext * ctx) //-------------------
     r700->VGT_MIN_VTX_INDX.u32All      = 0;
     r700->VGT_INDX_OFFSET.u32All    = 0;
 
-    /* Specify the number of instances */
-    r700->VGT_DMA_NUM_INSTANCES.u32All = 1;
-
-    /* not alpha blend */
-    CLEARfield(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_FUNC_mask);
-    CLEARbit(r700->SX_ALPHA_TEST_CONTROL.u32All, ALPHA_TEST_ENABLE_bit);
-
     /* default shader connections. */
     r700->SPI_VS_OUT_ID_0.u32All  = 0x03020100;
     r700->SPI_VS_OUT_ID_1.u32All  = 0x07060504;
-
-    r700->SPI_PS_INPUT_CNTL_0.u32All  = 0x00000800;
-    r700->SPI_PS_INPUT_CNTL_1.u32All  = 0x00000801;
-    r700->SPI_PS_INPUT_CNTL_2.u32All  = 0x00000802;
+    r700->SPI_VS_OUT_ID_2.u32All  = 0x0b0a0908;
+    r700->SPI_VS_OUT_ID_3.u32All  = 0x0f0e0d0c;
 
     r700->SPI_THREAD_GROUPING.u32All = 0;
     if (context->radeon.radeonScreen->chip_family >= CHIP_FAMILY_RV770)
            SETfield(r700->SPI_THREAD_GROUPING.u32All, 1, PS_GROUPING_shift, PS_GROUPING_mask);
 
-    SETfield(r700->CB_COLOR_CONTROL.u32All, 0xCC, ROP3_shift, ROP3_mask);
-    CLEARbit(r700->CB_COLOR_CONTROL.u32All, PER_MRT_BLEND_bit);
-
-    r700->DB_SHADER_CONTROL.u32All = 0;
-    SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
-
-    /* Set up the culling control register */
-    SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
-             POLYMODE_FRONT_PTYPE_shift, POLYMODE_FRONT_PTYPE_mask);
-    SETfield(r700->PA_SU_SC_MODE_CNTL.u32All, X_DRAW_TRIANGLES,
-             POLYMODE_BACK_PTYPE_shift, POLYMODE_BACK_PTYPE_mask);
-
-    /* screen */
-    r700->PA_SC_SCREEN_SCISSOR_TL.u32All = 0x0;
-
-    SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All,
-            ((RADEONDRIPtr)(context->radeon.radeonScreen->driScreen->pDevPriv))->width,
-            PA_SC_SCREEN_SCISSOR_BR__BR_X_shift, PA_SC_SCREEN_SCISSOR_BR__BR_X_mask);
-    SETfield(r700->PA_SC_SCREEN_SCISSOR_BR.u32All,
-            ((RADEONDRIPtr)(context->radeon.radeonScreen->driScreen->pDevPriv))->height,
-            PA_SC_SCREEN_SCISSOR_BR__BR_Y_shift, PA_SC_SCREEN_SCISSOR_BR__BR_Y_mask);
-
     /* 4 clip rectangles */ /* TODO : set these clip rects according to context->currentDraw->numClipRects */
     r700->PA_SC_CLIPRECT_RULE.u32All = 0;
     SETfield(r700->PA_SC_CLIPRECT_RULE.u32All, CLIP_RULE_mask, CLIP_RULE_shift, CLIP_RULE_mask);
@@ -1105,21 +1659,8 @@ void r700InitState(GLcontext * ctx) //-------------------
     SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_SCALE_ENA_bit);
     SETbit(r700->PA_CL_VTE_CNTL.u32All, VPORT_Z_OFFSET_ENA_bit);
 
-    /* Set up point sizes and min/max values */
-    SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8,
-             PA_SU_POINT_SIZE__HEIGHT_shift, PA_SU_POINT_SIZE__HEIGHT_mask);
-    SETfield(r700->PA_SU_POINT_SIZE.u32All, 0x8,
-             PA_SU_POINT_SIZE__WIDTH_shift, PA_SU_POINT_SIZE__WIDTH_mask);
-    CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
-    SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
-
-    /* Set up line control */
-    SETfield(r700->PA_SU_LINE_CNTL.u32All, 0x8,
-             PA_SU_LINE_CNTL__WIDTH_shift, PA_SU_LINE_CNTL__WIDTH_mask);
-
-    r700->PA_SC_LINE_CNTL.u32All = 0;
-    CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
-    SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
+    /* GL uses last vtx for flat shading components */
+    SETbit(r700->PA_SU_SC_MODE_CNTL.u32All, PROVOKING_VTX_LAST_bit);
 
     /* Set up vertex control */
     r700->PA_SU_VTX_CNTL.u32All = 0;
@@ -1134,7 +1675,84 @@ void r700InitState(GLcontext * ctx) //-------------------
     r700->PA_CL_GB_HORZ_CLIP_ADJ.u32All  = 0x3F800000;
     r700->PA_CL_GB_HORZ_DISC_ADJ.u32All  = 0x3F800000;
 
+    /* Enable all samples for multi-sample anti-aliasing */
+    r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
+    /* Turn off AA */
+    r700->PA_SC_AA_CONFIG.u32All = 0;
+
+    r700->SX_MISC.u32All = 0;
+
+    r700InitSQConfig(ctx);
+
+    r700ColorMask(ctx,
+                 ctx->Color.ColorMask[RCOMP],
+                 ctx->Color.ColorMask[GCOMP],
+                 ctx->Color.ColorMask[BCOMP],
+                 ctx->Color.ColorMask[ACOMP]);
+
+    r700Enable(ctx, GL_DEPTH_TEST, ctx->Depth.Test);
+    r700DepthMask(ctx, ctx->Depth.Mask);
+    r700DepthFunc(ctx, ctx->Depth.Func);
+    SETbit(r700->DB_SHADER_CONTROL.u32All, DUAL_EXPORT_ENABLE_bit);
+
+    r700->DB_DEPTH_CLEAR.u32All     = 0x3F800000;
+
+    r700->DB_RENDER_CONTROL.u32All  = 0;
+    SETbit(r700->DB_RENDER_CONTROL.u32All, STENCIL_COMPRESS_DISABLE_bit);
+    SETbit(r700->DB_RENDER_CONTROL.u32All, DEPTH_COMPRESS_DISABLE_bit);
+    r700->DB_RENDER_OVERRIDE.u32All = 0;
+    if (context->radeon.radeonScreen->chip_family < CHIP_FAMILY_RV770)
+           SETbit(r700->DB_RENDER_OVERRIDE.u32All, FORCE_SHADER_Z_ORDER_bit);
+    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIZ_ENABLE_shift, FORCE_HIZ_ENABLE_mask);
+    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE0_shift, FORCE_HIS_ENABLE0_mask);
+    SETfield(r700->DB_RENDER_OVERRIDE.u32All, FORCE_DISABLE, FORCE_HIS_ENABLE1_shift, FORCE_HIS_ENABLE1_mask);
+
+    r700->DB_ALPHA_TO_MASK.u32All = 0;
+    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET0_shift, ALPHA_TO_MASK_OFFSET0_mask);
+    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET1_shift, ALPHA_TO_MASK_OFFSET1_mask);
+    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET2_shift, ALPHA_TO_MASK_OFFSET2_mask);
+    SETfield(r700->DB_ALPHA_TO_MASK.u32All, 2, ALPHA_TO_MASK_OFFSET3_shift, ALPHA_TO_MASK_OFFSET3_mask);
+
+    /* stencil */
+    r700Enable(ctx, GL_STENCIL_TEST, ctx->Stencil._Enabled);
+    r700StencilMaskSeparate(ctx, 0, ctx->Stencil.WriteMask[0]);
+    r700StencilFuncSeparate(ctx, 0, ctx->Stencil.Function[0],
+                           ctx->Stencil.Ref[0], ctx->Stencil.ValueMask[0]);
+    r700StencilOpSeparate(ctx, 0, ctx->Stencil.FailFunc[0],
+                         ctx->Stencil.ZFailFunc[0],
+                         ctx->Stencil.ZPassFunc[0]);
+
+    r700UpdateCulling(ctx);
+
+    r700SetBlendState(ctx);
+    r700SetLogicOpState(ctx);
+
+    r700AlphaFunc(ctx, ctx->Color.AlphaFunc, ctx->Color.AlphaRef);
+    r700Enable(ctx, GL_ALPHA_TEST, ctx->Color.AlphaEnabled);
+
+    r700PointSize(ctx, 1.0);
+
+    CLEARfield(r700->PA_SU_POINT_MINMAX.u32All, MIN_SIZE_mask);
+    SETfield(r700->PA_SU_POINT_MINMAX.u32All, 0x8000, MAX_SIZE_shift, MAX_SIZE_mask);
+
+    r700LineWidth(ctx, 1.0);
+
+    r700->PA_SC_LINE_CNTL.u32All = 0;
+    CLEARbit(r700->PA_SC_LINE_CNTL.u32All, EXPAND_LINE_WIDTH_bit);
+    SETbit(r700->PA_SC_LINE_CNTL.u32All, LAST_PIXEL_bit);
+
+    r700ShadeModel(ctx, ctx->Light.ShadeModel);
+    r700PolygonMode(ctx, GL_FRONT, ctx->Polygon.FrontMode);
+    r700PolygonMode(ctx, GL_BACK, ctx->Polygon.BackMode);
+    r700PolygonOffset(ctx, ctx->Polygon.OffsetFactor,
+                     ctx->Polygon.OffsetUnits);
+    r700Enable(ctx, GL_POLYGON_OFFSET_POINT, ctx->Polygon.OffsetPoint);
+    r700Enable(ctx, GL_POLYGON_OFFSET_LINE, ctx->Polygon.OffsetLine);
+    r700Enable(ctx, GL_POLYGON_OFFSET_FILL, ctx->Polygon.OffsetFill);
+
     /* CB */
+    r700BlendColor(ctx, ctx->Color.BlendColor);
+
     r700->CB_CLEAR_RED_R6XX.f32All = 1.0; //r6xx only
     r700->CB_CLEAR_GREEN_R6XX.f32All = 0.0; //r6xx only
     r700->CB_CLEAR_BLUE_R6XX.f32All = 1.0; //r6xx only
@@ -1143,13 +1761,6 @@ void r700InitState(GLcontext * ctx) //-------------------
     r700->CB_FOG_GREEN_R6XX.u32All = 0; //r6xx only
     r700->CB_FOG_BLUE_R6XX.u32All = 0; //r6xx only
 
-    r700->CB_BLEND_RED.u32All = 0;
-    r700->CB_BLEND_GREEN.u32All = 0;
-    r700->CB_BLEND_BLUE.u32All = 0;
-    r700->CB_BLEND_ALPHA.u32All = 0;
-
-    r700->CB_BLEND_CONTROL.u32All = 0;
-
     /* Disable color compares */
     SETfield(r700->CB_CLRCMP_CONTROL.u32All, CLRCMP_DRAW_ALWAYS,
              CLRCMP_FCN_SRC_shift, CLRCMP_FCN_SRC_mask);
@@ -1167,17 +1778,11 @@ void r700InitState(GLcontext * ctx) //-------------------
     /* Set up color compare mask */
     r700->CB_CLRCMP_MSK.u32All = 0xFFFFFFFF;
 
-    /* default color mask */
-    SETfield(r700->CB_SHADER_MASK.u32All, 0xF, OUTPUT0_ENABLE_shift, OUTPUT0_ENABLE_mask);
-
-    /* Enable all samples for multi-sample anti-aliasing */
-    r700->PA_SC_AA_MASK.u32All = 0xFFFFFFFF;
-    /* Turn off AA */
-    r700->PA_SC_AA_CONFIG.u32All = 0;
+    /* screen/window/view */
+    SETfield(r700->CB_TARGET_MASK.u32All, 0xF, (4 * id), TARGET0_ENABLE_mask);
 
-    r700->SX_MISC.u32All = 0;
+    context->radeon.hw.all_dirty = GL_TRUE;
 
-    r700InitSQConfig(ctx);
 }
 
 void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
@@ -1195,6 +1800,7 @@ void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
        functions->Fogfv = r700Fogfv;
        functions->FrontFace = r700FrontFace;
        functions->ShadeModel = r700ShadeModel;
+       functions->LogicOpcode = r700LogicOpcode;
 
        /* ARB_point_parameters */
        functions->PointParameterfv = r700PointParameter;
@@ -1209,6 +1815,7 @@ void r700InitStateFuncs(struct dd_function_table *functions) //-----------------
        functions->DepthRange = r700DepthRange;
        functions->PointSize = r700PointSize;
        functions->LineWidth = r700LineWidth;
+       functions->LineStipple = r700LineStipple;
 
        functions->PolygonOffset = r700PolygonOffset;
        functions->PolygonMode = r700PolygonMode;