/* init exp fog table data */
radeonInitStaticFogData();
-
+
/* Parse configuration files.
* Do this here so that initialMaxAnisotropy is set before we create
* the default textures.
*/
driParseConfigFiles (&rmesa->radeon.optionCache, &screen->optionCache,
- screen->driScreen->myNum, "radeon", NULL);
+ screen->driScreen->myNum, "radeon", NULL, NULL, 0);
rmesa->radeon.initialMaxAnisotropy = driQueryOptionf(&rmesa->radeon.optionCache,
"def_max_anisotropy");
_vbo_CreateContext( ctx );
_tnl_CreateContext( ctx );
_swsetup_CreateContext( ctx );
- _ae_create_context( ctx );
ctx->Const.MaxTextureUnits = driQueryOptioni (&rmesa->radeon.optionCache,
"texture_units");
/* FIXME: When no memory manager is available we should set this
* to some reasonable value based on texture memory pool size */
- ctx->Const.MaxTextureLevels = 12;
+ ctx->Const.MaxTextureSize = 2048;
ctx->Const.Max3DTextureLevels = 9;
ctx->Const.MaxCubeTextureLevels = 12;
ctx->Const.MaxTextureRectSize = 2048;