Merge commit 'origin/master' into gallium-sw-api-2
[mesa.git] / src / mesa / drivers / dri / radeon / radeon_fbo.c
index 7ac53ec0ca38c7d04887d7ce52dc9ae1bec8d56a..63986058356a79d8efd03ddd0f1e1c9620e11915 100644 (file)
 #include "main/imports.h"
 #include "main/macros.h"
 #include "main/mtypes.h"
+#include "main/enums.h"
 #include "main/fbobject.h"
 #include "main/framebuffer.h"
 #include "main/renderbuffer.h"
 #include "main/context.h"
-#include "main/texformat.h"
 #include "main/texrender.h"
 #include "drivers/common/meta.h"
 
@@ -43,7 +43,7 @@
 #define FILE_DEBUG_FLAG RADEON_TEXTURE
 #define DBG(...) do {                                           \
         if (RADEON_DEBUG & FILE_DEBUG_FLAG)                      \
-                _mesa_printf(__VA_ARGS__);                      \
+                printf(__VA_ARGS__);                      \
 } while(0)
 
 static struct gl_framebuffer *
@@ -57,18 +57,26 @@ radeon_delete_renderbuffer(struct gl_renderbuffer *rb)
 {
   struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb);
 
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(rb %p, rrb %p) \n",
+               __func__, rb, rrb);
+
   ASSERT(rrb);
 
   if (rrb && rrb->bo) {
     radeon_bo_unref(rrb->bo);
   }
-  _mesa_free(rrb);
+  free(rrb);
 }
 
 static void *
 radeon_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb,
                   GLint x, GLint y)
 {
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, rb %p) \n",
+               __func__, ctx, rb);
+
   return NULL;
 }
 
@@ -86,16 +94,17 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
   GLboolean software_buffer = GL_FALSE;
   int cpp;
 
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, rb %p) \n",
+               __func__, ctx, rb);
+
    ASSERT(rb->Name != 0);
   switch (internalFormat) {
    case GL_R3_G3_B2:
    case GL_RGB4:
    case GL_RGB5:
-      rb->_ActualFormat = GL_RGB5;
+      rb->Format = _dri_texformat_rgb565;
       rb->DataType = GL_UNSIGNED_BYTE;
-      rb->RedBits = 5;
-      rb->GreenBits = 6;
-      rb->BlueBits = 5;
       cpp = 2;
       break;
    case GL_RGB:
@@ -103,12 +112,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
    case GL_RGB10:
    case GL_RGB12:
    case GL_RGB16:
-      rb->_ActualFormat = GL_RGB8;
+      rb->Format = _dri_texformat_argb8888;
       rb->DataType = GL_UNSIGNED_BYTE;
-      rb->RedBits = 8;
-      rb->GreenBits = 8;
-      rb->BlueBits = 8;
-      rb->AlphaBits = 0;
       cpp = 4;
       break;
    case GL_RGBA:
@@ -119,12 +124,8 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
    case GL_RGB10_A2:
    case GL_RGBA12:
    case GL_RGBA16:
-      rb->_ActualFormat = GL_RGBA8;
+      rb->Format = _dri_texformat_argb8888;
       rb->DataType = GL_UNSIGNED_BYTE;
-      rb->RedBits = 8;
-      rb->GreenBits = 8;
-      rb->BlueBits = 8;
-      rb->AlphaBits = 8;
       cpp = 4;
       break;
    case GL_STENCIL_INDEX:
@@ -133,39 +134,36 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
    case GL_STENCIL_INDEX8_EXT:
    case GL_STENCIL_INDEX16_EXT:
       /* alloc a depth+stencil buffer */
-      rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+      rb->Format = MESA_FORMAT_S8_Z24;
       rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
-      rb->StencilBits = 8;
       cpp = 4;
       break;
    case GL_DEPTH_COMPONENT16:
-      rb->_ActualFormat = GL_DEPTH_COMPONENT16;
+      rb->Format = MESA_FORMAT_Z16;
       rb->DataType = GL_UNSIGNED_SHORT;
-      rb->DepthBits = 16;
       cpp = 2;
       break;
    case GL_DEPTH_COMPONENT:
    case GL_DEPTH_COMPONENT24:
    case GL_DEPTH_COMPONENT32:
-      rb->_ActualFormat = GL_DEPTH_COMPONENT24;
+      rb->Format = MESA_FORMAT_X8_Z24;
       rb->DataType = GL_UNSIGNED_INT;
-      rb->DepthBits = 24;
       cpp = 4;
       break;
    case GL_DEPTH_STENCIL_EXT:
    case GL_DEPTH24_STENCIL8_EXT:
-      rb->_ActualFormat = GL_DEPTH24_STENCIL8_EXT;
+      rb->Format = MESA_FORMAT_S8_Z24;
       rb->DataType = GL_UNSIGNED_INT_24_8_EXT;
-      rb->DepthBits = 24;
-      rb->StencilBits = 8;
       cpp = 4;
       break;
    default:
       _mesa_problem(ctx,
-                    "Unexpected format in intel_alloc_renderbuffer_storage");
+                    "Unexpected format in radeon_alloc_renderbuffer_storage");
       return GL_FALSE;
    }
 
+  rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat);
+
   if (ctx->Driver.Flush)
          ctx->Driver.Flush(ctx); /* +r6/r7 */
 
@@ -181,8 +179,9 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
      uint32_t size;
      uint32_t pitch = ((cpp * width + 63) & ~63) / cpp;
 
-     fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
-         height, pitch);
+     if (RADEON_DEBUG & RADEON_MEMORY)
+            fprintf(stderr,"Allocating %d x %d radeon RBO (pitch %d)\n", width,
+                    height, pitch);
 
      size = pitch * height * cpp;
      rrb->pitch = pitch * cpp;
@@ -213,7 +212,11 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
    ASSERT(rb->Name == 0);
    rb->Width = width;
    rb->Height = height;
-   rb->_ActualFormat = internalFormat;
+   rb->InternalFormat = internalFormat;
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, rb %p) \n",
+               __func__, ctx, rb);
+
 
    return GL_TRUE;
 }
@@ -226,6 +229,10 @@ radeon_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb,
      struct radeon_framebuffer *radeon_fb = (struct radeon_framebuffer*)fb;
    int i;
 
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, fb %p) \n",
+               __func__, ctx, fb);
+
    _mesa_resize_framebuffer(ctx, fb, width, height);
 
    fb->Initialized = GL_TRUE; /* XXX remove someday */
@@ -255,79 +262,86 @@ radeon_nop_alloc_storage(GLcontext * ctx, struct gl_renderbuffer *rb,
    return GL_FALSE;
 }
 
+
+/**
+ * Create a renderbuffer for a window's color, depth and/or stencil buffer.
+ * Not used for user-created renderbuffers.
+ */
 struct radeon_renderbuffer *
-radeon_create_renderbuffer(GLenum format, __DRIdrawablePrivate *driDrawPriv)
+radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv)
 {
     struct radeon_renderbuffer *rrb;
 
     rrb = CALLOC_STRUCT(radeon_renderbuffer);
+
+    radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s( rrb %p ) \n",
+               __func__, rrb);
+
     if (!rrb)
        return NULL;
 
     _mesa_init_renderbuffer(&rrb->base, 0);
     rrb->base.ClassID = RADEON_RB_CLASS;
 
-    /* XXX format junk */
+    rrb->base.Format = format;
+
     switch (format) {
-       case GL_RGB5:
-           rrb->base._ActualFormat = GL_RGB5;
-           rrb->base._BaseFormat = GL_RGBA;
-           rrb->base.RedBits = 5;
-           rrb->base.GreenBits = 6;
-           rrb->base.BlueBits = 5;
+        case MESA_FORMAT_RGB565:
+           assert(_mesa_little_endian());
+           rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_RGB;
+           break;
+        case MESA_FORMAT_RGB565_REV:
+           assert(!_mesa_little_endian());
+           rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_RGB;
+           break;
+        case MESA_FORMAT_XRGB8888:
+           assert(_mesa_little_endian());
            rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_RGB;
            break;
-       case GL_RGB8:
-           rrb->base._ActualFormat = GL_RGB8;
-           rrb->base._BaseFormat = GL_RGB;
-           rrb->base.RedBits = 8;
-           rrb->base.GreenBits = 8;
-           rrb->base.BlueBits = 8;
-           rrb->base.AlphaBits = 0;
+        case MESA_FORMAT_XRGB8888_REV:
+           assert(!_mesa_little_endian());
            rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_RGB;
            break;
-       case GL_RGBA8:
-           rrb->base._ActualFormat = GL_RGBA8;
-           rrb->base._BaseFormat = GL_RGBA;
-           rrb->base.RedBits = 8;
-           rrb->base.GreenBits = 8;
-           rrb->base.BlueBits = 8;
-           rrb->base.AlphaBits = 8;
+       case MESA_FORMAT_ARGB8888:
+           assert(_mesa_little_endian());
            rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_RGBA;
            break;
-       case GL_STENCIL_INDEX8_EXT:
-           rrb->base._ActualFormat = GL_STENCIL_INDEX8_EXT;
-           rrb->base._BaseFormat = GL_STENCIL_INDEX;
-           rrb->base.StencilBits = 8;
+       case MESA_FORMAT_ARGB8888_REV:
+           assert(!_mesa_little_endian());
            rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_RGBA;
            break;
-       case GL_DEPTH_COMPONENT16:
-           rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
-           rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
-           rrb->base.DepthBits = 16;
+       case MESA_FORMAT_S8:
+           rrb->base.DataType = GL_UNSIGNED_BYTE;
+            rrb->base._BaseFormat = GL_STENCIL_INDEX;
+           break;
+       case MESA_FORMAT_Z16:
            rrb->base.DataType = GL_UNSIGNED_SHORT;
+            rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
            break;
-       case GL_DEPTH_COMPONENT24:
-           rrb->base._ActualFormat = GL_DEPTH_COMPONENT24;
-           rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
-           rrb->base.DepthBits = 24;
+       case MESA_FORMAT_X8_Z24:
            rrb->base.DataType = GL_UNSIGNED_INT;
+            rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
            break;
-       case GL_DEPTH24_STENCIL8_EXT:
-           rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
-           rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
-           rrb->base.DepthBits = 24;
-           rrb->base.StencilBits = 8;
+       case MESA_FORMAT_S8_Z24:
            rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+            rrb->base._BaseFormat = GL_DEPTH_STENCIL;
            break;
        default:
-           fprintf(stderr, "%s: Unknown format 0x%04x\n", __FUNCTION__, format);
+           fprintf(stderr, "%s: Unknown format %s\n",
+                    __FUNCTION__, _mesa_get_format_name(format));
            _mesa_delete_renderbuffer(&rrb->base);
            return NULL;
     }
 
     rrb->dPriv = driDrawPriv;
-    rrb->base.InternalFormat = format;
+    rrb->base.InternalFormat = _mesa_get_format_base_format(format);
 
     rrb->base.Delete = radeon_delete_renderbuffer;
     rrb->base.AllocStorage = radeon_alloc_window_storage;
@@ -343,6 +357,11 @@ radeon_new_renderbuffer(GLcontext * ctx, GLuint name)
   struct radeon_renderbuffer *rrb;
 
   rrb = CALLOC_STRUCT(radeon_renderbuffer);
+
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, rrb %p) \n",
+               __func__, ctx, rrb);
+
   if (!rrb)
     return NULL;
 
@@ -360,6 +379,11 @@ static void
 radeon_bind_framebuffer(GLcontext * ctx, GLenum target,
                        struct gl_framebuffer *fb, struct gl_framebuffer *fbread)
 {
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, fb %p, target %s) \n",
+               __func__, ctx, fb,
+               _mesa_lookup_enum_by_nr(target));
+
    if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) {
       radeon_draw_buffer(ctx, fb);
    }
@@ -377,88 +401,59 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx,
        if (ctx->Driver.Flush)
                ctx->Driver.Flush(ctx); /* +r6/r7 */
 
+       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, fb %p, rb %p) \n",
+               __func__, ctx, fb, rb);
+
    _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb);
    radeon_draw_buffer(ctx, fb);
 }
 
-
 static GLboolean
 radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, 
                     struct gl_texture_image *texImage)
 {
-       int retry = 0;
-restart:
-       if (texImage->TexFormat == &_mesa_texformat_argb8888) {
-               rrb->cpp = 4;
-               rrb->base._ActualFormat = GL_RGBA8;
-               rrb->base._BaseFormat = GL_RGBA;
-               rrb->base.DataType = GL_UNSIGNED_BYTE;
-               DBG("Render to RGBA8 texture OK\n");
-       }
-       else if (texImage->TexFormat == &_mesa_texformat_rgb565) {
-               rrb->cpp = 2;
-               rrb->base._ActualFormat = GL_RGB5;
-               rrb->base._BaseFormat = GL_RGB;
-               rrb->base.DataType = GL_UNSIGNED_BYTE;
-               DBG("Render to RGB5 texture OK\n");
-       }
-       else if (texImage->TexFormat == &_mesa_texformat_argb1555) {
-               rrb->cpp = 2;
-               rrb->base._ActualFormat = GL_RGB5_A1;
-               rrb->base._BaseFormat = GL_RGBA;
-               rrb->base.DataType = GL_UNSIGNED_BYTE;
-               DBG("Render to ARGB1555 texture OK\n");
-       }
-       else if (texImage->TexFormat == &_mesa_texformat_argb4444) {
-               rrb->cpp = 2;
-               rrb->base._ActualFormat = GL_RGBA4;
-               rrb->base._BaseFormat = GL_RGBA;
-               rrb->base.DataType = GL_UNSIGNED_BYTE;
-               DBG("Render to ARGB1555 texture OK\n");
-       }
-       else if (texImage->TexFormat == &_mesa_texformat_z16) {
-               rrb->cpp = 2;
-               rrb->base._ActualFormat = GL_DEPTH_COMPONENT16;
-               rrb->base._BaseFormat = GL_DEPTH_COMPONENT;
-               rrb->base.DataType = GL_UNSIGNED_SHORT;
-               DBG("Render to DEPTH16 texture OK\n");
-       }
-       else if (texImage->TexFormat == &_mesa_texformat_s8_z24) {
-               rrb->cpp = 4;
-               rrb->base._ActualFormat = GL_DEPTH24_STENCIL8_EXT;
-               rrb->base._BaseFormat = GL_DEPTH_STENCIL_EXT;
-               rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
-               DBG("Render to DEPTH_STENCIL texture OK\n");
-       }
-       else {
-               /* try redoing the FBO */
-               if (retry == 1) {
-                       DBG("Render to texture BAD FORMAT %d\n",
-                           texImage->TexFormat->MesaFormat);
-                       return GL_FALSE;
-               }
-               texImage->TexFormat = radeonChooseTextureFormat(ctx, texImage->InternalFormat, 0,
-                                                               texImage->TexFormat->DataType,
-                                                               1);
-
-               retry++;
-               goto restart;
+       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, rrb %p, texImage %p, texFormat %s) \n",
+               __func__, ctx, rrb, texImage, _mesa_get_format_name(texImage->TexFormat));
+
+       switch (texImage->TexFormat) {
+               case MESA_FORMAT_RGBA8888:
+               case MESA_FORMAT_RGBA8888_REV:
+               case MESA_FORMAT_ARGB8888:
+               case MESA_FORMAT_ARGB8888_REV:
+               case MESA_FORMAT_XRGB8888:
+               case MESA_FORMAT_XRGB8888_REV:
+               case MESA_FORMAT_RGB565:
+               case MESA_FORMAT_RGB565_REV:
+               case MESA_FORMAT_RGBA5551:
+               case MESA_FORMAT_ARGB1555:
+               case MESA_FORMAT_ARGB1555_REV:
+               case MESA_FORMAT_ARGB4444:
+               case MESA_FORMAT_ARGB4444_REV:
+                       rrb->base.DataType = GL_UNSIGNED_BYTE;
+                       break;
+               case MESA_FORMAT_Z16:
+                       rrb->base.DataType = GL_UNSIGNED_SHORT;
+                       break;
+               case MESA_FORMAT_X8_Z24:
+                       rrb->base.DataType = GL_UNSIGNED_INT;
+                       break;
+               case MESA_FORMAT_S8_Z24:
+                       rrb->base.DataType = GL_UNSIGNED_INT_24_8_EXT;
+                       break;
        }
-       
+               
+       rrb->cpp = _mesa_get_format_bytes(texImage->TexFormat);
        rrb->pitch = texImage->Width * rrb->cpp;
-       rrb->base.InternalFormat = rrb->base._ActualFormat;
+       rrb->base.Format = texImage->TexFormat;
+       rrb->base.InternalFormat = texImage->InternalFormat;
+       rrb->base._BaseFormat = _mesa_base_fbo_format(ctx, rrb->base.InternalFormat);
        rrb->base.Width = texImage->Width;
        rrb->base.Height = texImage->Height;
-       rrb->base.RedBits = texImage->TexFormat->RedBits;
-       rrb->base.GreenBits = texImage->TexFormat->GreenBits;
-       rrb->base.BlueBits = texImage->TexFormat->BlueBits;
-       rrb->base.AlphaBits = texImage->TexFormat->AlphaBits;
-       rrb->base.DepthBits = texImage->TexFormat->DepthBits;
-       rrb->base.StencilBits = texImage->TexFormat->StencilBits;
-       
        rrb->base.Delete = radeon_delete_renderbuffer;
        rrb->base.AllocStorage = radeon_nop_alloc_storage;
-       
+
        return GL_TRUE;
 }
 
@@ -471,6 +466,11 @@ radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
 
    /* make an radeon_renderbuffer to wrap the texture image */
    rrb = CALLOC_STRUCT(radeon_renderbuffer);
+
+   radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, rrb %p, texImage %p) \n",
+               __func__, ctx, rrb, texImage);
+
    if (!rrb) {
       _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture");
       return NULL;
@@ -480,7 +480,7 @@ radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage)
    rrb->base.ClassID = RADEON_RB_CLASS;
 
    if (!radeon_update_wrapper(ctx, rrb, texImage)) {
-      _mesa_free(rrb);
+      free(rrb);
       return NULL;
    }
 
@@ -498,6 +498,10 @@ radeon_render_texture(GLcontext * ctx,
    radeon_texture_image *radeon_image;
    GLuint imageOffset;
 
+  radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+               "%s(%p, fb %p, rrb %p, att %p)\n",
+               __func__, ctx, fb, rrb, att);
+
    (void) fb;
 
    ASSERT(newImage);
@@ -529,7 +533,7 @@ radeon_render_texture(GLcontext * ctx,
        return;
    }
 
-   DBG("Begin render texture tid %x tex=%u w=%d h=%d refcount=%d\n",
+   DBG("Begin render texture tid %lx tex=%u w=%d h=%d refcount=%d\n",
        _glthread_GetID(),
        att->Texture->Name, newImage->Width, newImage->Height,
        rrb->base.RefCount);
@@ -549,14 +553,15 @@ radeon_render_texture(GLcontext * ctx,
                                             att->TextureLevel);
 
    if (att->Texture->Target == GL_TEXTURE_3D) {
-      GLuint offsets[6];
-      radeon_miptree_depth_offsets(radeon_image->mt, att->TextureLevel,
-                                  offsets);
-      imageOffset += offsets[att->Zoffset];
+      imageOffset += radeon_image->mt->levels[att->TextureLevel].rowstride *
+                     radeon_image->mt->levels[att->TextureLevel].height *
+                     att->Zoffset;
    }
 
-   /* store that offset in the region */
+   /* store that offset in the region, along with the correct pitch for
+    * the image we are rendering to */
    rrb->draw_offset = imageOffset;
+   rrb->pitch = radeon_image->mt->levels[att->TextureLevel].rowstride;
 
    /* update drawing region, etc */
    radeon_draw_buffer(ctx, fb);
@@ -571,6 +576,35 @@ radeon_finish_render_texture(GLcontext * ctx,
 static void
 radeon_validate_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb)
 {
+       radeonContextPtr radeon = RADEON_CONTEXT(ctx);
+       gl_format mesa_format;
+       int i;
+
+       for (i = -2; i < (GLint) ctx->Const.MaxColorAttachments; i++) {
+               struct gl_renderbuffer_attachment *att;
+               if (i == -2) {
+                       att = &fb->Attachment[BUFFER_DEPTH];
+               } else if (i == -1) {
+                       att = &fb->Attachment[BUFFER_STENCIL];
+               } else {
+                       att = &fb->Attachment[BUFFER_COLOR0 + i];
+               }
+
+               if (att->Type == GL_TEXTURE) {
+                       mesa_format = att->Texture->Image[att->CubeMapFace][att->TextureLevel]->TexFormat;
+               } else {
+                       /* All renderbuffer formats are renderable, but not sampable */
+                       continue;
+               }
+
+               if (!radeon->vtbl.is_format_renderable(mesa_format)){
+                       fb->_Status = GL_FRAMEBUFFER_UNSUPPORTED;
+                       radeon_print(RADEON_TEXTURE, RADEON_TRACE,
+                                               "%s: HW doesn't support format %s as output format of attachment %d\n",
+                                               __FUNCTION__, _mesa_get_format_name(mesa_format), i);
+                       return;
+               }
+       }
 }
 
 void radeon_fbo_init(struct radeon_context *radeon)