GLuint face, GLuint level);
uint32_t get_base_teximage_offset(radeonTexObj *texObj);
-unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width);
+unsigned get_texture_image_row_stride(radeonContextPtr rmesa, gl_format format, unsigned width, unsigned tiling);
unsigned get_texture_image_size(
gl_format format,