/*
* Authors:
- * Keith Whitwell <keith@tungstengraphics.com>
+ * Keith Whitwell <keithw@vmware.com>
*/
#include "main/glheader.h"
#include "main/enums.h"
#include "main/imports.h"
#include "main/macros.h"
-#include "main/simple_list.h"
+#include "util/simple_list.h"
#include "math/m_xform.h"
radeon_cp_vc_frmts[i][0] );
break;
case 3:
- if (ctx->Texture.Unit[i]._ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
+ if (ctx->Texture.Unit[i]._Current &&
+ ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_CUBE_MAP) {
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
radeon_cp_vc_frmts[i][1] );
} else {
}
break;
case 4:
- if (ctx->Texture.Unit[i]._ReallyEnabled & (TEXTURE_CUBE_BIT) ) {
+ if (ctx->Texture.Unit[i]._Current &&
+ ctx->Texture.Unit[i]._Current->Target == GL_TEXTURE_CUBE_MAP) {
EMIT_ATTR( _TNL_ATTRIB_TEX0+i, EMIT_3F,
radeon_cp_vc_frmts[i][1] );
} else {
TNLcontext *tnl = TNL_CONTEXT(ctx);
GLuint se_coord_fmt = rmesa->hw.set.cmd[SET_SE_COORDFMT];
+ GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL);
+ GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
se_coord_fmt &= ~(RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
RADEON_VTX_Z_PRE_MULT_1_OVER_W0 |
if ((0 == (tnl->render_inputs_bitset &
(BITFIELD64_RANGE(_TNL_ATTRIB_TEX0, _TNL_NUM_TEX)
| BITFIELD64_BIT(_TNL_ATTRIB_COLOR1))))
- || (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
+ || twosided
+ || unfilled) {
rmesa->swtcl.needproj = GL_TRUE;
se_coord_fmt |= (RADEON_VTX_XY_PRE_MULT_1_OVER_W0 |
RADEON_VTX_Z_PRE_MULT_1_OVER_W0);
#define DO_FALLBACK 0
#define DO_OFFSET 0
-#define DO_UNFILLED (IND & RADEON_UNFILLED_BIT)
-#define DO_TWOSIDE (IND & RADEON_TWOSIDE_BIT)
+#define DO_UNFILLED ((IND & RADEON_UNFILLED_BIT) != 0)
+#define DO_TWOSIDE ((IND & RADEON_TWOSIDE_BIT) != 0)
#define DO_FLAT 0
#define DO_TRI 1
#define DO_QUAD 1
TNLcontext *tnl = TNL_CONTEXT(ctx);
r100ContextPtr rmesa = R100_CONTEXT(ctx);
GLuint index = 0;
- GLuint flags = ctx->_TriangleCaps;
+ GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL);
+ GLboolean twosided = ctx->Light.Enabled && ctx->Light.Model.TwoSide;
if (!rmesa->radeon.TclFallback || rmesa->radeon.Fallback)
return;
- if (flags & DD_TRI_LIGHT_TWOSIDE) index |= RADEON_TWOSIDE_BIT;
- if (flags & DD_TRI_UNFILLED) index |= RADEON_UNFILLED_BIT;
+ if (twosided)
+ index |= RADEON_TWOSIDE_BIT;
+ if (unfilled)
+ index |= RADEON_UNFILLED_BIT;
if (index != rmesa->radeon.swtcl.RenderIndex) {
tnl->Driver.Render.Points = rast_tab[index].points;
static void radeonRenderPrimitive( struct gl_context *ctx, GLenum prim )
{
r100ContextPtr rmesa = R100_CONTEXT(ctx);
+ GLboolean unfilled = (ctx->Polygon.FrontMode != GL_FILL ||
+ ctx->Polygon.BackMode != GL_FILL);
+
rmesa->radeon.swtcl.render_primitive = prim;
- if (prim < GL_TRIANGLES || !(ctx->_TriangleCaps & DD_TRI_UNFILLED))
+ if (prim < GL_TRIANGLES || !unfilled)
radeonRasterPrimitive( ctx, reduced_hw_prim[prim] );
}