*/
#include "main/glheader.h"
-#include "util/imports.h"
#include "main/context.h"
#include "main/enums.h"
#include "main/mipmap.h"
return GL_FALSE;
teximage_assign_miptree(rmesa, texobj, timage);
-
+
return GL_TRUE;
}
} else if (likely(mt)) {
void *base;
radeon_mipmap_level *lvl = &image->mt->levels[texImage->Level];
-
+
radeon_bo_map(mt->bo, write);
base = mt->bo->ptr + lvl->faces[image->base.Base.Face].offset;
return radeon_miptree_create(rmesa, texObj->Target,
texImage->TexFormat, firstLevel, lastLevel - firstLevel + 1,
- width, height, depth,
+ width, height, depth,
t->tile_bits);
-}
+}