-void sisSpanRenderStart( GLcontext *ctx )
+void sisSpanRenderStart( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
WaitEngIdle( smesa );
}
-void sisSpanRenderFinish( GLcontext *ctx )
+void sisSpanRenderFinish( struct gl_context *ctx )
{
sisContextPtr smesa = SIS_CONTEXT(ctx);
}
void
-sisDDInitSpanFuncs( GLcontext *ctx )
+sisDDInitSpanFuncs( struct gl_context *ctx )
{
struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx);
swdd->SpanRenderStart = sisSpanRenderStart;