Fix 24bpp software rendering
[mesa.git] / src / mesa / drivers / dri / swrast / swrast_priv.h
index bdb52ef26f10a093725b98e0015a1e141f888bf3..40f787f52df4caf0025de3b6f1261a1cfda14056 100644 (file)
@@ -123,6 +123,7 @@ swrast_renderbuffer(struct gl_renderbuffer *rb)
 #define PF_R5G6B5     2                /**< 16bpp TrueColor:  5-R, 6-G, 5-B bits */
 #define PF_R3G3B2     3                /**<  8bpp TrueColor:  3-R, 3-G, 2-B bits */
 #define PF_X8R8G8B8   4                /**< 32bpp TrueColor:  8-R, 8-G, 8-B bits */
+#define PF_R8G8B8     5         /**< 24bpp TrueColor:  8-R, 8-G, 8-B bits */
 
 
 /* swrast_span.c */