if (TEST_EQ_4V(ctx->Transform.EyeUserPlane[p], equation))
return;
+ /* EyeUserPlane is used by program state constants. */
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
+ ctx->NewDriverState |= ctx->DriverFlags.NewClipPlane;
COPY_4FV(ctx->Transform.EyeUserPlane[p], equation);
if (ctx->Transform.ClipPlanesEnabled & (1 << p)) {