#ifndef MESA_CONFIG_H_INCLUDED
#define MESA_CONFIG_H_INCLUDED
+#include "compiler/shader_enums.h"
/**
* \name OpenGL implementation limits
/*@}*/
-/** For GL_ARB_draw_buffers */
-/*@{*/
-#define MAX_DRAW_BUFFERS 8
-/*@}*/
-
-
/** For GL_EXT_framebuffer_object */
/*@{*/
#define MAX_COLOR_ATTACHMENTS 8