#include "shaderobj.h"
#include "shaderimage.h"
#include "util/simple_list.h"
+#include "util/strtod.h"
#include "state.h"
#include "stencil.h"
#include "texcompress_s3tc.h"
assert( sizeof(GLint) == 4 );
assert( sizeof(GLuint) == 4 );
+ _mesa_locale_init();
+
_mesa_one_time_init_extension_overrides();
_mesa_get_cpu_features();