GL_RGBA, GL_UNSIGNED_BYTE, buffer, img);
/* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
+ snprintf(s, sizeof(s), "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face);
printf(" Writing image level %u to %s\n", level, s);
write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
format, type, &ctx->DefaultPacking, buffer);
/* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
- _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
+ snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
+ snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
printf(" Writing renderbuffer image to %s\n", s);