return GL_FALSE;
}
break;
+ case GL_DEPTH_STENCIL_TO_RGBA_NV:
+ case GL_DEPTH_STENCIL_TO_BGRA_NV:
+ if (att[BUFFER_DEPTH].Type == GL_NONE ||
+ att[BUFFER_STENCIL].Type == GL_NONE) {
+ return GL_FALSE;
+ }
+ break;
default:
_mesa_problem(ctx,
"Unexpected format 0x%x in renderbuffer_exists",