extern void
_mesa_resizebuffers( struct gl_context *ctx );
-extern void
-_mesa_scissor_bounding_box(const struct gl_context *ctx,
- const struct gl_framebuffer *buffer,
- unsigned idx, int *bbox);
extern void
_mesa_intersect_scissor_bounding_box(const struct gl_context *ctx,
unsigned idx, int *bbox);
_mesa_dest_buffer_exists(struct gl_context *ctx, GLenum format);
extern GLenum
-_mesa_get_color_read_type(struct gl_context *ctx);
+_mesa_get_color_read_type(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ const char *caller);
extern GLenum
-_mesa_get_color_read_format(struct gl_context *ctx);
+_mesa_get_color_read_format(struct gl_context *ctx,
+ struct gl_framebuffer *fb,
+ const char *caller);
extern struct gl_renderbuffer *
_mesa_get_read_renderbuffer_for_format(const struct gl_context *ctx,
extern bool
_mesa_is_alpha_test_enabled(const struct gl_context *ctx);
+extern bool
+_mesa_is_alpha_to_coverage_enabled(const struct gl_context *ctx);
+
#endif /* FRAMEBUFFER_H */