mesa: implement ARB/KHR_parallel_shader_compile
[mesa.git] / src / mesa / main / get_hash_params.py
index 8b351bcd2d246178c49df2f68709fc1629d15f0c..60ec1a8598cbd4a172c0238b253ee34b0e31aa2d 100644 (file)
@@ -280,6 +280,9 @@ descriptor=[
 # GL_ARB_draw_buffers
   [ "MAX_DRAW_BUFFERS_ARB", "CONTEXT_INT(Const.MaxDrawBuffers), NO_EXTRA" ],
 
+# GL_ARB_parallel_shader_compile
+  [ "MAX_SHADER_COMPILER_THREADS_ARB", "CONTEXT_INT(Hint.MaxShaderCompilerThreads), NO_EXTRA" ],
+
 # GL_EXT_framebuffer_object / GL_NV_fbo_color_attachments
   [ "MAX_COLOR_ATTACHMENTS", "CONTEXT_INT(Const.MaxColorAttachments), NO_EXTRA" ],