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glthread: use int instead of size_t where it's OK
[mesa.git]
/
src
/
mesa
/
main
/
glthread.h
diff --git
a/src/mesa/main/glthread.h
b/src/mesa/main/glthread.h
index 59cb95feb4a0bc4a09c0ac3de757c12423e49a19..3d1c3ef198308e6e10cf7c419133471638c1979a 100644
(file)
--- a/
src/mesa/main/glthread.h
+++ b/
src/mesa/main/glthread.h
@@
-60,7
+60,7
@@
struct glthread_batch
struct gl_context *ctx;
/** Amount of data used by batch commands, in bytes. */
-
size_
t used;
+
in
t used;
/** Data contained in the command buffer. */
uint8_t buffer[MARSHAL_MAX_CMD_SIZE];