return ctx->API != API_OPENGL_CORE &&
(vao->CurrentElementBufferName == 0 ||
- (vao->UserPointerMask & vao->Enabled));
+ (vao->UserPointerMask & vao->BufferEnabled));
}
static inline bool
const struct glthread_vao *vao = glthread->CurrentVAO;
return ctx->API != API_OPENGL_CORE &&
- (vao->UserPointerMask & vao->Enabled);
+ (vao->UserPointerMask & vao->BufferEnabled);
}
static inline bool
return ctx->API != API_OPENGL_CORE &&
(glthread->CurrentDrawIndirectBufferName == 0 ||
- (vao->UserPointerMask & vao->Enabled));
+ (vao->UserPointerMask & vao->BufferEnabled));
}
static inline bool
return ctx->API != API_OPENGL_CORE &&
(glthread->CurrentDrawIndirectBufferName == 0 ||
vao->CurrentElementBufferName == 0 ||
- (vao->UserPointerMask & vao->Enabled));
+ (vao->UserPointerMask & vao->BufferEnabled));
}