mesa/glthread: remove HAVE_PTHREAD guards
[mesa.git] / src / mesa / main / marshal.h
index 3d104240afe5d5795cbe2352c67f8409a424c245..a6cff8bcbfda0a39006504133f58b574f913e136 100644 (file)
@@ -32,6 +32,7 @@
 
 #include "main/glthread.h"
 #include "main/context.h"
+#include "main/macros.h"
 
 struct marshal_cmd_base
 {
@@ -46,8 +47,6 @@ struct marshal_cmd_base
    uint16_t cmd_size;
 };
 
-#ifdef HAVE_PTHREAD
-
 static inline void *
 _mesa_glthread_allocate_command(struct gl_context *ctx,
                                 uint16_t cmd_id,
@@ -55,15 +54,16 @@ _mesa_glthread_allocate_command(struct gl_context *ctx,
 {
    struct glthread_state *glthread = ctx->GLThread;
    struct marshal_cmd_base *cmd_base;
+   const size_t aligned_size = ALIGN(size, 8);
 
    if (unlikely(glthread->batch->used + size > MARSHAL_MAX_CMD_SIZE))
       _mesa_glthread_flush_batch(ctx);
 
    cmd_base = (struct marshal_cmd_base *)
       &glthread->batch->buffer[glthread->batch->used];
-   glthread->batch->used += size;
+   glthread->batch->used += aligned_size;
    cmd_base->cmd_id = cmd_id;
-   cmd_base->cmd_size = size;
+   cmd_base->cmd_size = aligned_size;
    return cmd_base;
 }
 
@@ -92,31 +92,6 @@ _mesa_glthread_is_non_vbo_draw_elements(const struct gl_context *ctx)
    return ctx->API != API_OPENGL_CORE && !glthread->element_array_is_vbo;
 }
 
-#else
-
-/* FIXME: dummy functions for non PTHREAD platforms */
-static inline void *
-_mesa_glthread_allocate_command(struct gl_context *ctx,
-                                uint16_t cmd_id,
-                                size_t size)
-{
-   return NULL;
-}
-
-static inline bool
-_mesa_glthread_is_non_vbo_vertex_attrib_pointer(const struct gl_context *ctx)
-{
-   return false;
-}
-
-static inline bool
-_mesa_glthread_is_non_vbo_draw_elements(const struct gl_context *ctx)
-{
-   return false;
-}
-
-#endif
-
 #define DEBUG_MARSHAL_PRINT_CALLS 0
 
 /**
@@ -197,13 +172,23 @@ _mesa_glthread_is_compat_bind_vertex_array(const struct gl_context *ctx)
    return ctx->API != API_OPENGL_CORE;
 }
 
+struct marshal_cmd_Enable;
 struct marshal_cmd_ShaderSource;
 struct marshal_cmd_Flush;
 struct marshal_cmd_BindBuffer;
 struct marshal_cmd_BufferData;
 struct marshal_cmd_BufferSubData;
+struct marshal_cmd_NamedBufferData;
+struct marshal_cmd_NamedBufferSubData;
 struct marshal_cmd_ClearBufferfv;
 
+void
+_mesa_unmarshal_Enable(struct gl_context *ctx,
+                       const struct marshal_cmd_Enable *cmd);
+
+void GLAPIENTRY
+_mesa_marshal_Enable(GLenum cap);
+
 void GLAPIENTRY
 _mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
                            const GLchar * const *string, const GLint *length);
@@ -242,6 +227,22 @@ void GLAPIENTRY
 _mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
                             const GLvoid * data);
 
+void
+_mesa_unmarshal_NamedBufferData(struct gl_context *ctx,
+                                const struct marshal_cmd_NamedBufferData *cmd);
+
+void GLAPIENTRY
+_mesa_marshal_NamedBufferData(GLuint buffer, GLsizeiptr size,
+                              const GLvoid * data, GLenum usage);
+
+void
+_mesa_unmarshal_NamedBufferSubData(struct gl_context *ctx,
+                                   const struct marshal_cmd_NamedBufferSubData *cmd);
+
+void GLAPIENTRY
+_mesa_marshal_NamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size,
+                                 const GLvoid * data);
+
 void
 _mesa_unmarshal_ClearBufferfv(struct gl_context *ctx,
                               const struct marshal_cmd_ClearBufferfv *cmd);