GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
+ GLboolean DepthClampNear; /**< GL_AMD_depth_clamp_separate */
+ GLboolean DepthClampFar; /**< GL_AMD_depth_clamp_separate */
/** GL_ARB_clip_control */
GLenum16 ClipOrigin; /**< GL_LOWER_LEFT or GL_UPPER_LEFT */
GLenum16 ClipDepthMode;/**< GL_NEGATIVE_ONE_TO_ONE or GL_ZERO_TO_ONE */
GLboolean OES_viewport_array;
/* vendor extensions */
GLboolean AMD_framebuffer_multisample_advanced;
+ GLboolean AMD_depth_clamp_separate;
GLboolean AMD_performance_monitor;
GLboolean AMD_pinned_memory;
GLboolean AMD_seamless_cubemap_per_texture;