compiler/glsl: explicitly store NumUniformBlocks
[mesa.git] / src / mesa / main / pack.c
index 2d66f8fc5e8001ec804f9c7649e9d58b074eb8eb..223bbb5adc1991d3ae2c5651bf70e2fc24a0c6f6 100644 (file)
  */
 
 
-#include "glheader.h"
-#include "colormac.h"
-#include "enums.h"
-#include "image.h"
-#include "imports.h"
-#include "pack.h"
-#include "pixeltransfer.h"
-#include "imports.h"
-
-
-/**
- * NOTE:
- * Normally, BYTE_TO_FLOAT(0) returns 0.00392  That causes problems when
- * we later convert the float to a packed integer value (such as for
- * GL_RGB5_A1) because we'll wind up with a non-zero value.
+/*
+ * XXX: MSVC takes forever to compile this module for x86_64 unless we disable
+ * this global optimization.
  *
- * We redefine the macros here so zero is handled correctly.
+ * See also:
+ * - http://msdn.microsoft.com/en-us/library/1yk3ydd7.aspx
+ * - http://msdn.microsoft.com/en-us/library/chh3fb0k.aspx
  */
-#undef BYTE_TO_FLOAT
-#define BYTE_TO_FLOAT(B)    ((B) == 0 ? 0.0F : ((2.0F * (B) + 1.0F) * (1.0F/255.0F)))
+#if defined(_MSC_VER) && defined(_M_X64)
+#  pragma optimize( "g", off )
+#endif
 
-#undef SHORT_TO_FLOAT
-#define SHORT_TO_FLOAT(S)   ((S) == 0 ? 0.0F : ((2.0F * (S) + 1.0F) * (1.0F/65535.0F)))
 
+#include "errors.h"
+#include "glheader.h"
+#include "enums.h"
+#include "image.h"
 
+#include "macros.h"
+#include "mtypes.h"
+#include "pack.h"
+#include "pixeltransfer.h"
 
-/** Compute ceiling of integer quotient of A divided by B. */
-#define CEILING( A, B )  ( (A) % (B) == 0 ? (A)/(B) : (A)/(B)+1 )
+#include "glformats.h"
+#include "format_utils.h"
+#include "format_pack.h"
 
 
 /**
@@ -100,7 +98,8 @@ void
 _mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32],
                               const struct gl_pixelstore_attrib *unpacking )
 {
-   GLubyte *ptrn = (GLubyte *) _mesa_unpack_bitmap(32, 32, pattern, unpacking);
+   GLubyte *ptrn = (GLubyte *) _mesa_unpack_image(2, 32, 32, 1, GL_COLOR_INDEX,
+                                                  GL_BITMAP, pattern, unpacking);
    if (ptrn) {
       /* Convert pattern from GLubytes to GLuints and handle big/little
        * endian differences
@@ -143,108 +142,6 @@ _mesa_pack_polygon_stipple( const GLuint pattern[32], GLubyte *dest,
 }
 
 
-/*
- * Unpack bitmap data.  Resulting data will be in most-significant-bit-first
- * order with row alignment = 1 byte.
- */
-GLvoid *
-_mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels,
-                     const struct gl_pixelstore_attrib *packing )
-{
-   GLint bytes, row, width_in_bytes;
-   GLubyte *buffer, *dst;
-
-   if (!pixels)
-      return NULL;
-
-   /* Alloc dest storage */
-   bytes = ((width + 7) / 8 * height);
-   buffer = (GLubyte *) malloc( bytes );
-   if (!buffer)
-      return NULL;
-
-   width_in_bytes = CEILING( width, 8 );
-   dst = buffer;
-   for (row = 0; row < height; row++) {
-      const GLubyte *src = (const GLubyte *)
-         _mesa_image_address2d(packing, pixels, width, height,
-                               GL_COLOR_INDEX, GL_BITMAP, row, 0);
-      if (!src) {
-         free(buffer);
-         return NULL;
-      }
-
-      if ((packing->SkipPixels & 7) == 0) {
-         memcpy( dst, src, width_in_bytes );
-         if (packing->LsbFirst) {
-            flip_bytes( dst, width_in_bytes );
-         }
-      }
-      else {
-         /* handling SkipPixels is a bit tricky (no pun intended!) */
-         GLint i;
-         if (packing->LsbFirst) {
-            GLubyte srcMask = 1 << (packing->SkipPixels & 0x7);
-            GLubyte dstMask = 128;
-            const GLubyte *s = src;
-            GLubyte *d = dst;
-            *d = 0;
-            for (i = 0; i < width; i++) {
-               if (*s & srcMask) {
-                  *d |= dstMask;
-               }
-               if (srcMask == 128) {
-                  srcMask = 1;
-                  s++;
-               }
-               else {
-                  srcMask = srcMask << 1;
-               }
-               if (dstMask == 1) {
-                  dstMask = 128;
-                  d++;
-                  *d = 0;
-               }
-               else {
-                  dstMask = dstMask >> 1;
-               }
-            }
-         }
-         else {
-            GLubyte srcMask = 128 >> (packing->SkipPixels & 0x7);
-            GLubyte dstMask = 128;
-            const GLubyte *s = src;
-            GLubyte *d = dst;
-            *d = 0;
-            for (i = 0; i < width; i++) {
-               if (*s & srcMask) {
-                  *d |= dstMask;
-               }
-               if (srcMask == 1) {
-                  srcMask = 128;
-                  s++;
-               }
-               else {
-                  srcMask = srcMask >> 1;
-               }
-               if (dstMask == 1) {
-                  dstMask = 128;
-                  d++;
-                  *d = 0;
-               }
-               else {
-                  dstMask = dstMask >> 1;
-               }
-            }
-         }
-      }
-      dst += width_in_bytes;
-   }
-
-   return buffer;
-}
-
-
 /*
  * Pack bitmap data.
  */
@@ -258,7 +155,7 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
    if (!source)
       return;
 
-   width_in_bytes = CEILING( width, 8 );
+   width_in_bytes = DIV_ROUND_UP( width, 8 );
    src = source;
    for (row = 0; row < height; row++) {
       GLubyte *dst = (GLubyte *) _mesa_image_address2d(packing, dest,
@@ -335,3878 +232,236 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
 }
 
 
-/**
- * Get indexes of color components for a basic color format, such as
- * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc.  Return -1 for indexes
- * that do not apply.
- */
-static void
-get_component_indexes(GLenum format,
-                      GLint *redIndex,
-                      GLint *greenIndex,
-                      GLint *blueIndex,
-                      GLint *alphaIndex,
-                      GLint *luminanceIndex,
-                      GLint *intensityIndex)
-{
-   *redIndex = -1;
-   *greenIndex = -1;
-   *blueIndex = -1;
-   *alphaIndex = -1;
-   *luminanceIndex = -1;
-   *intensityIndex = -1;
-
-   switch (format) {
-   case GL_LUMINANCE:
-   case GL_LUMINANCE_INTEGER_EXT:
-      *luminanceIndex = 0;
-      break;
-   case GL_LUMINANCE_ALPHA:
-   case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-      *luminanceIndex = 0;
-      *alphaIndex = 1;
-      break;
-   case GL_INTENSITY:
-      *intensityIndex = 0;
-      break;
-   case GL_RED:
-   case GL_RED_INTEGER_EXT:
-      *redIndex = 0;
-      break;
-   case GL_GREEN:
-   case GL_GREEN_INTEGER_EXT:
-      *greenIndex = 0;
-      break;
-   case GL_BLUE:
-   case GL_BLUE_INTEGER_EXT:
-      *blueIndex = 0;
-      break;
-   case GL_ALPHA:
-   case GL_ALPHA_INTEGER_EXT:
-      *alphaIndex = 0;
-      break;
-   case GL_RG:
-   case GL_RG_INTEGER:
-      *redIndex = 0;
-      *greenIndex = 1;
-      break;
-   case GL_RGB:
-   case GL_RGB_INTEGER_EXT:
-      *redIndex = 0;
-      *greenIndex = 1;
-      *blueIndex = 2;
-      break;
-   case GL_BGR:
-   case GL_BGR_INTEGER_EXT:
-      *blueIndex = 0;
-      *greenIndex = 1;
-      *redIndex = 2;
-      break;
-   case GL_RGBA:
-   case GL_RGBA_INTEGER_EXT:
-      *redIndex = 0;
-      *greenIndex = 1;
-      *blueIndex = 2;
-      *alphaIndex = 3;
-      break;
-   case GL_BGRA:
-   case GL_BGRA_INTEGER:
-      *redIndex = 2;
-      *greenIndex = 1;
-      *blueIndex = 0;
-      *alphaIndex = 3;
-      break;
-   case GL_ABGR_EXT:
-      *redIndex = 3;
-      *greenIndex = 2;
-      *blueIndex = 1;
-      *alphaIndex = 0;
-      break;
-   case GL_DU8DV8_ATI:
-   case GL_DUDV_ATI:
-      *redIndex = 0;
-      *greenIndex = 1;
-      break;
-   default:
-      assert(0 && "bad format in get_component_indexes()");
+#define SWAP2BYTE(VALUE)                       \
+   {                                           \
+      GLubyte *bytes = (GLubyte *) &(VALUE);   \
+      GLubyte tmp = bytes[0];                  \
+      bytes[0] = bytes[1];                     \
+      bytes[1] = tmp;                          \
    }
-}
 
-
-
-/**
- * For small integer types, return the min and max possible values.
- * Used for clamping floats to unscaled integer types.
- * \return GL_TRUE if type is handled, GL_FALSE otherwise.
- */
-static GLboolean
-get_type_min_max(GLenum type, GLfloat *min, GLfloat *max)
-{
-   switch (type) {
-   case GL_BYTE:
-      *min = -128.0;
-      *max = 127.0;
-      return GL_TRUE;
-   case GL_UNSIGNED_BYTE:
-      *min = 0.0;
-      *max = 255.0;
-      return GL_TRUE;
-   case GL_SHORT:
-      *min = -32768.0;
-      *max = 32767.0;
-      return GL_TRUE;
-   case GL_UNSIGNED_SHORT:
-      *min = 0.0;
-      *max = 65535.0;
-      return GL_TRUE;
-   default:
-      return GL_FALSE;
+#define SWAP4BYTE(VALUE)                       \
+   {                                           \
+      GLubyte *bytes = (GLubyte *) &(VALUE);   \
+      GLubyte tmp = bytes[0];                  \
+      bytes[0] = bytes[3];                     \
+      bytes[3] = tmp;                          \
+      tmp = bytes[1];                          \
+      bytes[1] = bytes[2];                     \
+      bytes[2] = tmp;                          \
    }
-}
 
 
-
-/**
- * Used to pack an array [][4] of RGBA float colors as specified
- * by the dstFormat, dstType and dstPacking.  Used by glReadPixels.
- * Historically, the RGBA values were in [0,1] and rescaled to fit
- * into GLubytes, etc.  But with new integer formats, the RGBA values
- * may have any value and we don't always rescale when converting to
- * integers.
- *
- * Note: the rgba values will be modified by this function when any pixel
- * transfer ops are enabled.
- */
-void
-_mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
-                           GLenum dstFormat, GLenum dstType,
-                           GLvoid *dstAddr,
-                           const struct gl_pixelstore_attrib *dstPacking,
-                           GLbitfield transferOps)
+static void
+extract_uint_indexes(GLuint n, GLuint indexes[],
+                     GLenum srcFormat, GLenum srcType, const GLvoid *src,
+                     const struct gl_pixelstore_attrib *unpack )
 {
-   GLfloat luminance[MAX_WIDTH];
-   const GLint comps = _mesa_components_in_format(dstFormat);
-   const GLboolean intDstFormat = _mesa_is_integer_format(dstFormat);
-   GLuint i;
-
-   /* XXX
-    * This test should probably go away.  Have the caller set/clear the
-    * IMAGE_CLAMP_BIT as needed.
-    */
-   if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
-      if (!intDstFormat) {
-         /* need to clamp to [0, 1] */
-         transferOps |= IMAGE_CLAMP_BIT;
-      }
-   }
-
-   if (transferOps) {
-      _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
-   }
+   assert(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
 
-   /*
-    * Component clamping (besides clamping to [0,1] in
-    * _mesa_apply_rgba_transfer_ops()).
-    */
-   if (intDstFormat) {
-      /* clamping to dest type's min/max values */
-      GLfloat min, max;
-      if (get_type_min_max(dstType, &min, &max)) {
-         for (i = 0; i < n; i++) {
-            rgba[i][RCOMP] = CLAMP(rgba[i][RCOMP], min, max);
-            rgba[i][GCOMP] = CLAMP(rgba[i][GCOMP], min, max);
-            rgba[i][BCOMP] = CLAMP(rgba[i][BCOMP], min, max);
-            rgba[i][ACOMP] = CLAMP(rgba[i][ACOMP], min, max);
-         }
-      }
-   }
-   else if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) {
-      /* compute luminance values */
-      if (transferOps & IMAGE_CLAMP_BIT) {
-         for (i = 0; i < n; i++) {
-            GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
-            luminance[i] = CLAMP(sum, 0.0F, 1.0F);
-         }
-      }
-      else {
-         for (i = 0; i < n; i++) {
-            luminance[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
-         }
-      }
-   }
+   assert(srcType == GL_BITMAP ||
+          srcType == GL_UNSIGNED_BYTE ||
+          srcType == GL_BYTE ||
+          srcType == GL_UNSIGNED_SHORT ||
+          srcType == GL_SHORT ||
+          srcType == GL_UNSIGNED_INT ||
+          srcType == GL_INT ||
+          srcType == GL_UNSIGNED_INT_24_8_EXT ||
+          srcType == GL_HALF_FLOAT_ARB ||
+          srcType == GL_HALF_FLOAT_OES ||
+          srcType == GL_FLOAT ||
+          srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
 
-   /*
-    * Pack/store the pixels.  Ugh!  Lots of cases!!!
-    */
-   switch (dstType) {
-      case GL_UNSIGNED_BYTE:
+   switch (srcType) {
+      case GL_BITMAP:
          {
-            GLubyte *dst = (GLubyte *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UBYTE(rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UBYTE(rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UBYTE(luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_UBYTE(luminance[i]);
-                     dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                     dst[i*3+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_UBYTE(rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                     dst[i*4+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_UBYTE(rgba[i][BCOMP]);
-                     dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_UBYTE(rgba[i][BCOMP]);
-                     dst[i*3+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_UBYTE(rgba[i][BCOMP]);
-                     dst[i*4+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                     dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_UBYTE(rgba[i][ACOMP]);
-                     dst[i*4+1] = FLOAT_TO_UBYTE(rgba[i][BCOMP]);
-                     dst[i*4+2] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
-                     dst[i*4+3] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_RED_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLubyte) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_GREEN_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLubyte) rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_BLUE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLubyte) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLubyte) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RGB_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLubyte) rgba[i][RCOMP];
-                     dst[i*3+1] = (GLubyte) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLubyte) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLubyte) rgba[i][RCOMP];
-                     dst[i*4+1] = (GLubyte) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLubyte) rgba[i][BCOMP];
-                     dst[i*4+3] = (GLubyte) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLubyte) rgba[i][BCOMP];
-                     dst[i*3+1] = (GLubyte) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLubyte) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLubyte) rgba[i][BCOMP];
-                     dst[i*4+1] = (GLubyte) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLubyte) rgba[i][RCOMP];
-                     dst[i*4+3] = (GLubyte) rgba[i][ACOMP];
+            GLubyte *ubsrc = (GLubyte *) src;
+            if (unpack->LsbFirst) {
+               GLubyte mask = 1 << (unpack->SkipPixels & 0x7);
+               GLuint i;
+               for (i = 0; i < n; i++) {
+                  indexes[i] = (*ubsrc & mask) ? 1 : 0;
+                  if (mask == 128) {
+                     mask = 1;
+                     ubsrc++;
                   }
-                  break;
-               case GL_LUMINANCE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = (GLubyte) (rgba[i][RCOMP] +
-                                             rgba[i][GCOMP] +
-                                             rgba[i][BCOMP]);
-                     dst[i*2+1] = (GLubyte) rgba[i][ACOMP];
+                  else {
+                     mask = mask << 1;
                   }
-                  break;
-               case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLubyte) (rgba[i][RCOMP] +
-                                         rgba[i][GCOMP] +
-                                         rgba[i][BCOMP]);
+               }
+            }
+            else {
+               GLubyte mask = 128 >> (unpack->SkipPixels & 0x7);
+               GLuint i;
+               for (i = 0; i < n; i++) {
+                  indexes[i] = (*ubsrc & mask) ? 1 : 0;
+                  if (mask == 1) {
+                     mask = 128;
+                     ubsrc++;
                   }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
+                  else {
+                     mask = mask >> 1;
                   }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
+               }
             }
          }
          break;
-      case GL_BYTE:
+      case GL_UNSIGNED_BYTE:
          {
-            GLbyte *dst = (GLbyte *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_BYTE(luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_BYTE(luminance[i]);
-                     dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                     dst[i*3+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                     dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
-                     dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
-                     dst[i*3+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
-                     dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                     dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
-                  }
-                 break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_BYTE(rgba[i][ACOMP]);
-                     dst[i*4+1] = FLOAT_TO_BYTE(rgba[i][BCOMP]);
-                     dst[i*4+2] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                     dst[i*4+3] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_RED_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLbyte) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_GREEN_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLbyte) rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_BLUE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLbyte) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLbyte) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RGB_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLbyte) rgba[i][RCOMP];
-                     dst[i*3+1] = (GLbyte) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLbyte) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLbyte) rgba[i][RCOMP];
-                     dst[i*4+1] = (GLbyte) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLbyte) rgba[i][BCOMP];
-                     dst[i*4+3] = (GLbyte) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLbyte) rgba[i][BCOMP];
-                     dst[i*3+1] = (GLbyte) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLbyte) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLbyte) rgba[i][BCOMP];
-                     dst[i*4+1] = (GLbyte) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLbyte) rgba[i][RCOMP];
-                     dst[i*4+3] = (GLbyte) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = (GLbyte) (rgba[i][RCOMP] +
-                                            rgba[i][GCOMP] +
-                                            rgba[i][BCOMP]);
-                     dst[i*2+1] = (GLbyte) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLbyte) (rgba[i][RCOMP] +
-                                        rgba[i][GCOMP] +
-                                        rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
-            }
+            GLuint i;
+            const GLubyte *s = (const GLubyte *) src;
+            for (i = 0; i < n; i++)
+               indexes[i] = s[i];
          }
          break;
-      case GL_UNSIGNED_SHORT:
+      case GL_BYTE:
          {
-            GLushort *dst = (GLushort *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     CLAMPED_FLOAT_TO_USHORT(dst[i], rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     UNCLAMPED_FLOAT_TO_USHORT(dst[i], luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     UNCLAMPED_FLOAT_TO_USHORT(dst[i*2+0], luminance[i]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*2+1], rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*2+0], rgba[i][RCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*2+1], rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*3+0], rgba[i][RCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*3+1], rgba[i][GCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*3+2], rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][RCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][GCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][BCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*3+0], rgba[i][BCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*3+1], rgba[i][GCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*3+2], rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][BCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][GCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][RCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+0], rgba[i][ACOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+1], rgba[i][BCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+2], rgba[i][GCOMP]);
-                     CLAMPED_FLOAT_TO_USHORT(dst[i*4+3], rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_RED_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLushort) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_GREEN_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLushort) rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_BLUE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLushort) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLushort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RGB_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLushort) rgba[i][RCOMP];
-                     dst[i*3+1] = (GLushort) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLushort) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLushort) rgba[i][RCOMP];
-                     dst[i*4+1] = (GLushort) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLushort) rgba[i][BCOMP];
-                     dst[i*4+3] = (GLushort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLushort) rgba[i][BCOMP];
-                     dst[i*3+1] = (GLushort) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLushort) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLushort) rgba[i][BCOMP];
-                     dst[i*4+1] = (GLushort) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLushort) rgba[i][RCOMP];
-                     dst[i*4+3] = (GLushort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = (GLushort) (rgba[i][RCOMP] +
-                                              rgba[i][GCOMP] +
-                                              rgba[i][BCOMP]);
-                     dst[i*2+1] = (GLushort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLushort) (rgba[i][RCOMP] +
-                                          rgba[i][GCOMP] +
-                                          rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]);
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
-            }
+            GLuint i;
+            const GLbyte *s = (const GLbyte *) src;
+            for (i = 0; i < n; i++)
+               indexes[i] = s[i];
          }
          break;
-      case GL_SHORT:
+      case GL_UNSIGNED_SHORT:
          {
-            GLshort *dst = (GLshort *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_SHORT(luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_SHORT(luminance[i]);
-                     dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                     dst[i*3+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                     dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
-                     dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
-                     dst[i*3+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
-                     dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                     dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
-                  }
-                 break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_SHORT(rgba[i][ACOMP]);
-                     dst[i*4+1] = FLOAT_TO_SHORT(rgba[i][BCOMP]);
-                     dst[i*4+2] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                     dst[i*4+3] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_RED_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLshort) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_GREEN_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLshort) rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_BLUE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLshort) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLshort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RGB_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLshort) rgba[i][RCOMP];
-                     dst[i*3+1] = (GLshort) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLshort) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLshort) rgba[i][RCOMP];
-                     dst[i*4+1] = (GLshort) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLshort) rgba[i][BCOMP];
-                     dst[i*4+3] = (GLshort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLshort) rgba[i][BCOMP];
-                     dst[i*3+1] = (GLshort) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLshort) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLshort) rgba[i][BCOMP];
-                     dst[i*4+1] = (GLshort) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLshort) rgba[i][RCOMP];
-                     dst[i*4+3] = (GLshort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = (GLshort) (rgba[i][RCOMP] +
-                                             rgba[i][GCOMP] +
-                                             rgba[i][BCOMP]);
-                     dst[i*2+1] = (GLshort) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLshort) (rgba[i][RCOMP] +
-                                         rgba[i][GCOMP] +
-                                         rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_SHORT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_SHORT(rgba[i][GCOMP]);
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
+            GLuint i;
+            const GLushort *s = (const GLushort *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLushort value = s[i];
+                  SWAP2BYTE(value);
+                  indexes[i] = value;
+               }
             }
-         }
-         break;
-      case GL_UNSIGNED_INT:
-         {
-            GLuint *dst = (GLuint *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UINT(rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UINT(rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_UINT(luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_UINT(luminance[i]);
-                     dst[i*2+1] = FLOAT_TO_UINT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                     dst[i*3+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_UINT(rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                     dst[i*4+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_UINT(rgba[i][BCOMP]);
-                     dst[i*4+3] = FLOAT_TO_UINT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_UINT(rgba[i][BCOMP]);
-                     dst[i*3+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_UINT(rgba[i][BCOMP]);
-                     dst[i*4+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                     dst[i*4+3] = FLOAT_TO_UINT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_UINT(rgba[i][ACOMP]);
-                     dst[i*4+1] = FLOAT_TO_UINT(rgba[i][BCOMP]);
-                     dst[i*4+2] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                     dst[i*4+3] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_RED_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLuint) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_GREEN_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLuint) rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_BLUE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLuint) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLuint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RGB_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLuint) rgba[i][RCOMP];
-                     dst[i*3+1] = (GLuint) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLuint) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLuint) rgba[i][RCOMP];
-                     dst[i*4+1] = (GLuint) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLuint) rgba[i][BCOMP];
-                     dst[i*4+3] = (GLuint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLuint) rgba[i][BCOMP];
-                     dst[i*3+1] = (GLuint) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLuint) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLuint) rgba[i][BCOMP];
-                     dst[i*4+1] = (GLuint) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLuint) rgba[i][RCOMP];
-                     dst[i*4+3] = (GLuint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = (GLuint) (rgba[i][RCOMP] +
-                                            rgba[i][GCOMP] +
-                                            rgba[i][BCOMP]);
-                     dst[i*2+1] = (GLuint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLuint) (rgba[i][RCOMP] +
-                                        rgba[i][GCOMP] +
-                                        rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = s[i];
             }
          }
          break;
-      case GL_INT:
+      case GL_SHORT:
          {
-            GLint *dst = (GLint *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_INT(rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_INT(rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = FLOAT_TO_INT(luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_INT(luminance[i]);
-                     dst[i*2+1] = FLOAT_TO_INT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                     dst[i*3+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_INT(rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                     dst[i*4+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_INT(rgba[i][BCOMP]);
-                     dst[i*4+3] = FLOAT_TO_INT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = FLOAT_TO_INT(rgba[i][BCOMP]);
-                     dst[i*3+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                     dst[i*3+2] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_INT(rgba[i][BCOMP]);
-                     dst[i*4+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                     dst[i*4+2] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                     dst[i*4+3] = FLOAT_TO_INT(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = FLOAT_TO_INT(rgba[i][ACOMP]);
-                     dst[i*4+1] = FLOAT_TO_INT(rgba[i][BCOMP]);
-                     dst[i*4+2] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                     dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
-                     dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RED_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLint) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_GREEN_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLint) rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_BLUE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLint) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RGB_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLint) rgba[i][RCOMP];
-                     dst[i*3+1] = (GLint) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLint) rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLint) rgba[i][RCOMP];
-                     dst[i*4+1] = (GLint) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLint) rgba[i][BCOMP];
-                     dst[i*4+3] = (GLint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = (GLint) rgba[i][BCOMP];
-                     dst[i*3+1] = (GLint) rgba[i][GCOMP];
-                     dst[i*3+2] = (GLint) rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = (GLint) rgba[i][BCOMP];
-                     dst[i*4+1] = (GLint) rgba[i][GCOMP];
-                     dst[i*4+2] = (GLint) rgba[i][RCOMP];
-                     dst[i*4+3] = (GLint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = (GLint) (rgba[i][RCOMP] +
-                                           rgba[i][GCOMP] +
-                                           rgba[i][BCOMP]);
-                     dst[i*2+1] = (GLint) rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i] = (GLint) (rgba[i][RCOMP] +
-                                       rgba[i][GCOMP] +
-                                       rgba[i][BCOMP]);
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
+            GLuint i;
+            const GLshort *s = (const GLshort *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLshort value = s[i];
+                  SWAP2BYTE(value);
+                  indexes[i] = value;
+               }
             }
-         }
-         break;
-      case GL_FLOAT:
-         {
-            GLfloat *dst = (GLfloat *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = rgba[i][RCOMP];
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = rgba[i][GCOMP];
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = rgba[i][BCOMP];
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = rgba[i][ACOMP];
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = luminance[i];
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = luminance[i];
-                     dst[i*2+1] = rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = rgba[i][RCOMP];
-                     dst[i*2+1] = rgba[i][GCOMP];
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = rgba[i][RCOMP];
-                     dst[i*3+1] = rgba[i][GCOMP];
-                     dst[i*3+2] = rgba[i][BCOMP];
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = rgba[i][RCOMP];
-                     dst[i*4+1] = rgba[i][GCOMP];
-                     dst[i*4+2] = rgba[i][BCOMP];
-                     dst[i*4+3] = rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = rgba[i][BCOMP];
-                     dst[i*3+1] = rgba[i][GCOMP];
-                     dst[i*3+2] = rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = rgba[i][BCOMP];
-                     dst[i*4+1] = rgba[i][GCOMP];
-                     dst[i*4+2] = rgba[i][RCOMP];
-                     dst[i*4+3] = rgba[i][ACOMP];
-                  }
-                  break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = rgba[i][ACOMP];
-                     dst[i*4+1] = rgba[i][BCOMP];
-                     dst[i*4+2] = rgba[i][GCOMP];
-                     dst[i*4+3] = rgba[i][RCOMP];
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = rgba[i][RCOMP];
-                     dst[i*2+1] = rgba[i][GCOMP];
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = s[i];
             }
          }
          break;
-      case GL_HALF_FLOAT_ARB:
+      case GL_UNSIGNED_INT:
          {
-            GLhalfARB *dst = (GLhalfARB *) dstAddr;
-            switch (dstFormat) {
-               case GL_RED:
-                  for (i=0;i<n;i++)
-                     dst[i] = _mesa_float_to_half(rgba[i][RCOMP]);
-                  break;
-               case GL_GREEN:
-                  for (i=0;i<n;i++)
-                     dst[i] = _mesa_float_to_half(rgba[i][GCOMP]);
-                  break;
-               case GL_BLUE:
-                  for (i=0;i<n;i++)
-                     dst[i] = _mesa_float_to_half(rgba[i][BCOMP]);
-                  break;
-               case GL_ALPHA:
-                  for (i=0;i<n;i++)
-                     dst[i] = _mesa_float_to_half(rgba[i][ACOMP]);
-                  break;
-               case GL_LUMINANCE:
-                  for (i=0;i<n;i++)
-                     dst[i] = _mesa_float_to_half(luminance[i]);
-                  break;
-               case GL_LUMINANCE_ALPHA:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = _mesa_float_to_half(luminance[i]);
-                     dst[i*2+1] = _mesa_float_to_half(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_RG:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]);
-                     dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]);
-                  }
-                  break;
-               case GL_RGB:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = _mesa_float_to_half(rgba[i][RCOMP]);
-                     dst[i*3+1] = _mesa_float_to_half(rgba[i][GCOMP]);
-                     dst[i*3+2] = _mesa_float_to_half(rgba[i][BCOMP]);
-                  }
-                  break;
-               case GL_RGBA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = _mesa_float_to_half(rgba[i][RCOMP]);
-                     dst[i*4+1] = _mesa_float_to_half(rgba[i][GCOMP]);
-                     dst[i*4+2] = _mesa_float_to_half(rgba[i][BCOMP]);
-                     dst[i*4+3] = _mesa_float_to_half(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_BGR:
-                  for (i=0;i<n;i++) {
-                     dst[i*3+0] = _mesa_float_to_half(rgba[i][BCOMP]);
-                     dst[i*3+1] = _mesa_float_to_half(rgba[i][GCOMP]);
-                     dst[i*3+2] = _mesa_float_to_half(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_BGRA:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = _mesa_float_to_half(rgba[i][BCOMP]);
-                     dst[i*4+1] = _mesa_float_to_half(rgba[i][GCOMP]);
-                     dst[i*4+2] = _mesa_float_to_half(rgba[i][RCOMP]);
-                     dst[i*4+3] = _mesa_float_to_half(rgba[i][ACOMP]);
-                  }
-                  break;
-               case GL_ABGR_EXT:
-                  for (i=0;i<n;i++) {
-                     dst[i*4+0] = _mesa_float_to_half(rgba[i][ACOMP]);
-                     dst[i*4+1] = _mesa_float_to_half(rgba[i][BCOMP]);
-                     dst[i*4+2] = _mesa_float_to_half(rgba[i][GCOMP]);
-                     dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]);
-                  }
-                  break;
-               case GL_DUDV_ATI:
-               case GL_DU8DV8_ATI:
-                  for (i=0;i<n;i++) {
-                     dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]);
-                     dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]);
-                  }
-                  break;
-               default:
-                  _mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
-            }
-         }
-         break;
-      case GL_UNSIGNED_BYTE_3_3_2:
-         if (dstFormat == GL_RGB) {
-            GLubyte *dst = (GLubyte *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F) << 5)
-                      | (IROUND(rgba[i][GCOMP] * 7.0F) << 2)
-                      | (IROUND(rgba[i][BCOMP] * 3.0F)     );
-            }
-         }
-         break;
-      case GL_UNSIGNED_BYTE_2_3_3_REV:
-         if (dstFormat == GL_RGB) {
-            GLubyte *dst = (GLubyte *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 7.0F)     )
-                      | (IROUND(rgba[i][GCOMP] * 7.0F) << 3)
-                      | (IROUND(rgba[i][BCOMP] * 3.0F) << 6);
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_6_5:
-         if (dstFormat == GL_RGB) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
-                      | (IROUND(rgba[i][GCOMP] * 63.0F) <<  5)
-                      | (IROUND(rgba[i][BCOMP] * 31.0F)      );
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_6_5_REV:
-         if (dstFormat == GL_RGB) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 63.0F) <<  5)
-                      | (IROUND(rgba[i][BCOMP] * 31.0F) << 11);
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_4_4_4_4:
-         if (dstFormat == GL_RGBA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F) << 12)
-                      | (IROUND(rgba[i][GCOMP] * 15.0F) <<  8)
-                      | (IROUND(rgba[i][BCOMP] * 15.0F) <<  4)
-                      | (IROUND(rgba[i][ACOMP] * 15.0F)      );
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F) << 12)
-                      | (IROUND(rgba[i][GCOMP] * 15.0F) <<  8)
-                      | (IROUND(rgba[i][RCOMP] * 15.0F) <<  4)
-                      | (IROUND(rgba[i][ACOMP] * 15.0F)      );
-            }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F) << 12)
-                      | (IROUND(rgba[i][BCOMP] * 15.0F) <<  8)
-                      | (IROUND(rgba[i][GCOMP] * 15.0F) <<  4)
-                      | (IROUND(rgba[i][RCOMP] * 15.0F)      );
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_4_4_4_4_REV:
-         if (dstFormat == GL_RGBA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 15.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 15.0F) <<  4)
-                      | (IROUND(rgba[i][BCOMP] * 15.0F) <<  8)
-                      | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 15.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 15.0F) <<  4)
-                      | (IROUND(rgba[i][RCOMP] * 15.0F) <<  8)
-                      | (IROUND(rgba[i][ACOMP] * 15.0F) << 12);
-            }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 15.0F)      )
-                      | (IROUND(rgba[i][BCOMP] * 15.0F) <<  4)
-                      | (IROUND(rgba[i][GCOMP] * 15.0F) <<  8)
-                      | (IROUND(rgba[i][RCOMP] * 15.0F) << 12);
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_5_5_1:
-         if (dstFormat == GL_RGBA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F) << 11)
-                      | (IROUND(rgba[i][GCOMP] * 31.0F) <<  6)
-                      | (IROUND(rgba[i][BCOMP] * 31.0F) <<  1)
-                      | (IROUND(rgba[i][ACOMP] *  1.0F)      );
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F) << 11)
-                      | (IROUND(rgba[i][GCOMP] * 31.0F) <<  6)
-                      | (IROUND(rgba[i][RCOMP] * 31.0F) <<  1)
-                      | (IROUND(rgba[i][ACOMP] *  1.0F)      );
-            }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F) << 11)
-                      | (IROUND(rgba[i][BCOMP] * 31.0F) <<  6)
-                      | (IROUND(rgba[i][GCOMP] * 31.0F) <<  1)
-                      | (IROUND(rgba[i][RCOMP] *  1.0F)      );
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_1_5_5_5_REV:
-         if (dstFormat == GL_RGBA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 31.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 31.0F) <<  5)
-                      | (IROUND(rgba[i][BCOMP] * 31.0F) << 10)
-                      | (IROUND(rgba[i][ACOMP] *  1.0F) << 15);
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 31.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 31.0F) <<  5)
-                      | (IROUND(rgba[i][RCOMP] * 31.0F) << 10)
-                      | (IROUND(rgba[i][ACOMP] *  1.0F) << 15);
-            }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLushort *dst = (GLushort *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 31.0F)      )
-                      | (IROUND(rgba[i][BCOMP] * 31.0F) <<  5)
-                      | (IROUND(rgba[i][GCOMP] * 31.0F) << 10)
-                      | (IROUND(rgba[i][RCOMP] *  1.0F) << 15);
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_8_8_8_8:
-         if (dstFormat == GL_RGBA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 255.F) << 24)
-                      | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
-                      | (IROUND(rgba[i][BCOMP] * 255.F) <<  8)
-                      | (IROUND(rgba[i][ACOMP] * 255.F)      );
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 255.F) << 24)
-                      | (IROUND(rgba[i][GCOMP] * 255.F) << 16)
-                      | (IROUND(rgba[i][RCOMP] * 255.F) <<  8)
-                      | (IROUND(rgba[i][ACOMP] * 255.F)      );
-            }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 255.F) << 24)
-                      | (IROUND(rgba[i][BCOMP] * 255.F) << 16)
-                      | (IROUND(rgba[i][GCOMP] * 255.F) <<  8)
-                      | (IROUND(rgba[i][RCOMP] * 255.F)      );
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_8_8_8_8_REV:
-         if (dstFormat == GL_RGBA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 255.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 255.0F) <<  8)
-                      | (IROUND(rgba[i][BCOMP] * 255.0F) << 16)
-                      | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 255.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 255.0F) <<  8)
-                      | (IROUND(rgba[i][RCOMP] * 255.0F) << 16)
-                      | (IROUND(rgba[i][ACOMP] * 255.0F) << 24);
-            }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 255.0F)      )
-                      | (IROUND(rgba[i][BCOMP] * 255.0F) <<  8)
-                      | (IROUND(rgba[i][GCOMP] * 255.0F) << 16)
-                      | (IROUND(rgba[i][RCOMP] * 255.0F) << 24);
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_10_10_10_2:
-         if (dstFormat == GL_RGBA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F) << 22)
-                      | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
-                      | (IROUND(rgba[i][BCOMP] * 1023.0F) <<  2)
-                      | (IROUND(rgba[i][ACOMP] *    3.0F)      );
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F) << 22)
-                      | (IROUND(rgba[i][GCOMP] * 1023.0F) << 12)
-                      | (IROUND(rgba[i][RCOMP] * 1023.0F) <<  2)
-                      | (IROUND(rgba[i][ACOMP] *    3.0F)      );
+            GLuint i;
+            const GLuint *s = (const GLuint *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLuint value = s[i];
+                  SWAP4BYTE(value);
+                  indexes[i] = value;
+               }
             }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F) << 22)
-                      | (IROUND(rgba[i][BCOMP] * 1023.0F) << 12)
-                      | (IROUND(rgba[i][GCOMP] * 1023.0F) <<  2)
-                      | (IROUND(rgba[i][RCOMP] *    3.0F)      );
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = s[i];
             }
          }
          break;
-      case GL_UNSIGNED_INT_2_10_10_10_REV:
-         if (dstFormat == GL_RGBA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][RCOMP] * 1023.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
-                      | (IROUND(rgba[i][BCOMP] * 1023.0F) << 20)
-                      | (IROUND(rgba[i][ACOMP] *    3.0F) << 30);
-            }
-         }
-         else if (dstFormat == GL_BGRA) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][BCOMP] * 1023.0F)      )
-                      | (IROUND(rgba[i][GCOMP] * 1023.0F) << 10)
-                      | (IROUND(rgba[i][RCOMP] * 1023.0F) << 20)
-                      | (IROUND(rgba[i][ACOMP] *    3.0F) << 30);
+      case GL_INT:
+         {
+            GLuint i;
+            const GLint *s = (const GLint *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLint value = s[i];
+                  SWAP4BYTE(value);
+                  indexes[i] = value;
+               }
             }
-         }
-         else if (dstFormat == GL_ABGR_EXT) {
-            GLuint *dst = (GLuint *) dstAddr;
-            for (i=0;i<n;i++) {
-               dst[i] = (IROUND(rgba[i][ACOMP] * 1023.0F)      )
-                      | (IROUND(rgba[i][BCOMP] * 1023.0F) << 10)
-                      | (IROUND(rgba[i][GCOMP] * 1023.0F) << 20)
-                      | (IROUND(rgba[i][RCOMP] *    3.0F) << 30);
-            }
-         }
-         break;
-      default:
-         _mesa_problem(ctx, "bad type in _mesa_pack_rgba_span_float");
-         return;
-   }
-
-   if (dstPacking->SwapBytes) {
-      GLint swapSize = _mesa_sizeof_packed_type(dstType);
-      if (swapSize == 2) {
-         if (dstPacking->SwapBytes) {
-            _mesa_swap2((GLushort *) dstAddr, n * comps);
-         }
-      }
-      else if (swapSize == 4) {
-         if (dstPacking->SwapBytes) {
-            _mesa_swap4((GLuint *) dstAddr, n * comps);
-         }
-      }
-   }
-}
-
-
-
-#define SWAP2BYTE(VALUE)                       \
-   {                                           \
-      GLubyte *bytes = (GLubyte *) &(VALUE);   \
-      GLubyte tmp = bytes[0];                  \
-      bytes[0] = bytes[1];                     \
-      bytes[1] = tmp;                          \
-   }
-
-#define SWAP4BYTE(VALUE)                       \
-   {                                           \
-      GLubyte *bytes = (GLubyte *) &(VALUE);   \
-      GLubyte tmp = bytes[0];                  \
-      bytes[0] = bytes[3];                     \
-      bytes[3] = tmp;                          \
-      tmp = bytes[1];                          \
-      bytes[1] = bytes[2];                     \
-      bytes[2] = tmp;                          \
-   }
-
-
-static void
-extract_uint_indexes(GLuint n, GLuint indexes[],
-                     GLenum srcFormat, GLenum srcType, const GLvoid *src,
-                     const struct gl_pixelstore_attrib *unpack )
-{
-   ASSERT(srcFormat == GL_COLOR_INDEX || srcFormat == GL_STENCIL_INDEX);
-
-   ASSERT(srcType == GL_BITMAP ||
-          srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_UNSIGNED_INT_24_8_EXT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT);
-
-   switch (srcType) {
-      case GL_BITMAP:
-         {
-            GLubyte *ubsrc = (GLubyte *) src;
-            if (unpack->LsbFirst) {
-               GLubyte mask = 1 << (unpack->SkipPixels & 0x7);
-               GLuint i;
-               for (i = 0; i < n; i++) {
-                  indexes[i] = (*ubsrc & mask) ? 1 : 0;
-                  if (mask == 128) {
-                     mask = 1;
-                     ubsrc++;
-                  }
-                  else {
-                     mask = mask << 1;
-                  }
-               }
-            }
-            else {
-               GLubyte mask = 128 >> (unpack->SkipPixels & 0x7);
-               GLuint i;
-               for (i = 0; i < n; i++) {
-                  indexes[i] = (*ubsrc & mask) ? 1 : 0;
-                  if (mask == 1) {
-                     mask = 128;
-                     ubsrc++;
-                  }
-                  else {
-                     mask = mask >> 1;
-                  }
-               }
-            }
-         }
-         break;
-      case GL_UNSIGNED_BYTE:
-         {
-            GLuint i;
-            const GLubyte *s = (const GLubyte *) src;
-            for (i = 0; i < n; i++)
-               indexes[i] = s[i];
-         }
-         break;
-      case GL_BYTE:
-         {
-            GLuint i;
-            const GLbyte *s = (const GLbyte *) src;
-            for (i = 0; i < n; i++)
-               indexes[i] = s[i];
-         }
-         break;
-      case GL_UNSIGNED_SHORT:
-         {
-            GLuint i;
-            const GLushort *s = (const GLushort *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLushort value = s[i];
-                  SWAP2BYTE(value);
-                  indexes[i] = value;
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = s[i];
-            }
-         }
-         break;
-      case GL_SHORT:
-         {
-            GLuint i;
-            const GLshort *s = (const GLshort *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLshort value = s[i];
-                  SWAP2BYTE(value);
-                  indexes[i] = value;
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = s[i];
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT:
-         {
-            GLuint i;
-            const GLuint *s = (const GLuint *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLuint value = s[i];
-                  SWAP4BYTE(value);
-                  indexes[i] = value;
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = s[i];
-            }
-         }
-         break;
-      case GL_INT:
-         {
-            GLuint i;
-            const GLint *s = (const GLint *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLint value = s[i];
-                  SWAP4BYTE(value);
-                  indexes[i] = value;
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = s[i];
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = s[i];
             }
          }
          break;
       case GL_FLOAT:
-         {
-            GLuint i;
-            const GLfloat *s = (const GLfloat *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLfloat value = s[i];
-                  SWAP4BYTE(value);
-                  indexes[i] = (GLuint) value;
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = (GLuint) s[i];
-            }
-         }
-         break;
-      case GL_HALF_FLOAT_ARB:
-         {
-            GLuint i;
-            const GLhalfARB *s = (const GLhalfARB *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLhalfARB value = s[i];
-                  SWAP2BYTE(value);
-                  indexes[i] = (GLuint) _mesa_half_to_float(value);
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = (GLuint) _mesa_half_to_float(s[i]);
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_24_8_EXT:
-         {
-            GLuint i;
-            const GLuint *s = (const GLuint *) src;
-            if (unpack->SwapBytes) {
-               for (i = 0; i < n; i++) {
-                  GLuint value = s[i];
-                  SWAP4BYTE(value);
-                  indexes[i] = value & 0xff;  /* lower 8 bits */
-               }
-            }
-            else {
-               for (i = 0; i < n; i++)
-                  indexes[i] = s[i] & 0xff;  /* lower 8 bits */
-            }
-         }
-         break;
-
-      default:
-         _mesa_problem(NULL, "bad srcType in extract_uint_indexes");
-         return;
-   }
-}
-
-
-/**
- * Return source/dest RGBA indexes for unpacking pixels.
- */
-static void
-get_component_mapping(GLenum format,
-                      GLint *rSrc,
-                      GLint *gSrc,
-                      GLint *bSrc,
-                      GLint *aSrc,
-                      GLint *rDst,
-                      GLint *gDst,
-                      GLint *bDst,
-                      GLint *aDst)
-{
-   switch (format) {
-   case GL_RED:
-   case GL_RED_INTEGER_EXT:
-      *rSrc = 0;
-      *gSrc = *bSrc = *aSrc = -1;
-      break;
-   case GL_GREEN:
-   case GL_GREEN_INTEGER_EXT:
-      *gSrc = 0;
-      *rSrc = *bSrc = *aSrc = -1;
-      break;
-      case GL_BLUE:
-   case GL_BLUE_INTEGER_EXT:
-      *bSrc = 0;
-      *rSrc = *gSrc = *aSrc = -1;
-      break;
-   case GL_ALPHA:
-   case GL_ALPHA_INTEGER_EXT:
-      *rSrc = *gSrc = *bSrc = -1;
-      *aSrc = 0;
-      break;
-   case GL_LUMINANCE:
-   case GL_LUMINANCE_INTEGER_EXT:
-      *rSrc = *gSrc = *bSrc = 0;
-      *aSrc = -1;
-      break;
-   case GL_LUMINANCE_ALPHA:
-   case GL_LUMINANCE_ALPHA_INTEGER_EXT:
-      *rSrc = *gSrc = *bSrc = 0;
-      *aSrc = 1;
-      break;
-   case GL_INTENSITY:
-      *rSrc = *gSrc = *bSrc = *aSrc = 0;
-      break;
-   case GL_RG:
-   case GL_RG_INTEGER:
-      *rSrc = 0;
-      *gSrc = 1;
-      *bSrc = -1;
-      *aSrc = -1;
-      *rDst = 0;
-      *gDst = 1;
-      *bDst = 2;
-      *aDst = 3;
-      break;
-   case GL_RGB:
-   case GL_RGB_INTEGER:
-      *rSrc = 0;
-      *gSrc = 1;
-      *bSrc = 2;
-      *aSrc = -1;
-      *rDst = 0;
-      *gDst = 1;
-      *bDst = 2;
-      *aDst = 3;
-      break;
-   case GL_BGR:
-      *rSrc = 2;
-      *gSrc = 1;
-      *bSrc = 0;
-      *aSrc = -1;
-      *rDst = 2;
-      *gDst = 1;
-      *bDst = 0;
-      *aDst = 3;
-      break;
-   case GL_RGBA:
-   case GL_RGBA_INTEGER:
-      *rSrc = 0;
-      *gSrc = 1;
-      *bSrc = 2;
-      *aSrc = 3;
-      *rDst = 0;
-      *gDst = 1;
-      *bDst = 2;
-      *aDst = 3;
-      break;
-   case GL_BGRA:
-      *rSrc = 2;
-      *gSrc = 1;
-      *bSrc = 0;
-      *aSrc = 3;
-      *rDst = 2;
-      *gDst = 1;
-      *bDst = 0;
-      *aDst = 3;
-      break;
-   case GL_ABGR_EXT:
-      *rSrc = 3;
-      *gSrc = 2;
-      *bSrc = 1;
-      *aSrc = 0;
-      *rDst = 3;
-      *gDst = 2;
-      *bDst = 1;
-      *aDst = 0;
-      break;
-   case GL_DU8DV8_ATI:
-   case GL_DUDV_ATI:
-      *rSrc = 0;
-      *gSrc = 1;
-      *bSrc = -1;
-      *aSrc = -1;
-      break;
-   default:
-      _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping",
-                    _mesa_lookup_enum_by_nr(format));
-      return;
-   }
-}
-
-
-
-/*
- * This function extracts floating point RGBA values from arbitrary
- * image data.  srcFormat and srcType are the format and type parameters
- * passed to glDrawPixels, glTexImage[123]D, glTexSubImage[123]D, etc.
- *
- * Refering to section 3.6.4 of the OpenGL 1.2 spec, this function
- * implements the "Conversion to floating point", "Conversion to RGB",
- * and "Final Expansion to RGBA" operations.
- *
- * Args:  n - number of pixels
- *        rgba - output colors
- *        srcFormat - format of incoming data
- *        srcType - data type of incoming data
- *        src - source data pointer
- *        swapBytes - perform byteswapping of incoming data?
- */
-static void
-extract_float_rgba(GLuint n, GLfloat rgba[][4],
-                   GLenum srcFormat, GLenum srcType, const GLvoid *src,
-                   GLboolean swapBytes)
-{
-   GLint rSrc, gSrc, bSrc, aSrc;
-   GLint stride;
-   GLint rDst, bDst, gDst, aDst;
-   GLboolean intFormat;
-   GLfloat rs = 1.0f, gs = 1.0f, bs = 1.0f, as = 1.0f; /* scale factors */
-
-   ASSERT(srcFormat == GL_RED ||
-          srcFormat == GL_GREEN ||
-          srcFormat == GL_BLUE ||
-          srcFormat == GL_ALPHA ||
-          srcFormat == GL_LUMINANCE ||
-          srcFormat == GL_LUMINANCE_ALPHA ||
-          srcFormat == GL_INTENSITY ||
-          srcFormat == GL_RG ||
-          srcFormat == GL_RGB ||
-          srcFormat == GL_BGR ||
-          srcFormat == GL_RGBA ||
-          srcFormat == GL_BGRA ||
-          srcFormat == GL_ABGR_EXT ||
-          srcFormat == GL_DU8DV8_ATI ||
-          srcFormat == GL_DUDV_ATI ||
-          srcFormat == GL_RED_INTEGER_EXT ||
-          srcFormat == GL_GREEN_INTEGER_EXT ||
-          srcFormat == GL_BLUE_INTEGER_EXT ||
-          srcFormat == GL_ALPHA_INTEGER_EXT ||
-          srcFormat == GL_RGB_INTEGER_EXT ||
-          srcFormat == GL_RGBA_INTEGER_EXT ||
-          srcFormat == GL_BGR_INTEGER_EXT ||
-          srcFormat == GL_BGRA_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
-
-   ASSERT(srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT ||
-          srcType == GL_UNSIGNED_BYTE_3_3_2 ||
-          srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5 ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
-          srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8 ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
-          srcType == GL_UNSIGNED_INT_10_10_10_2 ||
-          srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
-
-   get_component_mapping(srcFormat,
-                         &rSrc, &gSrc, &bSrc, &aSrc,
-                         &rDst, &gDst, &bDst, &aDst);
-
-   stride = _mesa_components_in_format(srcFormat);
-
-   intFormat = _mesa_is_integer_format(srcFormat);
-
-#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \
-   if ((SRC_INDEX) < 0) {                                              \
-      GLuint i;                                                                \
-      if (intFormat) {                                                 \
-         for (i = 0; i < n; i++) {                                     \
-            rgba[i][DST_INDEX] = DEFAULT_INT;                          \
-         }                                                             \
-      }                                                                        \
-      else {                                                           \
-         for (i = 0; i < n; i++) {                                     \
-            rgba[i][DST_INDEX] = DEFAULT_FLT;                          \
-         }                                                             \
-      }                                                                        \
-   }                                                                   \
-   else if (swapBytes) {                                               \
-      const TYPE *s = (const TYPE *) src;                              \
-      GLuint i;                                                                \
-      for (i = 0; i < n; i++) {                                                \
-         TYPE value = s[SRC_INDEX];                                    \
-         if (sizeof(TYPE) == 2) {                                      \
-            SWAP2BYTE(value);                                          \
-         }                                                             \
-         else if (sizeof(TYPE) == 4) {                                 \
-            SWAP4BYTE(value);                                          \
-         }                                                             \
-         if (intFormat)                                                        \
-            rgba[i][DST_INDEX] = (GLfloat) value;                      \
-         else                                                          \
-            rgba[i][DST_INDEX] = (GLfloat) CONVERSION(value);          \
-         s += stride;                                                  \
-      }                                                                        \
-   }                                                                   \
-   else {                                                              \
-      const TYPE *s = (const TYPE *) src;                              \
-      GLuint i;                                                                \
-      if (intFormat) {                                                 \
-         for (i = 0; i < n; i++) {                                     \
-            rgba[i][DST_INDEX] = (GLfloat) s[SRC_INDEX];               \
-            s += stride;                                               \
-         }                                                             \
-      }                                                                        \
-      else {                                                           \
-         for (i = 0; i < n; i++) {                                     \
-            rgba[i][DST_INDEX] = (GLfloat) CONVERSION(s[SRC_INDEX]);   \
-            s += stride;                                               \
-         }                                                             \
-      }                                                                        \
-   }
-
-   switch (srcType) {
-      case GL_UNSIGNED_BYTE:
-         PROCESS(rSrc, RCOMP, 0.0F,   0, GLubyte, UBYTE_TO_FLOAT);
-         PROCESS(gSrc, GCOMP, 0.0F,   0, GLubyte, UBYTE_TO_FLOAT);
-         PROCESS(bSrc, BCOMP, 0.0F,   0, GLubyte, UBYTE_TO_FLOAT);
-         PROCESS(aSrc, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT);
-         break;
-      case GL_BYTE:
-         PROCESS(rSrc, RCOMP, 0.0F,   0, GLbyte, BYTE_TO_FLOAT);
-         PROCESS(gSrc, GCOMP, 0.0F,   0, GLbyte, BYTE_TO_FLOAT);
-         PROCESS(bSrc, BCOMP, 0.0F,   0, GLbyte, BYTE_TO_FLOAT);
-         PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT);
-         break;
-      case GL_UNSIGNED_SHORT:
-         PROCESS(rSrc, RCOMP, 0.0F,      0, GLushort, USHORT_TO_FLOAT);
-         PROCESS(gSrc, GCOMP, 0.0F,      0, GLushort, USHORT_TO_FLOAT);
-         PROCESS(bSrc, BCOMP, 0.0F,      0, GLushort, USHORT_TO_FLOAT);
-         PROCESS(aSrc, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT);
-         break;
-      case GL_SHORT:
-         PROCESS(rSrc, RCOMP, 0.0F,     0, GLshort, SHORT_TO_FLOAT);
-         PROCESS(gSrc, GCOMP, 0.0F,     0, GLshort, SHORT_TO_FLOAT);
-         PROCESS(bSrc, BCOMP, 0.0F,     0, GLshort, SHORT_TO_FLOAT);
-         PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT);
-         break;
-      case GL_UNSIGNED_INT:
-         PROCESS(rSrc, RCOMP, 0.0F,          0, GLuint, UINT_TO_FLOAT);
-         PROCESS(gSrc, GCOMP, 0.0F,          0, GLuint, UINT_TO_FLOAT);
-         PROCESS(bSrc, BCOMP, 0.0F,          0, GLuint, UINT_TO_FLOAT);
-         PROCESS(aSrc, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT);
-         break;
-      case GL_INT:
-         PROCESS(rSrc, RCOMP, 0.0F,          0, GLint, INT_TO_FLOAT);
-         PROCESS(gSrc, GCOMP, 0.0F,          0, GLint, INT_TO_FLOAT);
-         PROCESS(bSrc, BCOMP, 0.0F,          0, GLint, INT_TO_FLOAT);
-         PROCESS(aSrc, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT);
-         break;
-      case GL_FLOAT:
-         PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
-         PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
-         PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
-         PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat));
-         break;
-      case GL_HALF_FLOAT_ARB:
-         PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
-         PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
-         PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
-         PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float);
-         break;
-      case GL_UNSIGNED_BYTE_3_3_2:
-         {
-            const GLubyte *ubsrc = (const GLubyte *) src;
-            GLuint i;
-            if (!intFormat) {
-               rs = 1.0F / 7.0F;
-               gs = 1.0F / 7.0F;
-               bs = 1.0F / 3.0F;
-            }
-            for (i = 0; i < n; i ++) {
-               GLubyte p = ubsrc[i];
-               rgba[i][rDst] = ((p >> 5)      ) * rs;
-               rgba[i][gDst] = ((p >> 2) & 0x7) * gs;
-               rgba[i][bDst] = ((p     ) & 0x3) * bs;
-               rgba[i][aDst] = 1.0F;
-            }
-         }
-         break;
-      case GL_UNSIGNED_BYTE_2_3_3_REV:
-         {
-            const GLubyte *ubsrc = (const GLubyte *) src;
-            GLuint i;
-            if (!intFormat) {
-               rs = 1.0F / 7.0F;
-               gs = 1.0F / 7.0F;
-               bs = 1.0F / 3.0F;
-            }
-            for (i = 0; i < n; i ++) {
-               GLubyte p = ubsrc[i];
-               rgba[i][rDst] = ((p     ) & 0x7) * rs;
-               rgba[i][gDst] = ((p >> 3) & 0x7) * gs;
-               rgba[i][bDst] = ((p >> 6)      ) * bs;
-               rgba[i][aDst] = 1.0F;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_6_5:
-         if (!intFormat) {
-            rs = 1.0F / 31.0F;
-            gs = 1.0F / 63.0F;
-            bs = 1.0F / 31.0F;
-         }
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p >> 11)       ) * rs;
-               rgba[i][gDst] = ((p >>  5) & 0x3f) * gs;
-               rgba[i][bDst] = ((p      ) & 0x1f) * bs;
-               rgba[i][aDst] = 1.0F;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p >> 11)       ) * rs;
-               rgba[i][gDst] = ((p >>  5) & 0x3f) * gs;
-               rgba[i][bDst] = ((p      ) & 0x1f) * bs;
-               rgba[i][aDst] = 1.0F;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_6_5_REV:
-         if (!intFormat) {
-            rs = 1.0F / 31.0F;
-            gs = 1.0F / 63.0F;
-            bs = 1.0F / 31.0F;
-         }
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0x1f) * rs;
-               rgba[i][gDst] = ((p >>  5) & 0x3f) * gs;
-               rgba[i][bDst] = ((p >> 11)       ) * bs;
-               rgba[i][aDst] = 1.0F;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p      ) & 0x1f) * rs;
-               rgba[i][gDst] = ((p >>  5) & 0x3f) * gs;
-               rgba[i][bDst] = ((p >> 11)       ) * bs;
-               rgba[i][aDst] = 1.0F;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_4_4_4_4:
-         if (!intFormat) {
-            rs = gs = bs = as = 1.0F / 15.0F;
-         }
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p >> 12)      ) * rs;
-               rgba[i][gDst] = ((p >>  8) & 0xf) * gs;
-               rgba[i][bDst] = ((p >>  4) & 0xf) * bs;
-               rgba[i][aDst] = ((p      ) & 0xf) * as;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p >> 12)      ) * rs;
-               rgba[i][gDst] = ((p >>  8) & 0xf) * gs;
-               rgba[i][bDst] = ((p >>  4) & 0xf) * bs;
-               rgba[i][aDst] = ((p      ) & 0xf) * as;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_4_4_4_4_REV:
-         if (!intFormat) {
-            rs = gs = bs = as = 1.0F / 15.0F;
-         }
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0xf) * rs;
-               rgba[i][gDst] = ((p >>  4) & 0xf) * gs;
-               rgba[i][bDst] = ((p >>  8) & 0xf) * bs;
-               rgba[i][aDst] = ((p >> 12)      ) * as;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p      ) & 0xf) * rs;
-               rgba[i][gDst] = ((p >>  4) & 0xf) * gs;
-               rgba[i][bDst] = ((p >>  8) & 0xf) * bs;
-               rgba[i][aDst] = ((p >> 12)      ) * as;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_5_5_1:
-         if (!intFormat) {
-            rs = gs = bs = 1.0F / 31.0F;
-         }
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p >> 11)       ) * rs;
-               rgba[i][gDst] = ((p >>  6) & 0x1f) * gs;
-               rgba[i][bDst] = ((p >>  1) & 0x1f) * bs;
-               rgba[i][aDst] = ((p      ) & 0x1)  * as;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p >> 11)       ) * rs;
-               rgba[i][gDst] = ((p >>  6) & 0x1f) * gs;
-               rgba[i][bDst] = ((p >>  1) & 0x1f) * bs;
-               rgba[i][aDst] = ((p      ) & 0x1)  * as;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_1_5_5_5_REV:
-         if (!intFormat) {
-            rs = gs = bs = 1.0F / 31.0F;
-         }
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0x1f) * rs;
-               rgba[i][gDst] = ((p >>  5) & 0x1f) * gs;
-               rgba[i][bDst] = ((p >> 10) & 0x1f) * bs;
-               rgba[i][aDst] = ((p >> 15)       ) * as;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p      ) & 0x1f) * rs;
-               rgba[i][gDst] = ((p >>  5) & 0x1f) * gs;
-               rgba[i][bDst] = ((p >> 10) & 0x1f) * bs;
-               rgba[i][aDst] = ((p >> 15)       ) * as;
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_8_8_8_8:
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            if (intFormat) {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = (GLfloat) ((p      ) & 0xff);
-                  rgba[i][gDst] = (GLfloat) ((p >>  8) & 0xff);
-                  rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff);
-                  rgba[i][aDst] = (GLfloat) ((p >> 24)       );
-               }
-            }
-            else {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = UBYTE_TO_FLOAT((p      ) & 0xff);
-                  rgba[i][gDst] = UBYTE_TO_FLOAT((p >>  8) & 0xff);
-                  rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
-                  rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24)       );
-               }
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            if (intFormat) {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = (GLfloat) ((p >> 24)       );
-                  rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff);
-                  rgba[i][bDst] = (GLfloat) ((p >>  8) & 0xff);
-                  rgba[i][aDst] = (GLfloat) ((p      ) & 0xff);
-               }
-            }
-            else {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24)       );
-                  rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
-                  rgba[i][bDst] = UBYTE_TO_FLOAT((p >>  8) & 0xff);
-                  rgba[i][aDst] = UBYTE_TO_FLOAT((p      ) & 0xff);
-               }
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_8_8_8_8_REV:
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            if (intFormat) {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = (GLfloat) ((p >> 24)       );
-                  rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff);
-                  rgba[i][bDst] = (GLfloat) ((p >>  8) & 0xff);
-                  rgba[i][aDst] = (GLfloat) ((p      ) & 0xff);
-               }
-            }
-            else {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24)       );
-                  rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
-                  rgba[i][bDst] = UBYTE_TO_FLOAT((p >>  8) & 0xff);
-                  rgba[i][aDst] = UBYTE_TO_FLOAT((p      ) & 0xff);
-               }
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            if (intFormat) {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = (GLfloat) ((p      ) & 0xff);
-                  rgba[i][gDst] = (GLfloat) ((p >>  8) & 0xff);
-                  rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff);
-                  rgba[i][aDst] = (GLfloat) ((p >> 24)       );
-               }
-            }
-            else {
-               for (i = 0; i < n; i ++) {
-                  GLuint p = uisrc[i];
-                  rgba[i][rDst] = UBYTE_TO_FLOAT((p      ) & 0xff);
-                  rgba[i][gDst] = UBYTE_TO_FLOAT((p >>  8) & 0xff);
-                  rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
-                  rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24)       );
-               }
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_10_10_10_2:
-         if (!intFormat) {
-            rs = 1.0F / 1023.0F;
-            gs = 1.0F / 1023.0F;
-            bs = 1.0F / 1023.0F;
-            as = 1.0F / 3.0F;
-         }
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               SWAP4BYTE(p);
-               rgba[i][rDst] = ((p >> 22)        ) * rs;
-               rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs;
-               rgba[i][bDst] = ((p >>  2) & 0x3ff) * bs;
-               rgba[i][aDst] = ((p      ) & 0x3  ) * as;
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p >> 22)        ) * rs;
-               rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs;
-               rgba[i][bDst] = ((p >>  2) & 0x3ff) * bs;
-               rgba[i][aDst] = ((p      ) & 0x3  ) * as;
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_2_10_10_10_REV:
-         if (!intFormat) {
-            rs = 1.0F / 1023.0F;
-            gs = 1.0F / 1023.0F;
-            bs = 1.0F / 1023.0F;
-            as = 1.0F / 3.0F;
-         }
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               SWAP4BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0x3ff) * rs;
-               rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs;
-               rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs;
-               rgba[i][aDst] = ((p >> 30)        ) * as;
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p      ) & 0x3ff) * rs;
-               rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs;
-               rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs;
-               rgba[i][aDst] = ((p >> 30)        ) * as;
-            }
-         }
-         break;
-      default:
-         _mesa_problem(NULL, "bad srcType in extract float data");
-         break;
-   }
-#undef PROCESS
-}
-
-
-static INLINE GLuint
-clamp_byte_to_uint(GLbyte b)
-{
-   return b < 0 ? 0 : b;
-}
-
-
-static INLINE GLuint
-clamp_short_to_uint(GLshort s)
-{
-   return s < 0 ? 0 : s;
-}
-
-
-static INLINE GLuint
-clamp_int_to_uint(GLint i)
-{
-   return i < 0 ? 0 : i;
-}
-
-
-static INLINE GLuint
-clamp_float_to_uint(GLfloat f)
-{
-   return f < 0.0F ? 0 : IROUND(f);
-}
-
-
-static INLINE GLuint
-clamp_half_to_uint(GLhalfARB h)
-{
-   GLfloat f = _mesa_half_to_float(h);
-   return f < 0.0F ? 0 : IROUND(f);
-}
-
-
-/**
- * \sa extract_float_rgba()
- */
-static void
-extract_uint_rgba(GLuint n, GLuint rgba[][4],
-                  GLenum srcFormat, GLenum srcType, const GLvoid *src,
-                  GLboolean swapBytes)
-{
-   GLint rSrc, gSrc, bSrc, aSrc;
-   GLint stride;
-   GLint rDst, bDst, gDst, aDst;
-   GLboolean intFormat;
-
-   ASSERT(srcFormat == GL_RED ||
-          srcFormat == GL_GREEN ||
-          srcFormat == GL_BLUE ||
-          srcFormat == GL_ALPHA ||
-          srcFormat == GL_LUMINANCE ||
-          srcFormat == GL_LUMINANCE_ALPHA ||
-          srcFormat == GL_INTENSITY ||
-          srcFormat == GL_RG ||
-          srcFormat == GL_RGB ||
-          srcFormat == GL_BGR ||
-          srcFormat == GL_RGBA ||
-          srcFormat == GL_BGRA ||
-          srcFormat == GL_ABGR_EXT ||
-          srcFormat == GL_DU8DV8_ATI ||
-          srcFormat == GL_DUDV_ATI ||
-          srcFormat == GL_RED_INTEGER_EXT ||
-          srcFormat == GL_GREEN_INTEGER_EXT ||
-          srcFormat == GL_BLUE_INTEGER_EXT ||
-          srcFormat == GL_ALPHA_INTEGER_EXT ||
-          srcFormat == GL_RGB_INTEGER_EXT ||
-          srcFormat == GL_RGBA_INTEGER_EXT ||
-          srcFormat == GL_BGR_INTEGER_EXT ||
-          srcFormat == GL_BGRA_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
-
-   ASSERT(srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT ||
-          srcType == GL_UNSIGNED_BYTE_3_3_2 ||
-          srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5 ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
-          srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8 ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
-          srcType == GL_UNSIGNED_INT_10_10_10_2 ||
-          srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
-
-   get_component_mapping(srcFormat,
-                         &rSrc, &gSrc, &bSrc, &aSrc,
-                         &rDst, &gDst, &bDst, &aDst);
-
-   stride = _mesa_components_in_format(srcFormat);
-
-   intFormat = _mesa_is_integer_format(srcFormat);
-
-#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT, TYPE, CONVERSION)       \
-   if ((SRC_INDEX) < 0) {                                              \
-      GLuint i;                                                                \
-      for (i = 0; i < n; i++) {                                                \
-         rgba[i][DST_INDEX] = DEFAULT;                                 \
-      }                                                                        \
-   }                                                                   \
-   else if (swapBytes) {                                               \
-      const TYPE *s = (const TYPE *) src;                              \
-      GLuint i;                                                                \
-      for (i = 0; i < n; i++) {                                                \
-         TYPE value = s[SRC_INDEX];                                    \
-         if (sizeof(TYPE) == 2) {                                      \
-            SWAP2BYTE(value);                                          \
-         }                                                             \
-         else if (sizeof(TYPE) == 4) {                                 \
-            SWAP4BYTE(value);                                          \
-         }                                                             \
-         rgba[i][DST_INDEX] = CONVERSION(value);                        \
-         s += stride;                                                  \
-      }                                                                        \
-   }                                                                   \
-   else {                                                              \
-      const TYPE *s = (const TYPE *) src;                              \
-      GLuint i;                                                                \
-      for (i = 0; i < n; i++) {                                                \
-         rgba[i][DST_INDEX] = CONVERSION(s[SRC_INDEX]);                        \
-         s += stride;                                                  \
-      }                                                                        \
-   }
-
-   switch (srcType) {
-      case GL_UNSIGNED_BYTE:
-         PROCESS(rSrc, RCOMP, 0, GLubyte, (GLuint));
-         PROCESS(gSrc, GCOMP, 0, GLubyte, (GLuint));
-         PROCESS(bSrc, BCOMP, 0, GLubyte, (GLuint));
-         PROCESS(aSrc, ACOMP, 1, GLubyte, (GLuint));
-         break;
-      case GL_BYTE:
-         PROCESS(rSrc, RCOMP, 0, GLbyte, clamp_byte_to_uint);
-         PROCESS(gSrc, GCOMP, 0, GLbyte, clamp_byte_to_uint);
-         PROCESS(bSrc, BCOMP, 0, GLbyte, clamp_byte_to_uint);
-         PROCESS(aSrc, ACOMP, 1, GLbyte, clamp_byte_to_uint);
-         break;
-      case GL_UNSIGNED_SHORT:
-         PROCESS(rSrc, RCOMP, 0, GLushort, (GLuint));
-         PROCESS(gSrc, GCOMP, 0, GLushort, (GLuint));
-         PROCESS(bSrc, BCOMP, 0, GLushort, (GLuint));
-         PROCESS(aSrc, ACOMP, 1, GLushort, (GLuint));
-         break;
-      case GL_SHORT:
-         PROCESS(rSrc, RCOMP, 0, GLshort, clamp_short_to_uint);
-         PROCESS(gSrc, GCOMP, 0, GLshort, clamp_short_to_uint);
-         PROCESS(bSrc, BCOMP, 0, GLshort, clamp_short_to_uint);
-         PROCESS(aSrc, ACOMP, 1, GLshort, clamp_short_to_uint);
-         break;
-      case GL_UNSIGNED_INT:
-         PROCESS(rSrc, RCOMP, 0, GLuint, (GLuint));
-         PROCESS(gSrc, GCOMP, 0, GLuint, (GLuint));
-         PROCESS(bSrc, BCOMP, 0, GLuint, (GLuint));
-         PROCESS(aSrc, ACOMP, 1, GLuint, (GLuint));
-         break;
-      case GL_INT:
-         PROCESS(rSrc, RCOMP, 0, GLint, clamp_int_to_uint);
-         PROCESS(gSrc, GCOMP, 0, GLint, clamp_int_to_uint);
-         PROCESS(bSrc, BCOMP, 0, GLint, clamp_int_to_uint);
-         PROCESS(aSrc, ACOMP, 1, GLint, clamp_int_to_uint);
-         break;
-      case GL_FLOAT:
-         PROCESS(rSrc, RCOMP, 0, GLfloat, clamp_float_to_uint);
-         PROCESS(gSrc, GCOMP, 0, GLfloat, clamp_float_to_uint);
-         PROCESS(bSrc, BCOMP, 0, GLfloat, clamp_float_to_uint);
-         PROCESS(aSrc, ACOMP, 1, GLfloat, clamp_float_to_uint);
-         break;
-      case GL_HALF_FLOAT_ARB:
-         PROCESS(rSrc, RCOMP, 0, GLhalfARB, clamp_half_to_uint);
-         PROCESS(gSrc, GCOMP, 0, GLhalfARB, clamp_half_to_uint);
-         PROCESS(bSrc, BCOMP, 0, GLhalfARB, clamp_half_to_uint);
-         PROCESS(aSrc, ACOMP, 1, GLhalfARB, clamp_half_to_uint);
-         break;
-      case GL_UNSIGNED_BYTE_3_3_2:
-         {
-            const GLubyte *ubsrc = (const GLubyte *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLubyte p = ubsrc[i];
-               rgba[i][rDst] = ((p >> 5)      );
-               rgba[i][gDst] = ((p >> 2) & 0x7);
-               rgba[i][bDst] = ((p     ) & 0x3);
-               rgba[i][aDst] = 1;
-            }
-         }
-         break;
-      case GL_UNSIGNED_BYTE_2_3_3_REV:
-         {
-            const GLubyte *ubsrc = (const GLubyte *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLubyte p = ubsrc[i];
-               rgba[i][rDst] = ((p     ) & 0x7);
-               rgba[i][gDst] = ((p >> 3) & 0x7);
-               rgba[i][bDst] = ((p >> 6)      );
-               rgba[i][aDst] = 1;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_6_5:
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p >> 11)       );
-               rgba[i][gDst] = ((p >>  5) & 0x3f);
-               rgba[i][bDst] = ((p      ) & 0x1f);
-               rgba[i][aDst] = 1;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p >> 11)       );
-               rgba[i][gDst] = ((p >>  5) & 0x3f);
-               rgba[i][bDst] = ((p      ) & 0x1f);
-               rgba[i][aDst] = 1;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_6_5_REV:
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0x1f);
-               rgba[i][gDst] = ((p >>  5) & 0x3f);
-               rgba[i][bDst] = ((p >> 11)       );
-               rgba[i][aDst] = 1;
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p      ) & 0x1f);
-               rgba[i][gDst] = ((p >>  5) & 0x3f);
-               rgba[i][bDst] = ((p >> 11)       );
-               rgba[i][aDst] = 1;
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_4_4_4_4:
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p >> 12)      );
-               rgba[i][gDst] = ((p >>  8) & 0xf);
-               rgba[i][bDst] = ((p >>  4) & 0xf);
-               rgba[i][aDst] = ((p      ) & 0xf);
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p >> 12)      );
-               rgba[i][gDst] = ((p >>  8) & 0xf);
-               rgba[i][bDst] = ((p >>  4) & 0xf);
-               rgba[i][aDst] = ((p      ) & 0xf);
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_4_4_4_4_REV:
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0xf);
-               rgba[i][gDst] = ((p >>  4) & 0xf);
-               rgba[i][bDst] = ((p >>  8) & 0xf);
-               rgba[i][aDst] = ((p >> 12)      );
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p      ) & 0xf);
-               rgba[i][gDst] = ((p >>  4) & 0xf);
-               rgba[i][bDst] = ((p >>  8) & 0xf);
-               rgba[i][aDst] = ((p >> 12)      );
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_5_5_5_1:
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p >> 11)       );
-               rgba[i][gDst] = ((p >>  6) & 0x1f);
-               rgba[i][bDst] = ((p >>  1) & 0x1f);
-               rgba[i][aDst] = ((p      ) & 0x1 );
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p >> 11)       );
-               rgba[i][gDst] = ((p >>  6) & 0x1f);
-               rgba[i][bDst] = ((p >>  1) & 0x1f);
-               rgba[i][aDst] = ((p      ) & 0x1 );
-            }
-         }
-         break;
-      case GL_UNSIGNED_SHORT_1_5_5_5_REV:
-         if (swapBytes) {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               SWAP2BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0x1f);
-               rgba[i][gDst] = ((p >>  5) & 0x1f);
-               rgba[i][bDst] = ((p >> 10) & 0x1f);
-               rgba[i][aDst] = ((p >> 15)       );
-            }
-         }
-         else {
-            const GLushort *ussrc = (const GLushort *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLushort p = ussrc[i];
-               rgba[i][rDst] = ((p      ) & 0x1f);
-               rgba[i][gDst] = ((p >>  5) & 0x1f);
-               rgba[i][bDst] = ((p >> 10) & 0x1f);
-               rgba[i][aDst] = ((p >> 15)       );
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_8_8_8_8:
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p      ) & 0xff);
-               rgba[i][gDst] = ((p >>  8) & 0xff);
-               rgba[i][bDst] = ((p >> 16) & 0xff);
-               rgba[i][aDst] = ((p >> 24)       );
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p >> 24)       );
-               rgba[i][gDst] = ((p >> 16) & 0xff);
-               rgba[i][bDst] = ((p >>  8) & 0xff);
-               rgba[i][aDst] = ((p      ) & 0xff);
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_8_8_8_8_REV:
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p >> 24)       );
-               rgba[i][gDst] = ((p >> 16) & 0xff);
-               rgba[i][bDst] = ((p >>  8) & 0xff);
-               rgba[i][aDst] = ((p      ) & 0xff);
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p      ) & 0xff);
-               rgba[i][gDst] = ((p >>  8) & 0xff);
-               rgba[i][bDst] = ((p >> 16) & 0xff);
-               rgba[i][aDst] = ((p >> 24)       );
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_10_10_10_2:
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               SWAP4BYTE(p);
-               rgba[i][rDst] = ((p >> 22)        );
-               rgba[i][gDst] = ((p >> 12) & 0x3ff);
-               rgba[i][bDst] = ((p >>  2) & 0x3ff);
-               rgba[i][aDst] = ((p      ) & 0x3  );
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p >> 22)        );
-               rgba[i][gDst] = ((p >> 12) & 0x3ff);
-               rgba[i][bDst] = ((p >>  2) & 0x3ff);
-               rgba[i][aDst] = ((p      ) & 0x3  );
-            }
-         }
-         break;
-      case GL_UNSIGNED_INT_2_10_10_10_REV:
-         if (swapBytes) {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               SWAP4BYTE(p);
-               rgba[i][rDst] = ((p      ) & 0x3ff);
-               rgba[i][gDst] = ((p >> 10) & 0x3ff);
-               rgba[i][bDst] = ((p >> 20) & 0x3ff);
-               rgba[i][aDst] = ((p >> 30)        );
-            }
-         }
-         else {
-            const GLuint *uisrc = (const GLuint *) src;
-            GLuint i;
-            for (i = 0; i < n; i ++) {
-               GLuint p = uisrc[i];
-               rgba[i][rDst] = ((p      ) & 0x3ff);
-               rgba[i][gDst] = ((p >> 10) & 0x3ff);
-               rgba[i][bDst] = ((p >> 20) & 0x3ff);
-               rgba[i][aDst] = ((p >> 30)        );
-            }
-         }
-         break;
-      default:
-         _mesa_problem(NULL, "bad srcType in extract uint data");
-         break;
-   }
-#undef PROCESS
-}
-
-
-
-/*
- * Unpack a row of color image data from a client buffer according to
- * the pixel unpacking parameters.
- * Return GLchan values in the specified dest image format.
- * This is used by glDrawPixels and glTexImage?D().
- * \param ctx - the context
- *         n - number of pixels in the span
- *         dstFormat - format of destination color array
- *         dest - the destination color array
- *         srcFormat - source image format
- *         srcType - source image  data type
- *         source - source image pointer
- *         srcPacking - pixel unpacking parameters
- *         transferOps - bitmask of IMAGE_*_BIT values of operations to apply
- *
- * XXX perhaps expand this to process whole images someday.
- */
-void
-_mesa_unpack_color_span_chan( struct gl_context *ctx,
-                              GLuint n, GLenum dstFormat, GLchan dest[],
-                              GLenum srcFormat, GLenum srcType,
-                              const GLvoid *source,
-                              const struct gl_pixelstore_attrib *srcPacking,
-                              GLbitfield transferOps )
-{
-   ASSERT(dstFormat == GL_ALPHA ||
-          dstFormat == GL_LUMINANCE ||
-          dstFormat == GL_LUMINANCE_ALPHA ||
-          dstFormat == GL_INTENSITY ||
-          dstFormat == GL_RED ||
-          dstFormat == GL_RG ||
-          dstFormat == GL_RGB ||
-          dstFormat == GL_RGBA ||
-          dstFormat == GL_COLOR_INDEX);
-
-   ASSERT(srcFormat == GL_RED ||
-          srcFormat == GL_GREEN ||
-          srcFormat == GL_BLUE ||
-          srcFormat == GL_ALPHA ||
-          srcFormat == GL_LUMINANCE ||
-          srcFormat == GL_LUMINANCE_ALPHA ||
-          srcFormat == GL_INTENSITY ||
-          srcFormat == GL_RG ||
-          srcFormat == GL_RGB ||
-          srcFormat == GL_BGR ||
-          srcFormat == GL_RGBA ||
-          srcFormat == GL_BGRA ||
-          srcFormat == GL_ABGR_EXT ||
-          srcFormat == GL_COLOR_INDEX);
-
-   ASSERT(srcType == GL_BITMAP ||
-          srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT ||
-          srcType == GL_UNSIGNED_BYTE_3_3_2 ||
-          srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5 ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
-          srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8 ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
-          srcType == GL_UNSIGNED_INT_10_10_10_2 ||
-          srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
-
-   /* Try simple cases first */
-   if (transferOps == 0) {
-      if (srcType == CHAN_TYPE) {
-         if (dstFormat == GL_RGBA) {
-            if (srcFormat == GL_RGBA) {
-               memcpy( dest, source, n * 4 * sizeof(GLchan) );
-               return;
-            }
-            else if (srcFormat == GL_RGB) {
-               GLuint i;
-               const GLchan *src = (const GLchan *) source;
-               GLchan *dst = dest;
-               for (i = 0; i < n; i++) {
-                  dst[0] = src[0];
-                  dst[1] = src[1];
-                  dst[2] = src[2];
-                  dst[3] = CHAN_MAX;
-                  src += 3;
-                  dst += 4;
-               }
-               return;
-            }
-         }
-         else if (dstFormat == GL_RGB) {
-            if (srcFormat == GL_RGB) {
-               memcpy( dest, source, n * 3 * sizeof(GLchan) );
-               return;
-            }
-            else if (srcFormat == GL_RGBA) {
-               GLuint i;
-               const GLchan *src = (const GLchan *) source;
-               GLchan *dst = dest;
-               for (i = 0; i < n; i++) {
-                  dst[0] = src[0];
-                  dst[1] = src[1];
-                  dst[2] = src[2];
-                  src += 4;
-                  dst += 3;
-               }
-               return;
-            }
-         }
-         else if (dstFormat == srcFormat) {
-            GLint comps = _mesa_components_in_format(srcFormat);
-            assert(comps > 0);
-            memcpy( dest, source, n * comps * sizeof(GLchan) );
-            return;
-         }
-      }
-      /*
-       * Common situation, loading 8bit RGBA/RGB source images
-       * into 16/32 bit destination. (OSMesa16/32)
-       */
-      else if (srcType == GL_UNSIGNED_BYTE) {
-         if (dstFormat == GL_RGBA) {
-            if (srcFormat == GL_RGB) {
-               GLuint i;
-               const GLubyte *src = (const GLubyte *) source;
-               GLchan *dst = dest;
-               for (i = 0; i < n; i++) {
-                  dst[0] = UBYTE_TO_CHAN(src[0]);
-                  dst[1] = UBYTE_TO_CHAN(src[1]);
-                  dst[2] = UBYTE_TO_CHAN(src[2]);
-                  dst[3] = CHAN_MAX;
-                  src += 3;
-                  dst += 4;
-               }
-               return;
-            }
-            else if (srcFormat == GL_RGBA) {
-               GLuint i;
-               const GLubyte *src = (const GLubyte *) source;
-               GLchan *dst = dest;
-               for (i = 0; i < n; i++) {
-                  dst[0] = UBYTE_TO_CHAN(src[0]);
-                  dst[1] = UBYTE_TO_CHAN(src[1]);
-                  dst[2] = UBYTE_TO_CHAN(src[2]);
-                  dst[3] = UBYTE_TO_CHAN(src[3]);
-                  src += 4;
-                  dst += 4;
-               }
-               return;
-             }
-         }
-         else if (dstFormat == GL_RGB) {
-            if (srcFormat == GL_RGB) {
-               GLuint i;
-               const GLubyte *src = (const GLubyte *) source;
-               GLchan *dst = dest;
-               for (i = 0; i < n; i++) {
-                  dst[0] = UBYTE_TO_CHAN(src[0]);
-                  dst[1] = UBYTE_TO_CHAN(src[1]);
-                  dst[2] = UBYTE_TO_CHAN(src[2]);
-                  src += 3;
-                  dst += 3;
-               }
-               return;
-            }
-            else if (srcFormat == GL_RGBA) {
-               GLuint i;
-               const GLubyte *src = (const GLubyte *) source;
-               GLchan *dst = dest;
-               for (i = 0; i < n; i++) {
-                  dst[0] = UBYTE_TO_CHAN(src[0]);
-                  dst[1] = UBYTE_TO_CHAN(src[1]);
-                  dst[2] = UBYTE_TO_CHAN(src[2]);
-                  src += 4;
-                  dst += 3;
-               }
-               return;
-            }
-         }
-      }
-   }
-
-
-   /* general solution begins here */
-   {
-      GLint dstComponents;
-      GLint rDst, gDst, bDst, aDst, lDst, iDst;
-      GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
-
-      if (!rgba) {
-         _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
-         return;
-      }
-
-      dstComponents = _mesa_components_in_format( dstFormat );
-      /* source & dest image formats should have been error checked by now */
-      assert(dstComponents > 0);
-
-      /*
-       * Extract image data and convert to RGBA floats
-       */
-      assert(n <= MAX_WIDTH);
-      if (srcFormat == GL_COLOR_INDEX) {
-         GLuint indexes[MAX_WIDTH];
-         extract_uint_indexes(n, indexes, srcFormat, srcType, source,
-                              srcPacking);
-
-         if (dstFormat == GL_COLOR_INDEX) {
-            GLuint i;
-            _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes);
-            /* convert to GLchan and return */
-            for (i = 0; i < n; i++) {
-               dest[i] = (GLchan) (indexes[i] & 0xff);
-            }
-            free(rgba);
-            return;
-         }
-         else {
-            /* Convert indexes to RGBA */
-            if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
-               _mesa_shift_and_offset_ci(ctx, n, indexes);
-            }
-            _mesa_map_ci_to_rgba(ctx, n, indexes, rgba);
-         }
-
-         /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
-          * with color indexes.
-          */
-         transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
-      }
-      else {
-         /* non-color index data */
-         extract_float_rgba(n, rgba, srcFormat, srcType, source,
-                            srcPacking->SwapBytes);
-      }
-
-      /* Need to clamp if returning GLubytes or GLushorts */
-#if CHAN_TYPE != GL_FLOAT
-      transferOps |= IMAGE_CLAMP_BIT;
-#endif
-
-      if (transferOps) {
-         _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
-      }
-
-      get_component_indexes(dstFormat,
-                            &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
-
-      /* Now return the GLchan data in the requested dstFormat */
-      if (rDst >= 0) {
-         GLchan *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            CLAMPED_FLOAT_TO_CHAN(dst[rDst], rgba[i][RCOMP]);
-            dst += dstComponents;
-         }
-      }
-
-      if (gDst >= 0) {
-         GLchan *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            CLAMPED_FLOAT_TO_CHAN(dst[gDst], rgba[i][GCOMP]);
-            dst += dstComponents;
-         }
-      }
-
-      if (bDst >= 0) {
-         GLchan *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            CLAMPED_FLOAT_TO_CHAN(dst[bDst], rgba[i][BCOMP]);
-            dst += dstComponents;
-         }
-      }
-
-      if (aDst >= 0) {
-         GLchan *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            CLAMPED_FLOAT_TO_CHAN(dst[aDst], rgba[i][ACOMP]);
-            dst += dstComponents;
-         }
-      }
-
-      if (iDst >= 0) {
-         GLchan *dst = dest;
-         GLuint i;
-         assert(iDst == 0);
-         assert(dstComponents == 1);
-         for (i = 0; i < n; i++) {
-            /* Intensity comes from red channel */
-            CLAMPED_FLOAT_TO_CHAN(dst[i], rgba[i][RCOMP]);
-         }
-      }
-
-      if (lDst >= 0) {
-         GLchan *dst = dest;
-         GLuint i;
-         assert(lDst == 0);
-         for (i = 0; i < n; i++) {
-            /* Luminance comes from red channel */
-            CLAMPED_FLOAT_TO_CHAN(dst[0], rgba[i][RCOMP]);
-            dst += dstComponents;
-         }
-      }
-
-      free(rgba);
-   }
-}
-
-
-/**
- * Same as _mesa_unpack_color_span_chan(), but return GLfloat data
- * instead of GLchan.
- */
-void
-_mesa_unpack_color_span_float( struct gl_context *ctx,
-                               GLuint n, GLenum dstFormat, GLfloat dest[],
-                               GLenum srcFormat, GLenum srcType,
-                               const GLvoid *source,
-                               const struct gl_pixelstore_attrib *srcPacking,
-                               GLbitfield transferOps )
-{
-   ASSERT(dstFormat == GL_ALPHA ||
-          dstFormat == GL_LUMINANCE ||
-          dstFormat == GL_LUMINANCE_ALPHA ||
-          dstFormat == GL_INTENSITY ||
-          dstFormat == GL_RED ||
-          dstFormat == GL_RG ||
-          dstFormat == GL_RGB ||
-          dstFormat == GL_RGBA ||
-          dstFormat == GL_COLOR_INDEX);
-
-   ASSERT(srcFormat == GL_RED ||
-          srcFormat == GL_GREEN ||
-          srcFormat == GL_BLUE ||
-          srcFormat == GL_ALPHA ||
-          srcFormat == GL_LUMINANCE ||
-          srcFormat == GL_LUMINANCE_ALPHA ||
-          srcFormat == GL_INTENSITY ||
-          srcFormat == GL_RG ||
-          srcFormat == GL_RGB ||
-          srcFormat == GL_BGR ||
-          srcFormat == GL_RGBA ||
-          srcFormat == GL_BGRA ||
-          srcFormat == GL_ABGR_EXT ||
-          srcFormat == GL_RED_INTEGER_EXT ||
-          srcFormat == GL_GREEN_INTEGER_EXT ||
-          srcFormat == GL_BLUE_INTEGER_EXT ||
-          srcFormat == GL_ALPHA_INTEGER_EXT ||
-          srcFormat == GL_RGB_INTEGER_EXT ||
-          srcFormat == GL_RGBA_INTEGER_EXT ||
-          srcFormat == GL_BGR_INTEGER_EXT ||
-          srcFormat == GL_BGRA_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT ||
-          srcFormat == GL_COLOR_INDEX);
-
-   ASSERT(srcType == GL_BITMAP ||
-          srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT ||
-          srcType == GL_UNSIGNED_BYTE_3_3_2 ||
-          srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5 ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
-          srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8 ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
-          srcType == GL_UNSIGNED_INT_10_10_10_2 ||
-          srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
-
-   /* general solution, no special cases, yet */
-   {
-      GLint dstComponents;
-      GLint rDst, gDst, bDst, aDst, lDst, iDst;
-      GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
-
-      if (!rgba) {
-         _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
-         return;
-      }
-
-      dstComponents = _mesa_components_in_format( dstFormat );
-      /* source & dest image formats should have been error checked by now */
-      assert(dstComponents > 0);
-
-      /*
-       * Extract image data and convert to RGBA floats
-       */
-      assert(n <= MAX_WIDTH);
-      if (srcFormat == GL_COLOR_INDEX) {
-         GLuint indexes[MAX_WIDTH];
-         extract_uint_indexes(n, indexes, srcFormat, srcType, source,
-                              srcPacking);
-
-         if (dstFormat == GL_COLOR_INDEX) {
-            GLuint i;
-            _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes);
-            /* convert to GLchan and return */
-            for (i = 0; i < n; i++) {
-               dest[i] = (GLchan) (indexes[i] & 0xff);
-            }
-            free(rgba);
-            return;
-         }
-         else {
-            /* Convert indexes to RGBA */
-            if (transferOps & IMAGE_SHIFT_OFFSET_BIT) {
-               _mesa_shift_and_offset_ci(ctx, n, indexes);
-            }
-            _mesa_map_ci_to_rgba(ctx, n, indexes, rgba);
-         }
-
-         /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
-          * with color indexes.
-          */
-         transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
-
-         free(rgba);
-      }
-      else {
-         /* non-color index data */
-         extract_float_rgba(n, rgba, srcFormat, srcType, source,
-                            srcPacking->SwapBytes);
-      }
-
-      if (transferOps) {
-         _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
-      }
-
-      get_component_indexes(dstFormat,
-                            &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
-
-      /* Now pack results in the requested dstFormat */
-      if (rDst >= 0) {
-         GLfloat *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[rDst] = rgba[i][RCOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (gDst >= 0) {
-         GLfloat *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[gDst] = rgba[i][GCOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (bDst >= 0) {
-         GLfloat *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[bDst] = rgba[i][BCOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (aDst >= 0) {
-         GLfloat *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[aDst] = rgba[i][ACOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (iDst >= 0) {
-         GLfloat *dst = dest;
-         GLuint i;
-         assert(iDst == 0);
-         assert(dstComponents == 1);
-         for (i = 0; i < n; i++) {
-            /* Intensity comes from red channel */
-            dst[i] = rgba[i][RCOMP];
-         }
-      }
-
-      if (lDst >= 0) {
-         GLfloat *dst = dest;
-         GLuint i;
-         assert(lDst == 0);
-         for (i = 0; i < n; i++) {
-            /* Luminance comes from red channel */
-            dst[0] = rgba[i][RCOMP];
-            dst += dstComponents;
-         }
-      }
-   }
-}
-
-
-/**
- * Same as _mesa_unpack_color_span_chan(), but return GLuint data
- * instead of GLchan.
- * No pixel transfer ops are applied.
- */
-void
-_mesa_unpack_color_span_uint(struct gl_context *ctx,
-                             GLuint n, GLenum dstFormat, GLuint *dest,
-                             GLenum srcFormat, GLenum srcType,
-                             const GLvoid *source,
-                             const struct gl_pixelstore_attrib *srcPacking)
-{
-   GLuint (*rgba)[4] = (GLuint (*)[4]) malloc(n * 4 * sizeof(GLfloat));
-
-   if (!rgba) {
-      _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
-      return;
-   }
-
-   ASSERT(n <= MAX_WIDTH);
-
-   ASSERT(dstFormat == GL_ALPHA ||
-          dstFormat == GL_LUMINANCE ||
-          dstFormat == GL_LUMINANCE_ALPHA ||
-          dstFormat == GL_INTENSITY ||
-          dstFormat == GL_RED ||
-          dstFormat == GL_RG ||
-          dstFormat == GL_RGB ||
-          dstFormat == GL_RGBA);
-
-   ASSERT(srcFormat == GL_RED ||
-          srcFormat == GL_GREEN ||
-          srcFormat == GL_BLUE ||
-          srcFormat == GL_ALPHA ||
-          srcFormat == GL_LUMINANCE ||
-          srcFormat == GL_LUMINANCE_ALPHA ||
-          srcFormat == GL_INTENSITY ||
-          srcFormat == GL_RG ||
-          srcFormat == GL_RGB ||
-          srcFormat == GL_BGR ||
-          srcFormat == GL_RGBA ||
-          srcFormat == GL_BGRA ||
-          srcFormat == GL_ABGR_EXT ||
-          srcFormat == GL_RED_INTEGER_EXT ||
-          srcFormat == GL_GREEN_INTEGER_EXT ||
-          srcFormat == GL_BLUE_INTEGER_EXT ||
-          srcFormat == GL_ALPHA_INTEGER_EXT ||
-          srcFormat == GL_RGB_INTEGER_EXT ||
-          srcFormat == GL_RGBA_INTEGER_EXT ||
-          srcFormat == GL_BGR_INTEGER_EXT ||
-          srcFormat == GL_BGRA_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_INTEGER_EXT ||
-          srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
-
-   ASSERT(srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT ||
-          srcType == GL_UNSIGNED_BYTE_3_3_2 ||
-          srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5 ||
-          srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
-          srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
-          srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
-          srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8 ||
-          srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
-          srcType == GL_UNSIGNED_INT_10_10_10_2 ||
-          srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
-
-
-   /* Extract image data as uint[4] pixels */
-   extract_uint_rgba(n, rgba, srcFormat, srcType, source,
-                     srcPacking->SwapBytes);
-
-   if (dstFormat == GL_RGBA) {
-      /* simple case */
-      memcpy(dest, rgba, 4 * sizeof(GLuint) * n);
-   }
-   else {
-      /* general case */
-      GLint rDst, gDst, bDst, aDst, lDst, iDst;
-      GLint dstComponents = _mesa_components_in_format( dstFormat );
-
-      assert(dstComponents > 0);
-
-      get_component_indexes(dstFormat,
-                            &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
-
-      /* Now pack values in the requested dest format */
-      if (rDst >= 0) {
-         GLuint *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[rDst] = rgba[i][RCOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (gDst >= 0) {
-         GLuint *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[gDst] = rgba[i][GCOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (bDst >= 0) {
-         GLuint *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[bDst] = rgba[i][BCOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (aDst >= 0) {
-         GLuint *dst = dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[aDst] = rgba[i][ACOMP];
-            dst += dstComponents;
-         }
-      }
-
-      if (iDst >= 0) {
-         GLuint *dst = dest;
-         GLuint i;
-         assert(iDst == 0);
-         assert(dstComponents == 1);
-         for (i = 0; i < n; i++) {
-            /* Intensity comes from red channel */
-            dst[i] = rgba[i][RCOMP];
-         }
-      }
-
-      if (lDst >= 0) {
-         GLuint *dst = dest;
-         GLuint i;
-         assert(lDst == 0);
-         for (i = 0; i < n; i++) {
-            /* Luminance comes from red channel */
-            dst[0] = rgba[i][RCOMP];
-            dst += dstComponents;
-         }
-      }
-   }
-
-   free(rgba);
-}
-
-
-
-/**
- * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
- * directly return GLbyte data, no transfer ops apply.
- */
-void
-_mesa_unpack_dudv_span_byte( struct gl_context *ctx,
-                             GLuint n, GLenum dstFormat, GLbyte dest[],
-                             GLenum srcFormat, GLenum srcType,
-                             const GLvoid *source,
-                             const struct gl_pixelstore_attrib *srcPacking,
-                             GLbitfield transferOps )
-{
-   ASSERT(dstFormat == GL_DUDV_ATI);
-   ASSERT(srcFormat == GL_DUDV_ATI);
-
-   ASSERT(srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT);
-
-   /* general solution */
-   {
-      GLint dstComponents;
-      GLbyte *dst = dest;
-      GLuint i;
-      GLfloat (*rgba)[4] = (GLfloat (*)[4]) malloc(4 * n * sizeof(GLfloat));
-
-      if (!rgba) {
-         _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
-         return;
-      }
-
-      dstComponents = _mesa_components_in_format( dstFormat );
-      /* source & dest image formats should have been error checked by now */
-      assert(dstComponents > 0);
-
-      /*
-       * Extract image data and convert to RGBA floats
-       */
-      assert(n <= MAX_WIDTH);
-      extract_float_rgba(n, rgba, srcFormat, srcType, source,
-                         srcPacking->SwapBytes);
-
-
-      /* Now determine which color channels we need to produce.
-       * And determine the dest index (offset) within each color tuple.
-       */
-
-      /* Now pack results in the requested dstFormat */
-      for (i = 0; i < n; i++) {
-         /* not sure - need clamp[-1,1] here? */
-         dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
-         dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
-         dst += dstComponents;
-      }
-
-      free(rgba);
-   }
-}
-
-/*
- * Unpack a row of color index data from a client buffer according to
- * the pixel unpacking parameters.
- * This is (or will be) used by glDrawPixels, glTexImage[123]D, etc.
- *
- * Args:  ctx - the context
- *        n - number of pixels
- *        dstType - destination data type
- *        dest - destination array
- *        srcType - source pixel type
- *        source - source data pointer
- *        srcPacking - pixel unpacking parameters
- *        transferOps - the pixel transfer operations to apply
- */
-void
-_mesa_unpack_index_span( const struct gl_context *ctx, GLuint n,
-                         GLenum dstType, GLvoid *dest,
-                         GLenum srcType, const GLvoid *source,
-                         const struct gl_pixelstore_attrib *srcPacking,
-                         GLbitfield transferOps )
-{
-   ASSERT(srcType == GL_BITMAP ||
-          srcType == GL_UNSIGNED_BYTE ||
-          srcType == GL_BYTE ||
-          srcType == GL_UNSIGNED_SHORT ||
-          srcType == GL_SHORT ||
-          srcType == GL_UNSIGNED_INT ||
-          srcType == GL_INT ||
-          srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT);
-
-   ASSERT(dstType == GL_UNSIGNED_BYTE ||
-          dstType == GL_UNSIGNED_SHORT ||
-          dstType == GL_UNSIGNED_INT);
-
-
-   transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
-
-   /*
-    * Try simple cases first
-    */
-   if (transferOps == 0 && srcType == GL_UNSIGNED_BYTE
-       && dstType == GL_UNSIGNED_BYTE) {
-      memcpy(dest, source, n * sizeof(GLubyte));
-   }
-   else if (transferOps == 0 && srcType == GL_UNSIGNED_INT
-            && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) {
-      memcpy(dest, source, n * sizeof(GLuint));
-   }
-   else {
-      /*
-       * general solution
-       */
-      GLuint indexes[MAX_WIDTH];
-      assert(n <= MAX_WIDTH);
-
-      extract_uint_indexes(n, indexes, GL_COLOR_INDEX, srcType, source,
-                           srcPacking);
-
-      if (transferOps)
-         _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes);
-
-      /* convert to dest type */
-      switch (dstType) {
-         case GL_UNSIGNED_BYTE:
-            {
-               GLubyte *dst = (GLubyte *) dest;
-               GLuint i;
-               for (i = 0; i < n; i++) {
-                  dst[i] = (GLubyte) (indexes[i] & 0xff);
-               }
-            }
-            break;
-         case GL_UNSIGNED_SHORT:
-            {
-               GLuint *dst = (GLuint *) dest;
-               GLuint i;
-               for (i = 0; i < n; i++) {
-                  dst[i] = (GLushort) (indexes[i] & 0xffff);
-               }
-            }
-            break;
-         case GL_UNSIGNED_INT:
-            memcpy(dest, indexes, n * sizeof(GLuint));
-            break;
-         default:
-            _mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span");
-      }
-   }
-}
-
-
-void
-_mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
-                       GLenum dstType, GLvoid *dest, const GLuint *source,
-                       const struct gl_pixelstore_attrib *dstPacking,
-                       GLbitfield transferOps )
-{
-   GLuint indexes[MAX_WIDTH];
-
-   ASSERT(n <= MAX_WIDTH);
-
-   transferOps &= (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT);
-
-   if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) {
-      /* make a copy of input */
-      memcpy(indexes, source, n * sizeof(GLuint));
-      _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes);
-      source = indexes;
-   }
-
-   switch (dstType) {
-   case GL_UNSIGNED_BYTE:
-      {
-         GLubyte *dst = (GLubyte *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            *dst++ = (GLubyte) source[i];
-         }
-      }
-      break;
-   case GL_BYTE:
-      {
-         GLbyte *dst = (GLbyte *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = (GLbyte) source[i];
-         }
-      }
-      break;
-   case GL_UNSIGNED_SHORT:
-      {
-         GLushort *dst = (GLushort *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = (GLushort) source[i];
-         }
-         if (dstPacking->SwapBytes) {
-            _mesa_swap2( (GLushort *) dst, n );
-         }
-      }
-      break;
-   case GL_SHORT:
-      {
-         GLshort *dst = (GLshort *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = (GLshort) source[i];
-         }
-         if (dstPacking->SwapBytes) {
-            _mesa_swap2( (GLushort *) dst, n );
-         }
-      }
-      break;
-   case GL_UNSIGNED_INT:
-      {
-         GLuint *dst = (GLuint *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = (GLuint) source[i];
-         }
-         if (dstPacking->SwapBytes) {
-            _mesa_swap4( (GLuint *) dst, n );
-         }
-      }
-      break;
-   case GL_INT:
-      {
-         GLint *dst = (GLint *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = (GLint) source[i];
-         }
-         if (dstPacking->SwapBytes) {
-            _mesa_swap4( (GLuint *) dst, n );
-         }
-      }
-      break;
-   case GL_FLOAT:
-      {
-         GLfloat *dst = (GLfloat *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = (GLfloat) source[i];
+         {
+            GLuint i;
+            const GLfloat *s = (const GLfloat *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLfloat value = s[i];
+                  SWAP4BYTE(value);
+                  indexes[i] = (GLuint) value;
+               }
+            }
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = (GLuint) s[i];
+            }
          }
-         if (dstPacking->SwapBytes) {
-            _mesa_swap4( (GLuint *) dst, n );
+         break;
+      case GL_HALF_FLOAT_ARB:
+      case GL_HALF_FLOAT_OES:
+         {
+            GLuint i;
+            const GLhalfARB *s = (const GLhalfARB *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLhalfARB value = s[i];
+                  SWAP2BYTE(value);
+                  indexes[i] = (GLuint) _mesa_half_to_float(value);
+               }
+            }
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = (GLuint) _mesa_half_to_float(s[i]);
+            }
          }
-      }
-      break;
-   case GL_HALF_FLOAT_ARB:
-      {
-         GLhalfARB *dst = (GLhalfARB *) dest;
-         GLuint i;
-         for (i = 0; i < n; i++) {
-            dst[i] = _mesa_float_to_half((GLfloat) source[i]);
+         break;
+      case GL_UNSIGNED_INT_24_8_EXT:
+         {
+            GLuint i;
+            const GLuint *s = (const GLuint *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLuint value = s[i];
+                  SWAP4BYTE(value);
+                  indexes[i] = value & 0xff;  /* lower 8 bits */
+               }
+            }
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = s[i] & 0xff;  /* lower 8 bits */
+            }
          }
-         if (dstPacking->SwapBytes) {
-            _mesa_swap2( (GLushort *) dst, n );
+         break;
+      case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+         {
+            GLuint i;
+            const GLuint *s = (const GLuint *) src;
+            if (unpack->SwapBytes) {
+               for (i = 0; i < n; i++) {
+                  GLuint value = s[i*2+1];
+                  SWAP4BYTE(value);
+                  indexes[i] = value & 0xff;  /* lower 8 bits */
+               }
+            }
+            else {
+               for (i = 0; i < n; i++)
+                  indexes[i] = s[i*2+1] & 0xff;  /* lower 8 bits */
+            }
          }
-      }
-      break;
-   default:
-      _mesa_problem(ctx, "bad type in _mesa_pack_index_span");
+         break;
+
+      default:
+         unreachable("bad srcType in extract_uint_indexes");
    }
 }
 
@@ -4226,13 +481,13 @@ _mesa_pack_index_span( const struct gl_context *ctx, GLuint n,
  *        transferOps - apply offset/bias/lookup ops?
  */
 void
-_mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_stencil_span( struct gl_context *ctx, GLuint n,
                            GLenum dstType, GLvoid *dest,
                            GLenum srcType, const GLvoid *source,
                            const struct gl_pixelstore_attrib *srcPacking,
                            GLbitfield transferOps )
 {
-   ASSERT(srcType == GL_BITMAP ||
+   assert(srcType == GL_BITMAP ||
           srcType == GL_UNSIGNED_BYTE ||
           srcType == GL_BYTE ||
           srcType == GL_UNSIGNED_SHORT ||
@@ -4241,11 +496,14 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
           srcType == GL_INT ||
           srcType == GL_UNSIGNED_INT_24_8_EXT ||
           srcType == GL_HALF_FLOAT_ARB ||
-          srcType == GL_FLOAT);
+          srcType == GL_HALF_FLOAT_OES ||
+          srcType == GL_FLOAT ||
+          srcType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
 
-   ASSERT(dstType == GL_UNSIGNED_BYTE ||
+   assert(dstType == GL_UNSIGNED_BYTE ||
           dstType == GL_UNSIGNED_SHORT ||
-          dstType == GL_UNSIGNED_INT);
+          dstType == GL_UNSIGNED_INT ||
+          dstType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV);
 
    /* only shift and offset apply to stencil */
    transferOps &= IMAGE_SHIFT_OFFSET_BIT;
@@ -4270,8 +528,12 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
       /*
        * general solution
        */
-      GLuint indexes[MAX_WIDTH];
-      assert(n <= MAX_WIDTH);
+      GLuint *indexes = malloc(n * sizeof(GLuint));
+
+      if (!indexes) {
+         _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil unpacking");
+         return;
+      }
 
       extract_uint_indexes(n, indexes, GL_STENCIL_INDEX, srcType, source,
                            srcPacking);
@@ -4313,42 +575,47 @@ _mesa_unpack_stencil_span( const struct gl_context *ctx, GLuint n,
          case GL_UNSIGNED_INT:
             memcpy(dest, indexes, n * sizeof(GLuint));
             break;
+         case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+            {
+               GLuint *dst = (GLuint *) dest;
+               GLuint i;
+               for (i = 0; i < n; i++) {
+                  dst[i*2+1] = indexes[i] & 0xff; /* lower 8 bits */
+               }
+            }
+            break;
          default:
-            _mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span");
+            unreachable("bad dstType in _mesa_unpack_stencil_span");
       }
+
+      free(indexes);
    }
 }
 
 
 void
-_mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
-                         GLenum dstType, GLvoid *dest, const GLstencil *source,
+_mesa_pack_stencil_span( struct gl_context *ctx, GLuint n,
+                         GLenum dstType, GLvoid *dest, const GLubyte *source,
                          const struct gl_pixelstore_attrib *dstPacking )
 {
-   GLstencil stencil[MAX_WIDTH];
+   GLubyte *stencil = malloc(n * sizeof(GLubyte));
 
-   ASSERT(n <= MAX_WIDTH);
+   if (!stencil) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "stencil packing");
+      return;
+   }
 
    if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset ||
        ctx->Pixel.MapStencilFlag) {
       /* make a copy of input */
-      memcpy(stencil, source, n * sizeof(GLstencil));
+      memcpy(stencil, source, n * sizeof(GLubyte));
       _mesa_apply_stencil_transfer_ops(ctx, n, stencil);
       source = stencil;
    }
 
    switch (dstType) {
    case GL_UNSIGNED_BYTE:
-      if (sizeof(GLstencil) == 1) {
-         memcpy( dest, source, n );
-      }
-      else {
-         GLubyte *dst = (GLubyte *) dest;
-         GLuint i;
-         for (i=0;i<n;i++) {
-            dst[i] = (GLubyte) source[i];
-         }
-      }
+      memcpy(dest, source, n);
       break;
    case GL_BYTE:
       {
@@ -4420,6 +687,7 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
       }
       break;
    case GL_HALF_FLOAT_ARB:
+   case GL_HALF_FLOAT_OES:
       {
          GLhalfARB *dst = (GLhalfARB *) dest;
          GLuint i;
@@ -4464,8 +732,10 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
       }
       break;
    default:
-      _mesa_problem(ctx, "bad type in _mesa_pack_index_span");
+      unreachable("bad type in _mesa_pack_index_span");
    }
+
+   free(stencil);
 }
 
 #define DEPTH_VALUES(GLTYPE, GLTYPE2FLOAT)                              \
@@ -4496,12 +766,12 @@ _mesa_pack_stencil_span( const struct gl_context *ctx, GLuint n,
  *                  (ignored for GLfloat).
  */
 void
-_mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
+_mesa_unpack_depth_span( struct gl_context *ctx, GLuint n,
                          GLenum dstType, GLvoid *dest, GLuint depthMax,
                          GLenum srcType, const GLvoid *source,
                          const struct gl_pixelstore_attrib *srcPacking )
 {
-   GLfloat depthTemp[MAX_WIDTH], *depthValues;
+   GLfloat *depthTemp = NULL, *depthValues;
    GLboolean needClamp = GL_FALSE;
 
    /* Look for special cases first.
@@ -4510,7 +780,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
     * back to an int type can introduce errors that will show up as
     * artifacts in things like depth peeling which uses glCopyTexImage.
     */
-   if (ctx->Pixel.DepthScale == 1.0 && ctx->Pixel.DepthBias == 0.0) {
+   if (ctx->Pixel.DepthScale == 1.0F && ctx->Pixel.DepthBias == 0.0F) {
       if (srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_SHORT) {
          const GLuint *src = (const GLuint *) source;
          GLushort *dst = (GLushort *) dest;
@@ -4551,6 +821,12 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
       depthValues = (GLfloat *) dest;
    }
    else {
+      depthTemp = malloc(n * sizeof(GLfloat));
+      if (!depthTemp) {
+         _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+         return;
+      }
+
       depthValues = depthTemp;
    }
 
@@ -4559,14 +835,14 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
     */
    switch (srcType) {
       case GL_BYTE:
-         DEPTH_VALUES(GLbyte, BYTE_TO_FLOAT);
+         DEPTH_VALUES(GLbyte, BYTE_TO_FLOATZ);
          needClamp = GL_TRUE;
          break;
       case GL_UNSIGNED_BYTE:
          DEPTH_VALUES(GLubyte, UBYTE_TO_FLOAT);
          break;
       case GL_SHORT:
-         DEPTH_VALUES(GLshort, SHORT_TO_FLOAT);
+         DEPTH_VALUES(GLshort, SHORT_TO_FLOATZ);
          needClamp = GL_TRUE;
          break;
       case GL_UNSIGNED_SHORT:
@@ -4582,8 +858,8 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
       case GL_UNSIGNED_INT_24_8_EXT: /* GL_EXT_packed_depth_stencil */
          if (dstType == GL_UNSIGNED_INT_24_8_EXT &&
              depthMax == 0xffffff &&
-             ctx->Pixel.DepthScale == 1.0 &&
-             ctx->Pixel.DepthBias == 0.0) {
+             ctx->Pixel.DepthScale == 1.0F &&
+             ctx->Pixel.DepthBias == 0.0F) {
             const GLuint *src = (const GLuint *) source;
             GLuint *zValues = (GLuint *) dest;
             GLuint i;
@@ -4594,6 +870,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
                 }
                 zValues[i] = value & 0xffffff00;
             }
+            free(depthTemp);
             return;
          }
          else {
@@ -4609,11 +886,26 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
             }
          }
          break;
+      case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+         {
+            GLuint i;
+            const GLfloat *src = (const GLfloat *)source;
+            for (i = 0; i < n; i++) {
+               GLfloat value = src[i * 2];
+               if (srcPacking->SwapBytes) {
+                  SWAP4BYTE(value);
+               }
+               depthValues[i] = value;
+            }
+            needClamp = GL_TRUE;
+         }
+         break;
       case GL_FLOAT:
          DEPTH_VALUES(GLfloat, 1*);
          needClamp = GL_TRUE;
          break;
       case GL_HALF_FLOAT_ARB:
+      case GL_HALF_FLOAT_OES:
          {
             GLuint i;
             const GLhalfARB *src = (const GLhalfARB *) source;
@@ -4629,6 +921,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
          break;
       default:
          _mesa_problem(NULL, "bad type in _mesa_unpack_depth_span()");
+         free(depthTemp);
          return;
    }
 
@@ -4636,7 +929,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
    {
       const GLfloat scale = ctx->Pixel.DepthScale;
       const GLfloat bias = ctx->Pixel.DepthBias;
-      if (scale != 1.0 || bias != 0.0) {
+      if (scale != 1.0F || bias != 0.0F) {
          GLuint i;
          for (i = 0; i < n; i++) {
             depthValues[i] = depthValues[i] * scale + bias;
@@ -4649,7 +942,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
    if (needClamp) {
       GLuint i;
       for (i = 0; i < n; i++) {
-         depthValues[i] = (GLfloat)CLAMP(depthValues[i], 0.0, 1.0);
+         depthValues[i] = CLAMP(depthValues[i], 0.0F, 1.0F);
       }
    }
 
@@ -4668,7 +961,7 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
       else {
          /* need to use double precision to prevent overflow problems */
          for (i = 0; i < n; i++) {
-            GLdouble z = depthValues[i] * (GLfloat) depthMax;
+            GLdouble z = depthValues[i] * (GLdouble) depthMax;
             if (z >= (GLdouble) 0xffffffff)
                zValues[i] = 0xffffffff;
             else
@@ -4679,15 +972,26 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
    else if (dstType == GL_UNSIGNED_SHORT) {
       GLushort *zValues = (GLushort *) dest;
       GLuint i;
-      ASSERT(depthMax <= 0xffff);
+      assert(depthMax <= 0xffff);
       for (i = 0; i < n; i++) {
          zValues[i] = (GLushort) (depthValues[i] * (GLfloat) depthMax);
       }
    }
+   else if (dstType == GL_FLOAT) {
+      /* Nothing to do. depthValues is pointing to dest. */
+   }
+   else if (dstType == GL_FLOAT_32_UNSIGNED_INT_24_8_REV) {
+      GLfloat *zValues = (GLfloat*) dest;
+      GLuint i;
+      for (i = 0; i < n; i++) {
+         zValues[i*2] = depthValues[i];
+      }
+   }
    else {
-      ASSERT(dstType == GL_FLOAT);
-      /*ASSERT(depthMax == 1.0F);*/
+      assert(0);
    }
+
+   free(depthTemp);
 }
 
 
@@ -4695,15 +999,17 @@ _mesa_unpack_depth_span( const struct gl_context *ctx, GLuint n,
  * Pack an array of depth values.  The values are floats in [0,1].
  */
 void
-_mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
+_mesa_pack_depth_span( struct gl_context *ctx, GLuint n, GLvoid *dest,
                        GLenum dstType, const GLfloat *depthSpan,
                        const struct gl_pixelstore_attrib *dstPacking )
 {
-   GLfloat depthCopy[MAX_WIDTH];
-
-   ASSERT(n <= MAX_WIDTH);
+   GLfloat *depthCopy = malloc(n * sizeof(GLfloat));
+   if (!depthCopy) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+      return;
+   }
 
-   if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
+   if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) {
       memcpy(depthCopy, depthSpan, n * sizeof(GLfloat));
       _mesa_scale_and_bias_depth(ctx, n, depthCopy);
       depthSpan = depthCopy;
@@ -4752,6 +1058,21 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
          }
       }
       break;
+   case GL_UNSIGNED_INT_24_8:
+      {
+         const GLdouble scale = (GLdouble) 0xffffff;
+         GLuint *dst = (GLuint *) dest;
+         GLuint i;
+         for (i = 0; i < n; i++) {
+            GLuint z = (GLuint) (depthSpan[i] * scale);
+            assert(z <= 0xffffff);
+            dst[i] = (z << 8);
+         }
+         if (dstPacking->SwapBytes) {
+            _mesa_swap4( (GLuint *) dst, n );
+         }
+         break;
+      }
    case GL_UNSIGNED_INT:
       {
          GLuint *dst = (GLuint *) dest;
@@ -4789,6 +1110,7 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
       }
       break;
    case GL_HALF_FLOAT_ARB:
+   case GL_HALF_FLOAT_OES:
       {
          GLhalfARB *dst = (GLhalfARB *) dest;
          GLuint i;
@@ -4801,28 +1123,36 @@ _mesa_pack_depth_span( const struct gl_context *ctx, GLuint n, GLvoid *dest,
       }
       break;
    default:
-      _mesa_problem(ctx, "bad type in _mesa_pack_depth_span");
+      unreachable("bad type in _mesa_pack_depth_span()");
    }
+
+   free(depthCopy);
 }
 
 
 
 /**
- * Pack depth and stencil values as GL_DEPTH_STENCIL/GL_UNSIGNED_INT_24_8.
+ * Pack depth and stencil values as GL_DEPTH_STENCIL (GL_UNSIGNED_INT_24_8 etc)
  */
 void
-_mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *dest,
+_mesa_pack_depth_stencil_span(struct gl_context *ctx,GLuint n,
+                              GLenum dstType, GLuint *dest,
                               const GLfloat *depthVals,
-                              const GLstencil *stencilVals,
+                              const GLubyte *stencilVals,
                               const struct gl_pixelstore_attrib *dstPacking)
 {
-   GLfloat depthCopy[MAX_WIDTH];
-   GLstencil stencilCopy[MAX_WIDTH];
+   GLfloat *depthCopy = malloc(n * sizeof(GLfloat));
+   GLubyte *stencilCopy = malloc(n * sizeof(GLubyte));
    GLuint i;
 
-   ASSERT(n <= MAX_WIDTH);
+   if (!depthCopy || !stencilCopy) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel packing");
+      free(depthCopy);
+      free(stencilCopy);
+      return;
+   }
 
-   if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) {
+   if (ctx->Pixel.DepthScale != 1.0F || ctx->Pixel.DepthBias != 0.0F) {
       memcpy(depthCopy, depthVals, n * sizeof(GLfloat));
       _mesa_scale_and_bias_depth(ctx, n, depthCopy);
       depthVals = depthCopy;
@@ -4831,21 +1161,33 @@ _mesa_pack_depth_stencil_span(const struct gl_context *ctx, GLuint n, GLuint *de
    if (ctx->Pixel.IndexShift ||
        ctx->Pixel.IndexOffset ||
        ctx->Pixel.MapStencilFlag) {
-      memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil));
+      memcpy(stencilCopy, stencilVals, n * sizeof(GLubyte));
       _mesa_apply_stencil_transfer_ops(ctx, n, stencilCopy);
       stencilVals = stencilCopy;
    }
 
-   for (i = 0; i < n; i++) {
-      GLuint z = (GLuint) (depthVals[i] * 0xffffff);
-      dest[i] = (z << 8) | (stencilVals[i] & 0xff);
+   switch (dstType) {
+   case GL_UNSIGNED_INT_24_8:
+      for (i = 0; i < n; i++) {
+         GLuint z = (GLuint) (depthVals[i] * 0xffffff);
+         dest[i] = (z << 8) | (stencilVals[i] & 0xff);
+      }
+      break;
+   case GL_FLOAT_32_UNSIGNED_INT_24_8_REV:
+      for (i = 0; i < n; i++) {
+         ((GLfloat*)dest)[i*2] = depthVals[i];
+         dest[i*2+1] = stencilVals[i] & 0xff;
+      }
+      break;
    }
 
    if (dstPacking->SwapBytes) {
       _mesa_swap4(dest, n);
    }
-}
 
+   free(depthCopy);
+   free(stencilCopy);
+}
 
 
 
@@ -4897,7 +1239,7 @@ _mesa_unpack_image( GLuint dimensions,
 
    {
       GLubyte *destBuffer
-         = (GLubyte *) malloc(bytesPerRow * height * depth);
+         = malloc(bytesPerRow * height * depth);
       GLubyte *dst;
       GLint img, row;
       if (!destBuffer)
@@ -4921,7 +1263,7 @@ _mesa_unpack_image( GLuint dimensions,
                   for (i = 0; i < width; i++) {
                      if (*s & srcMask) {
                         *d |= dstMask;
-                     }      
+                     }
                      if (srcMask == 128) {
                         srcMask = 1;
                         s++;
@@ -4963,7 +1305,7 @@ _mesa_unpack_image( GLuint dimensions,
                      }
                      else {
                         dstMask = dstMask >> 1;
-                     }      
+                     }
                   }
                }
             }
@@ -4988,3 +1330,304 @@ _mesa_unpack_image( GLuint dimensions,
    }
 }
 
+void
+_mesa_pack_luminance_from_rgba_float(GLuint n, GLfloat rgba[][4],
+                                     GLvoid *dstAddr, GLenum dst_format,
+                                     GLbitfield transferOps)
+{
+   int i;
+   GLfloat *dst = (GLfloat *) dstAddr;
+
+   switch (dst_format) {
+   case GL_LUMINANCE:
+      if (transferOps & IMAGE_CLAMP_BIT) {
+         for (i = 0; i < n; i++) {
+            GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+            dst[i] = CLAMP(sum, 0.0F, 1.0F);
+         }
+      } else {
+         for (i = 0; i < n; i++) {
+            dst[i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+         }
+      }
+      return;
+   case GL_LUMINANCE_ALPHA:
+      if (transferOps & IMAGE_CLAMP_BIT) {
+         for (i = 0; i < n; i++) {
+            GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+            dst[2*i] = CLAMP(sum, 0.0F, 1.0F);
+            dst[2*i+1] = rgba[i][ACOMP];
+         }
+      } else {
+         for (i = 0; i < n; i++) {
+            dst[2*i] = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
+            dst[2*i+1] = rgba[i][ACOMP];
+         }
+      }
+      return;
+   default:
+      assert(!"Unsupported format");
+   }
+}
+
+static int32_t
+clamp_sint64_to_sint32(int64_t src)
+{
+   return CLAMP(src, INT32_MIN, INT32_MAX);
+}
+
+static int32_t
+clamp_sint64_to_uint32(int64_t src)
+{
+   return CLAMP(src, 0, UINT32_MAX);
+}
+
+static int32_t
+clamp_uint64_to_uint32(uint64_t src)
+{
+   return MIN2(src, UINT32_MAX);
+}
+
+static int32_t
+clamp_uint64_to_sint32(uint64_t src)
+{
+   return MIN2(src, INT32_MAX);
+}
+
+static int32_t
+convert_integer_luminance64(int64_t src64, int bits,
+                            bool dst_is_signed, bool src_is_signed)
+{
+   int32_t src32;
+
+   /* Clamp Luminance value from 64-bit to 32-bit. Consider if we need
+    * any signed<->unsigned conversion too.
+    */
+   if (src_is_signed && dst_is_signed)
+      src32 = clamp_sint64_to_sint32(src64);
+   else if (src_is_signed && !dst_is_signed)
+      src32 = clamp_sint64_to_uint32(src64);
+   else if (!src_is_signed && dst_is_signed)
+      src32 = clamp_uint64_to_sint32(src64);
+   else
+      src32 = clamp_uint64_to_uint32(src64);
+
+   /* If the dst type is < 32-bit, we need an extra clamp */
+   if (bits == 32) {
+      return src32;
+   } else {
+      if (dst_is_signed)
+         return _mesa_signed_to_signed(src32, bits);
+      else
+         return _mesa_unsigned_to_unsigned(src32, bits);
+   }
+}
+
+static int32_t
+convert_integer(int32_t src, int bits, bool dst_is_signed, bool src_is_signed)
+{
+   if (src_is_signed && dst_is_signed)
+      return _mesa_signed_to_signed(src, bits);
+   else if (src_is_signed && !dst_is_signed)
+      return _mesa_signed_to_unsigned(src, bits);
+   else if (!src_is_signed && dst_is_signed)
+      return _mesa_unsigned_to_signed(src, bits);
+   else
+      return _mesa_unsigned_to_unsigned(src, bits);
+}
+
+void
+_mesa_pack_luminance_from_rgba_integer(GLuint n,
+                                       GLuint rgba[][4], bool rgba_is_signed,
+                                       GLvoid *dstAddr,
+                                       GLenum dst_format,
+                                       GLenum dst_type)
+{
+   int i;
+   int64_t lum64;
+   int32_t lum32, alpha;
+   bool dst_is_signed;
+   int dst_bits;
+
+   assert(dst_format == GL_LUMINANCE_INTEGER_EXT ||
+          dst_format == GL_LUMINANCE_ALPHA_INTEGER_EXT);
+
+   /* We first compute luminance values as a 64-bit addition of the
+    * 32-bit R,G,B components, then we clamp the result to the dst type size.
+    *
+    * Notice that this operation involves casting the 32-bit R,G,B components
+    * to 64-bit before the addition. Since rgba is defined as a GLuint array
+    * we need to be careful when rgba packs signed data and make sure
+    * that we cast to a 32-bit signed integer values before casting them to
+    * 64-bit signed integers.
+    */
+   dst_is_signed = (dst_type == GL_BYTE || dst_type == GL_SHORT ||
+                    dst_type == GL_INT);
+
+   dst_bits = _mesa_sizeof_type(dst_type) * 8;
+   assert(dst_bits > 0);
+
+   switch (dst_format) {
+   case GL_LUMINANCE_INTEGER_EXT:
+      for (i = 0; i < n; i++) {
+         if (!rgba_is_signed) {
+            lum64 = (uint64_t) rgba[i][RCOMP] +
+                    (uint64_t) rgba[i][GCOMP] +
+                    (uint64_t) rgba[i][BCOMP];
+         } else {
+            lum64 = (int64_t) ((int32_t) rgba[i][RCOMP]) +
+                    (int64_t) ((int32_t) rgba[i][GCOMP]) +
+                    (int64_t) ((int32_t) rgba[i][BCOMP]);
+         }
+         lum32 = convert_integer_luminance64(lum64, dst_bits,
+                                             dst_is_signed, rgba_is_signed);
+         switch (dst_type) {
+         case GL_BYTE:
+         case GL_UNSIGNED_BYTE: {
+            GLbyte *dst = (GLbyte *) dstAddr;
+            dst[i] = lum32;
+            break;
+         }
+         case GL_SHORT:
+         case GL_UNSIGNED_SHORT: {
+            GLshort *dst = (GLshort *) dstAddr;
+            dst[i] = lum32;
+            break;
+         }
+         case GL_INT:
+         case GL_UNSIGNED_INT: {
+            GLint *dst = (GLint *) dstAddr;
+            dst[i] = lum32;
+            break;
+         }
+         }
+      }
+      return;
+   case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+      for (i = 0; i < n; i++) {
+         if (!rgba_is_signed) {
+            lum64 = (uint64_t) rgba[i][RCOMP] +
+                    (uint64_t) rgba[i][GCOMP] +
+                    (uint64_t) rgba[i][BCOMP];
+         } else {
+            lum64 = (int64_t) ((int32_t) rgba[i][RCOMP]) +
+                    (int64_t) ((int32_t) rgba[i][GCOMP]) +
+                    (int64_t) ((int32_t) rgba[i][BCOMP]);
+         }
+         lum32 = convert_integer_luminance64(lum64, dst_bits,
+                                             dst_is_signed, rgba_is_signed);
+         alpha = convert_integer(rgba[i][ACOMP], dst_bits,
+                                 dst_is_signed, rgba_is_signed);
+         switch (dst_type) {
+         case GL_BYTE:
+         case GL_UNSIGNED_BYTE: {
+            GLbyte *dst = (GLbyte *) dstAddr;
+            dst[2*i] = lum32;
+            dst[2*i+1] = alpha;
+            break;
+         }
+         case GL_SHORT:
+         case GL_UNSIGNED_SHORT: {
+            GLshort *dst = (GLshort *) dstAddr;
+            dst[i] = lum32;
+            dst[2*i+1] = alpha;
+            break;
+         }
+         case GL_INT:
+         case GL_UNSIGNED_INT: {
+            GLint *dst = (GLint *) dstAddr;
+            dst[i] = lum32;
+            dst[2*i+1] = alpha;
+            break;
+         }
+         }
+      }
+      return;
+   }
+}
+
+GLfloat *
+_mesa_unpack_color_index_to_rgba_float(struct gl_context *ctx, GLuint dims,
+                                       const void *src, GLenum srcFormat, GLenum srcType,
+                                       int srcWidth, int srcHeight, int srcDepth,
+                                       const struct gl_pixelstore_attrib *srcPacking,
+                                       GLbitfield transferOps)
+{
+   int count, img;
+   GLuint *indexes;
+   GLfloat *rgba, *dstPtr;
+
+   count = srcWidth * srcHeight;
+   indexes = malloc(count * sizeof(GLuint));
+   if (!indexes) {
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+      return NULL;
+   }
+
+   rgba = malloc(4 * count * srcDepth * sizeof(GLfloat));
+   if (!rgba) {
+      free(indexes);
+      _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
+      return NULL;
+   }
+
+   /* Convert indexes to RGBA float */
+   dstPtr = rgba;
+   for (img = 0; img < srcDepth; img++) {
+      const GLubyte *srcPtr =
+         (const GLubyte *) _mesa_image_address(dims, srcPacking, src,
+                                               srcWidth, srcHeight,
+                                               srcFormat, srcType,
+                                               img, 0, 0);
+
+      extract_uint_indexes(count, indexes, srcFormat, srcType, srcPtr, srcPacking);
+
+      if (transferOps & IMAGE_SHIFT_OFFSET_BIT)
+         _mesa_shift_and_offset_ci(ctx, count, indexes);
+
+      _mesa_map_ci_to_rgba(ctx, count, indexes, (float (*)[4])dstPtr);
+
+      /* Don't do RGBA scale/bias or RGBA->RGBA mapping if starting
+       * with color indexes.
+       */
+      transferOps &= ~(IMAGE_SCALE_BIAS_BIT | IMAGE_MAP_COLOR_BIT);
+      _mesa_apply_rgba_transfer_ops(ctx, transferOps, count, (float (*)[4])dstPtr);
+
+      dstPtr += srcHeight * srcWidth * 4;
+   }
+
+   free(indexes);
+
+   return rgba;
+}
+
+GLubyte *
+_mesa_unpack_color_index_to_rgba_ubyte(struct gl_context *ctx, GLuint dims,
+                                       const void *src, GLenum srcFormat, GLenum srcType,
+                                       int srcWidth, int srcHeight, int srcDepth,
+                                       const struct gl_pixelstore_attrib *srcPacking,
+                                       GLbitfield transferOps)
+{
+   GLfloat *rgba;
+   GLubyte *dst;
+   int count, i;
+
+   transferOps |= IMAGE_CLAMP_BIT;
+   rgba = _mesa_unpack_color_index_to_rgba_float(ctx, dims,
+                                                 src, srcFormat, srcType,
+                                                 srcWidth, srcHeight, srcDepth,
+                                                 srcPacking, transferOps);
+
+   count = srcWidth * srcHeight * srcDepth;
+   dst = malloc(count * 4 * sizeof(GLubyte));
+   for (i = 0; i < count; i++) {
+      CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 0], rgba[i * 4 + 0]);
+      CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 1], rgba[i * 4 + 1]);
+      CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 2], rgba[i * 4 + 2]);
+      CLAMPED_FLOAT_TO_UBYTE(dst[i * 4 + 3], rgba[i * 4 + 3]);
+   }
+
+   free(rgba);
+
+   return dst;
+}