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Drop GLcontext typedef and use struct gl_context instead
[mesa.git]
/
src
/
mesa
/
main
/
pixelstore.c
diff --git
a/src/mesa/main/pixelstore.c
b/src/mesa/main/pixelstore.c
index ec585ef0ccefb560d4fac4e3f09afbcccb70a2f9..b16d27a4ea5eaa62a9160db4cee879a181cb0059 100644
(file)
--- a/
src/mesa/main/pixelstore.c
+++ b/
src/mesa/main/pixelstore.c
@@
-228,7
+228,7
@@
_mesa_PixelStoref( GLenum pname, GLfloat param )
* Initialize the context's pixel store state.
*/
void
-_mesa_init_pixelstore(
GL
context *ctx )
+_mesa_init_pixelstore(
struct gl_
context *ctx )
{
/* Pixel transfer */
ctx->Pack.Alignment = 4;