#include "glheader.h"
-#include "imports.h"
+
#include "context.h"
#include "image.h"
#include "enums.h"
_mesa_polygon_offset_clamp(ctx, factor, units, 0.0);
}
-void GLAPIENTRY
-_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
-{
- GET_CURRENT_CONTEXT(ctx);
- /* XXX mult by DepthMaxF here??? */
- _mesa_PolygonOffset(factor, bias * ctx->DrawBuffer->_DepthMaxF );
-}
-
void GLAPIENTRY
_mesa_PolygonOffsetClampEXT( GLfloat factor, GLfloat units, GLfloat clamp )
{