_mesa_lookup_query_object(struct gl_context *ctx, GLuint id)
{
return (struct gl_query_object *)
- _mesa_HashLookup(ctx->Query.QueryObjects, id);
+ _mesa_HashLookupLocked(ctx->Query.QueryObjects, id);
}
extern void
_mesa_free_queryobj_data(struct gl_context *ctx);
+extern void
+_mesa_delete_query(struct gl_context *ctx, struct gl_query_object *q);
+
void GLAPIENTRY
_mesa_GenQueries(GLsizei n, GLuint *ids);
void GLAPIENTRY