glsl: lower mediump partial derivatives
[mesa.git] / src / mesa / main / renderbuffer.h
index 62e812f93a285f92d3daae1c2789a2d2a201b6b0..3f568e1e7f1b61763b4ad3678807a2cc66b0e142 100644 (file)
@@ -1,6 +1,5 @@
 /*
  * Mesa 3-D graphics library
- * Version:  6.5
  *
  * Copyright (C) 1999-2005  Brian Paul   All Rights Reserved.
  *
  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
+ * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
+ * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
+ * OTHER DEALINGS IN THE SOFTWARE.
  */
 
 
 #define RENDERBUFFER_H
 
 #include "glheader.h"
+#include "menums.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
 
 struct gl_context;
 struct gl_framebuffer;
@@ -39,73 +44,36 @@ extern struct gl_renderbuffer *
 _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name);
 
 extern void
-_mesa_delete_renderbuffer(struct gl_renderbuffer *rb);
-
-
-extern struct gl_renderbuffer *
-_mesa_new_soft_renderbuffer(struct gl_context *ctx, GLuint name);
-
-
-extern GLboolean
-_mesa_soft_renderbuffer_storage(struct gl_context *ctx, struct gl_renderbuffer *rb,
-                                GLenum internalFormat,
-                                GLuint width, GLuint height);
-
-extern GLboolean
-_mesa_add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
-                              GLuint rgbBits, GLuint alphaBits,
-                              GLboolean frontLeft, GLboolean backLeft,
-                              GLboolean frontRight, GLboolean backRight);
-
-extern GLboolean
-_mesa_add_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
-                              GLuint alphaBits,
-                              GLboolean frontLeft, GLboolean backLeft,
-                              GLboolean frontRight, GLboolean backRight);
+_mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb);
 
 extern void
-_mesa_copy_soft_alpha_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb);
-
-extern GLboolean
-_mesa_add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
-                             GLuint depthBits);
-
-extern GLboolean
-_mesa_add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
-                               GLuint stencilBits);
-
-
-extern GLboolean
-_mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
-                             GLuint redBits, GLuint greenBits,
-                             GLuint blueBits, GLuint alphaBits);
-
-extern GLboolean
-_mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
-                            GLuint bits, GLuint numBuffers);
+_mesa_attach_and_own_rb(struct gl_framebuffer *fb,
+                        gl_buffer_index bufferName,
+                        struct gl_renderbuffer *rb);
 
 extern void
-_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb,
-                             GLboolean color,
-                             GLboolean depth,
-                             GLboolean stencil,
-                             GLboolean accum,
-                             GLboolean alpha,
-                             GLboolean aux);
+_mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
+                              gl_buffer_index bufferName,
+                              struct gl_renderbuffer *rb);
 
 extern void
-_mesa_add_renderbuffer(struct gl_framebuffer *fb,
-                       GLuint bufferName, struct gl_renderbuffer *rb);
+_mesa_remove_renderbuffer(struct gl_framebuffer *fb,
+                          gl_buffer_index bufferName);
 
 extern void
-_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName);
+_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
+                              struct gl_renderbuffer *rb);
 
-extern void
+static inline void
 _mesa_reference_renderbuffer(struct gl_renderbuffer **ptr,
-                             struct gl_renderbuffer *rb);
-
-extern struct gl_renderbuffer *
-_mesa_new_depthstencil_renderbuffer(struct gl_context *ctx, GLuint name);
-
+                             struct gl_renderbuffer *rb)
+{
+   if (*ptr != rb)
+      _mesa_reference_renderbuffer_(ptr, rb);
+}
+      
+#ifdef __cplusplus
+}
+#endif
 
 #endif /* RENDERBUFFER_H */