util: implement strndup for WIN32
[mesa.git] / src / mesa / main / shader_query.cpp
index e020dce288a3feea7c93dad40a4f806b32dd1b9c..0cada5024bd1e05a1ed3ff29212f00ce15bf4e6d 100644 (file)
@@ -37,6 +37,7 @@
 #include "../glsl/program.h"
 #include "uniforms.h"
 #include "main/enums.h"
+#include "util/strndup.h"
 
 extern "C" {
 #include "shaderapi.h"