mesa: add KHR_no_error support for glAttachShader() and glAttachObjectARB()
[mesa.git] / src / mesa / main / shaderapi.c
index 796e42ddf013f7ecd8c1c3e488be0e6f7b67317a..16d9f1e64867b528f2525ae037452d5e8d77ba2e 100644 (file)
@@ -1345,6 +1345,13 @@ validate_program(struct gl_context *ctx, GLuint program)
 }
 
 
+void GLAPIENTRY
+_mesa_AttachObjectARB_no_error(GLhandleARB program, GLhandleARB shader)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   attach_shader_no_error(ctx, program, shader);
+}
+
 
 void GLAPIENTRY
 _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader)
@@ -1354,6 +1361,14 @@ _mesa_AttachObjectARB(GLhandleARB program, GLhandleARB shader)
 }
 
 
+void GLAPIENTRY
+_mesa_AttachShader_no_error(GLuint program, GLuint shader)
+{
+   GET_CURRENT_CONTEXT(ctx);
+   attach_shader_no_error(ctx, program, shader);
+}
+
+
 void GLAPIENTRY
 _mesa_AttachShader(GLuint program, GLuint shader)
 {