glthread: track instance divisor changes
[mesa.git] / src / mesa / main / shaderapi.h
index b2229f7ced6a4b0903ebb26187fd1adc1bff113c..bba737868ef290b7eb81b8237fc7ababb9013dd5 100644 (file)
@@ -29,7 +29,8 @@
 
 
 #include "glheader.h"
-
+#include "main/mtypes.h"
+#include "compiler/shader_enums.h"
 
 #ifdef __cplusplus
 extern "C" {
@@ -38,6 +39,11 @@ extern "C" {
 
 struct _glapi_table;
 struct gl_context;
+struct gl_linked_shader;
+struct gl_pipeline_object;
+struct gl_program;
+struct gl_program_resource;
+struct gl_shader;
 struct gl_shader_program;
 
 extern GLbitfield
@@ -95,6 +101,9 @@ _mesa_CreateShaderObjectARB(GLenum type);
 extern void GLAPIENTRY
 _mesa_DeleteObjectARB(GLhandleARB obj);
 
+void GLAPIENTRY
+_mesa_DetachObjectARB_no_error(GLhandleARB, GLhandleARB);
+
 extern void GLAPIENTRY
 _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
 
@@ -128,9 +137,16 @@ _mesa_IsProgram(GLuint name);
 extern GLboolean GLAPIENTRY
 _mesa_IsShader(GLuint name);
 
+void GLAPIENTRY
+_mesa_LinkProgram_no_error(GLuint programObj);
+
 extern void GLAPIENTRY
 _mesa_LinkProgram(GLuint programObj);
 
+void GLAPIENTRY
+_mesa_ShaderSource_no_error(GLuint, GLsizei, const GLchar* const *,
+                            const GLint *);
+
 extern void GLAPIENTRY
 _mesa_ShaderSource(GLuint, GLsizei, const GLchar* const *, const GLint *);
 
@@ -157,6 +173,14 @@ extern void GLAPIENTRY
 _mesa_BindFragDataLocationIndexed(GLuint program, GLuint colorNumber,
                                   GLuint index, const GLchar *name);
 
+extern void GLAPIENTRY
+_mesa_BindFragDataLocation_no_error(GLuint program, GLuint colorNumber,
+                                    const GLchar *name);
+
+extern void GLAPIENTRY
+_mesa_BindFragDataLocationIndexed_no_error(GLuint program, GLuint colorNumber,
+                                           GLuint index, const GLchar *name);
+
 extern void GLAPIENTRY
 _mesa_GetActiveAttrib(GLuint, GLuint, GLsizei, GLsizei *, GLint *,
                          GLenum *, GLchar *);
@@ -185,6 +209,9 @@ _mesa_DeleteProgram(GLuint program);
 extern void GLAPIENTRY
 _mesa_DeleteShader(GLuint shader);
 
+void GLAPIENTRY
+_mesa_DetachShader_no_error(GLuint program, GLuint shader);
+
 extern void GLAPIENTRY
 _mesa_DetachShader(GLuint program, GLuint shader);
 
@@ -226,6 +253,9 @@ extern void GLAPIENTRY
 _mesa_ProgramBinary(GLuint program, GLenum binaryFormat,
                     const GLvoid *binary, GLsizei length);
 
+void GLAPIENTRY
+_mesa_ProgramParameteri_no_error(GLuint program, GLenum pname, GLint value);
+
 extern void GLAPIENTRY
 _mesa_ProgramParameteri(GLuint program, GLenum pname, GLint value);
 
@@ -267,6 +297,12 @@ extern struct gl_program_resource *
 _mesa_program_resource_find_index(struct gl_shader_program *shProg,
                                   GLenum programInterface, GLuint index);
 
+extern struct gl_program_resource *
+_mesa_program_resource_find_active_variable(struct gl_shader_program *shProg,
+                                            GLenum programInterface,
+                                            const struct gl_uniform_block *block,
+                                            unsigned index);
+
 extern bool
 _mesa_get_program_resource_name(struct gl_shader_program *shProg,
                                 GLenum programInterface, GLuint index,
@@ -296,7 +332,13 @@ _mesa_get_program_resourceiv(struct gl_shader_program *shProg,
                              GLsizei bufSize, GLsizei *length,
                              GLint *params);
 
+extern void
+_mesa_create_program_resource_hash(struct gl_shader_program *shProg);
+
 /* GL_ARB_tessellation_shader */
+void GLAPIENTRY
+_mesa_PatchParameteri_no_error(GLenum pname, GLint value);
+
 extern void GLAPIENTRY
 _mesa_PatchParameteri(GLenum pname, GLint value);
 
@@ -342,6 +384,50 @@ extern GLvoid GLAPIENTRY
 _mesa_GetProgramStageiv(GLuint program, GLenum shadertype,
                         GLenum pname, GLint *values);
 
+extern GLvoid GLAPIENTRY
+_mesa_NamedStringARB(GLenum type, GLint namelen, const GLchar *name,
+                     GLint stringlen, const GLchar *string);
+
+extern GLvoid GLAPIENTRY
+_mesa_DeleteNamedStringARB(GLint namelen, const GLchar *name);
+
+extern GLvoid GLAPIENTRY
+_mesa_CompileShaderIncludeARB(GLuint shader, GLsizei count,
+                              const GLchar* const *path, const GLint *length);
+
+extern GLboolean GLAPIENTRY
+_mesa_IsNamedStringARB(GLint namelen, const GLchar *name);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetNamedStringARB(GLint namelen, const GLchar *name, GLsizei bufSize,
+                        GLint *stringlen, GLchar *string);
+
+extern GLvoid GLAPIENTRY
+_mesa_GetNamedStringivARB(GLint namelen, const GLchar *name,
+                          GLenum pname, GLint *params);
+
+GLcharARB *
+_mesa_read_shader_source(const gl_shader_stage stage, const char *source);
+
+void
+_mesa_dump_shader_source(const gl_shader_stage stage, const char *source);
+
+void
+_mesa_init_shader_includes(struct gl_shared_state *shared);
+
+size_t
+_mesa_get_shader_include_cursor(struct gl_shared_state *shared);
+
+void
+_mesa_set_shader_include_cursor(struct gl_shared_state *shared, size_t cusor);
+
+void
+_mesa_destroy_shader_includes(struct gl_shared_state *shared);
+
+const char *
+_mesa_lookup_shader_include(struct gl_context *ctx, char *path,
+                            bool error_check);
+
 #ifdef __cplusplus
 }
 #endif