#include "glheader.h"
-#include "util/imports.h"
+
#include "context.h"
#include "macros.h"
#include "stencil.h"
* \param zfail action to take when stencil test passes, but depth test fails.
* \param zpass action to take when stencil test passes and the depth test
* passes (or depth testing is not enabled).
- *
+ *
* \sa glStencilOp().
- *
+ *
* Verifies the parameters and updates the respective fields in
* __struct gl_contextRec::Stencil. On change flushes the vertices and notifies
* the driver via the dd_function_table::StencilOp callback.