mesa: add ARB_texture_buffer_range glTextureBufferRangeEXT function
[mesa.git] / src / mesa / main / tests / dispatch_sanity.cpp
index 02ed63743177f71f72df31f75d953aa1bb2d6d94..f42d4f4b2221e3efaeb8a3fb3a8ca4b1b0a09df9 100644 (file)
@@ -894,7 +894,7 @@ const struct function common_desktop_functions_possible[] = {
    { "glGetProgramResourceLocation", 43, -1 },
    { "glGetProgramResourceLocationIndex", 43, -1 },
    { "glShaderStorageBlockBinding", 43, -1 },
-// { "glTextureBufferRangeEXT", 43, -1 },               // XXX: Add to xml
+   { "glTextureBufferRangeEXT", 43, -1 },
    { "glTexStorage2DMultisample", 43, -1 },
    { "glTexStorage3DMultisample", 43, -1 },
 // { "glTextureStorage2DMultisampleEXT", 43, -1 },      // XXX: Add to xml