}
const struct function common_desktop_functions_possible[] = {
+ { "glBindRenderbufferEXT", 10, -1 },
+ { "glBindFramebufferEXT", 10, -1 },
{ "glCullFace", 10, -1 },
{ "glFrontFace", 10, -1 },
{ "glHint", 10, -1 },
{ "glBlendFunci", 40, -1 },
{ "glBlendFuncSeparatei", 40, -1 },
+ { "glGetSubroutineUniformLocation", 40, -1 },
+ { "glGetSubroutineIndex", 40, -1 },
+ { "glGetActiveSubroutineUniformiv", 40, -1 },
+ { "glGetActiveSubroutineUniformName", 40, -1 },
+ { "glGetActiveSubroutineName", 40, -1 },
+ { "glUniformSubroutinesuiv", 40, -1 },
+ { "glGetUniformSubroutineuiv", 40, -1 },
+ { "glGetProgramStageiv", 40, -1 },
+
{ "glUniform1d", 40, -1 },
{ "glUniform2d", 40, -1 },
{ "glUniform3d", 40, -1 },
{ "glUniformMatrix4x3dv", 40, -1 },
{ "glGetUniformdv", 43, -1 },
+ /* GL 4.1 */
+ { "glVertexAttribL1d", 41, -1 },
+ { "glVertexAttribL2d", 41, -1 },
+ { "glVertexAttribL3d", 41, -1 },
+ { "glVertexAttribL4d", 41, -1 },
+ { "glVertexAttribL1dv", 41, -1 },
+ { "glVertexAttribL2dv", 41, -1 },
+ { "glVertexAttribL3dv", 41, -1 },
+ { "glVertexAttribL4dv", 41, -1 },
+ { "glVertexAttribLPointer", 41, -1 },
+ { "glGetVertexAttribLdv", 41, -1 },
+
/* GL 4.3 */
{ "glIsRenderbuffer", 43, -1 },
{ "glBindRenderbuffer", 43, -1 },
// { "glTextureStorage2DMultisampleEXT", 43, -1 }, // XXX: Add to xml
// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
+ { "glViewportArrayv", 43, -1 },
+ { "glViewportIndexedf", 43, -1 },
+ { "glViewportIndexedfv", 43, -1 },
+ { "glScissorArrayv", 43, -1 },
+ { "glScissorIndexed", 43, -1 },
+ { "glScissorIndexedv", 43, -1 },
+ { "glDepthRangeArrayv", 43, -1 },
+ { "glDepthRangeIndexed", 43, -1 },
+
/* GL 4.5 */
/* aliased versions checked above */
//{ "glGetGraphicsResetStatus", 45, -1 },
//{ "glGetnUniformuiv", 45, -1 },
{ "glMemoryBarrierByRegion", 45, -1 },
+ /* GL_ARB_direct_state_access */
+ { "glCreateTransformFeedbacks", 45, -1 },
+ { "glTransformFeedbackBufferBase", 45, -1 },
+ { "glTransformFeedbackBufferRange", 45, -1 },
+ { "glGetTransformFeedbackiv", 45, -1 },
+ { "glGetTransformFeedbacki_v", 45, -1 },
+ { "glGetTransformFeedbacki64_v", 45, -1 },
+ { "glCreateBuffers", 45, -1 },
+ { "glNamedBufferStorage", 45, -1 },
+ { "glNamedBufferData", 45, -1 },
+ { "glNamedBufferSubData", 45, -1 },
+ { "glCopyNamedBufferSubData", 45, -1 },
+ { "glClearNamedBufferData", 45, -1 },
+ { "glClearNamedBufferSubData", 45, -1 },
+ { "glMapNamedBuffer", 45, -1 },
+ { "glMapNamedBufferRange", 45, -1 },
+ { "glFlushMappedNamedBufferRange", 45, -1 },
+ { "glGetNamedBufferParameteriv", 45, -1 },
+ { "glGetNamedBufferParameteri64v", 45, -1 },
+ { "glGetNamedBufferPointerv", 45, -1 },
+ { "glGetNamedBufferSubData", 45, -1 },
+ { "glCreateFramebuffers", 45, -1 },
+ { "glNamedFramebufferRenderbuffer", 45, -1 },
+ { "glNamedFramebufferParameteri", 45, -1 },
+ { "glNamedFramebufferTexture", 45, -1 },
+ { "glNamedFramebufferTextureLayer", 45, -1 },
+ { "glNamedFramebufferDrawBuffer", 45, -1 },
+ { "glNamedFramebufferDrawBuffers", 45, -1 },
+ { "glNamedFramebufferReadBuffer", 45, -1 },
+ { "glInvalidateNamedFramebufferSubData", 45, -1 },
+ { "glInvalidateNamedFramebufferData", 45, -1 },
+ { "glClearNamedFramebufferiv", 45, -1 },
+ { "glClearNamedFramebufferuiv", 45, -1 },
+ { "glClearNamedFramebufferfv", 45, -1 },
+ { "glClearNamedFramebufferfi", 45, -1 },
+ { "glBlitNamedFramebuffer", 45, -1 },
+ { "glCheckNamedFramebufferStatus", 45, -1 },
+ { "glGetNamedFramebufferParameteriv", 45, -1 },
+ { "glGetNamedFramebufferAttachmentParameteriv", 45, -1 },
+ { "glCreateRenderbuffers", 45, -1 },
+ { "glNamedRenderbufferStorage", 45, -1 },
+ { "glNamedRenderbufferStorageMultisample", 45, -1 },
+ { "glGetNamedRenderbufferParameteriv", 45, -1 },
+ { "glCreateTextures", 45, -1 },
+ { "glTextureStorage1D", 45, -1 },
+ { "glTextureStorage2D", 45, -1 },
+ { "glTextureStorage3D", 45, -1 },
+ { "glTextureSubImage1D", 45, -1 },
+ { "glTextureSubImage2D", 45, -1 },
+ { "glTextureSubImage3D", 45, -1 },
+ { "glBindTextureUnit", 45, -1 },
+ { "glTextureParameterf", 45, -1 },
+ { "glTextureParameterfv", 45, -1 },
+ { "glTextureParameteri", 45, -1 },
+ { "glTextureParameterIiv", 45, -1 },
+ { "glTextureParameterIuiv", 45, -1 },
+ { "glTextureParameteriv", 45, -1 },
+ { "glGetTextureLevelParameterfv", 45, -1 },
+ { "glGetTextureLevelParameteriv", 45, -1 },
+ { "glGetTextureParameterfv", 45, -1 },
+ { "glGetTextureParameterIiv", 45, -1 },
+ { "glGetTextureParameterIuiv", 45, -1 },
+ { "glGetTextureParameteriv", 45, -1 },
+ { "glCopyTextureSubImage1D", 45, -1 },
+ { "glCopyTextureSubImage2D", 45, -1 },
+ { "glCopyTextureSubImage3D", 45, -1 },
+ { "glGetTextureImage", 45, -1 },
+ { "glGetCompressedTextureImage", 45, -1 },
+ { "glCompressedTextureSubImage1D", 45, -1 },
+ { "glCompressedTextureSubImage2D", 45, -1 },
+ { "glCompressedTextureSubImage3D", 45, -1 },
+ { "glGenerateTextureMipmap", 45, -1 },
+ { "glTextureStorage2DMultisample", 45, -1 },
+ { "glTextureStorage3DMultisample", 45, -1 },
+ { "glTextureBuffer", 45, -1 },
+ { "glTextureBufferRange", 45, -1 },
+ { "glCreateVertexArrays", 45, -1 },
+ { "glDisableVertexArrayAttrib", 45, -1 },
+ { "glEnableVertexArrayAttrib", 45, -1 },
+ { "glVertexArrayElementBuffer", 45, -1 },
+ { "glVertexArrayVertexBuffer", 45, -1 },
+ { "glVertexArrayVertexBuffers", 45, -1 },
+ { "glVertexArrayAttribFormat", 45, -1 },
+ { "glVertexArrayAttribIFormat", 45, -1 },
+ { "glVertexArrayAttribLFormat", 45, -1 },
+ { "glVertexArrayAttribBinding", 45, -1 },
+ { "glVertexArrayBindingDivisor", 45, -1 },
+ { "glGetVertexArrayiv", 45, -1 },
+ { "glGetVertexArrayIndexediv", 45, -1 },
+ { "glGetVertexArrayIndexed64iv", 45, -1 },
+ { "glCreateSamplers", 45, -1 },
+ { "glCreateProgramPipelines", 45, -1 },
+ { "glCreateQueries", 45, -1 },
+ { "glGetQueryBufferObjectiv", 45, -1 },
+ { "glGetQueryBufferObjectuiv", 45, -1 },
+ { "glGetQueryBufferObjecti64v", 45, -1 },
+ { "glGetQueryBufferObjectui64v", 45, -1 },
+
+ /* GL_EXT_direct_state_access - GL 1.0 */
+ { "glMatrixLoadfEXT", 10, -1 },
+ { "glMatrixLoaddEXT", 10, -1 },
+ { "glMatrixMultfEXT", 10, -1 },
+ { "glMatrixMultdEXT", 10, -1 },
+ { "glMatrixLoadIdentityEXT", 10, -1 },
+ { "glMatrixRotatefEXT", 10, -1 },
+ { "glMatrixRotatedEXT", 10, -1 },
+ { "glMatrixScalefEXT", 10, -1 },
+ { "glMatrixScaledEXT", 10, -1 },
+ { "glMatrixTranslatefEXT", 10, -1 },
+ { "glMatrixTranslatedEXT", 10, -1 },
+ { "glMatrixOrthoEXT", 10, -1 },
+ { "glMatrixFrustumEXT", 10, -1 },
+ { "glMatrixPushEXT", 10, -1 },
+ { "glMatrixPopEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - GL 1.1 */
+ //{ "glClientAttribDefaultEXT", 11, -1 },
+ //{ "glPushClientAttribDefaultEXT", 11, -1 },
+ { "glTextureParameteriEXT", 11, -1 },
+ { "glTextureParameterivEXT", 11, -1 },
+ { "glTextureParameterfEXT", 11, -1 },
+ { "glTextureParameterfvEXT", 11, -1 },
+ { "glTextureImage1DEXT", 11, -1 },
+ { "glTextureImage2DEXT", 11, -1 },
+ { "glTextureSubImage1DEXT", 11, -1 },
+ { "glTextureSubImage2DEXT", 11, -1 },
+ { "glCopyTextureImage1DEXT", 11, -1 },
+ { "glCopyTextureImage2DEXT", 11, -1 },
+ { "glCopyTextureSubImage1DEXT", 11, -1 },
+ { "glCopyTextureSubImage2DEXT", 11, -1 },
+ { "glGetTextureImageEXT", 11, -1 },
+ { "glGetTextureParameterfvEXT", 11, -1 },
+ { "glGetTextureParameterivEXT", 11, -1 },
+ { "glGetTextureLevelParameterfvEXT", 11, -1 },
+ { "glGetTextureLevelParameterivEXT", 11, -1 },
+ /* GL_EXT_direct_state_access - GL 1.2 */
+ { "glTextureImage3DEXT", 12, -1 },
+ { "glTextureSubImage3DEXT", 12, -1 },
+ { "glCopyTextureSubImage3DEXT", 12, -1 },
+ /* GL_EXT_direct_state_access - GL 1.2.1 */
+ { "glBindMultiTextureEXT", 12, -1 },
+ { "glMultiTexCoordPointerEXT", 12, -1 },
+ { "glMultiTexEnvfEXT", 12, -1 },
+ { "glMultiTexEnvfvEXT", 12, -1 },
+ { "glMultiTexEnviEXT", 12, -1 },
+ { "glMultiTexEnvivEXT", 12, -1 },
+ { "glMultiTexGendEXT", 12, -1 },
+ { "glMultiTexGendvEXT", 12, -1 },
+ { "glMultiTexGenfEXT", 12, -1 },
+ { "glMultiTexGenfvEXT", 12, -1 },
+ { "glMultiTexGeniEXT", 12, -1 },
+ { "glMultiTexGenivEXT", 12, -1 },
+ { "glGetMultiTexEnvfvEXT", 12, -1 },
+ { "glGetMultiTexEnvivEXT", 12, -1 },
+ { "glGetMultiTexGendvEXT", 12, -1 },
+ { "glGetMultiTexGenfvEXT", 12, -1 },
+ { "glGetMultiTexGenivEXT", 12, -1 },
+ { "glMultiTexParameterfEXT", 12, -1 },
+ { "glMultiTexParameterfvEXT", 12, -1 },
+ { "glMultiTexParameteriEXT", 12, -1 },
+ { "glMultiTexParameterivEXT", 12, -1 },
+ { "glMultiTexImage1DEXT", 12, -1 },
+ { "glMultiTexImage2DEXT", 12, -1 },
+ { "glMultiTexSubImage1DEXT", 12, -1 },
+ { "glMultiTexSubImage2DEXT", 12, -1 },
+ { "glCopyMultiTexImage1DEXT", 12, -1 },
+ { "glCopyMultiTexImage2DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage1DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage2DEXT", 12, -1 },
+ { "glGetMultiTexImageEXT", 12, -1 },
+ { "glGetMultiTexParameterfvEXT", 12, -1 },
+ { "glGetMultiTexParameterivEXT", 12, -1 },
+ //{ "glGetMultiTexLevelParameterfvEXT", 12, -1 },
+ //{ "glGetMultiTexLevelParameterivEXT", 12, -1 },
+ { "glMultiTexImage3DEXT", 12, -1 },
+ { "glMultiTexSubImage3DEXT", 12, -1 },
+ { "glCopyMultiTexSubImage3DEXT", 12, -1 },
+ { "glEnableClientStateIndexedEXT", 12, -1 },
+ { "glDisableClientStateIndexedEXT", 12, -1 },
+ { "glGetPointerIndexedvEXT", 12, -1 },
+ /* GL_EXT_direct_state_access - ARB_vertex_program */
+ //{ "glNamedProgramStringEXT", 10, -1 },
+ //{ "glNamedProgramLocalParameter4dEXT", 10, -1 },
+ //{ "glNamedProgramLocalParameter4dvEXT", 10, -1 },
+ //{ "glNamedProgramLocalParameter4fEXT", 10, -1 },
+ //{ "glNamedProgramLocalParameter4fvEXT", 10, -1 },
+ //{ "glGetNamedProgramLocalParameter4dvEXT", 10, -1 },
+ //{ "glGetNamedProgramLocalParameter4fvEXT", 10, -1 },
+ //{ "glGetNamedProgramivEXT", 10, -1 },
+ //{ "glGetNamedProgramStringEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - GL 1.3 */
+ //{ "glCompressedTextureImage1DEXT", 13, -1 },
+ //{ "glCompressedTextureImage2DEXT", 13, -1 },
+ //{ "glCompressedTextureImage3DEXT", 13, -1 },
+ //{ "glCompressedTextureSubImage1DEXT", 13, -1 },
+ { "glCompressedTextureSubImage2DEXT", 13, -1 },
+ //{ "glCompressedTextureSubImage3DEXT", 13, -1 },
+ //{ "glGetCompressedTextureImageEXT", 13, -1 },
+ //{ "glCompressedMultiTexImage1DEXT", 13, -1 },
+ //{ "glCompressedMultiTexImage2DEXT", 13, -1 },
+ //{ "glCompressedMultiTexImage3DEXT", 13, -1 },
+ //{ "glCompressedMultiTexSubImage1DEXT", 13, -1 },
+ //{ "glCompressedMultiTexSubImage2DEXT", 13, -1 },
+ //{ "glCompressedMultiTexSubImage3DEXT", 13, -1 },
+ //{ "glGetCompressedMultiTexImageEXT", 13, -1 },
+ { "glMatrixLoadTransposefEXT", 13, -1 },
+ { "glMatrixLoadTransposedEXT", 13, -1 },
+ { "glMatrixMultTransposefEXT", 13, -1 },
+ { "glMatrixMultTransposedEXT", 13, -1 },
+ /* GL_EXT_direct_state_access - GL 1.5 */
+ { "glNamedBufferDataEXT", 15, -1 },
+ { "glNamedBufferSubDataEXT", 15, -1 },
+ { "glMapNamedBufferEXT", 15, -1 },
+ { "glUnmapNamedBufferEXT", 15, -1 },
+ { "glGetNamedBufferParameterivEXT", 15, -1 },
+ { "glGetNamedBufferPointervEXT", 15, -1 },
+ { "glGetNamedBufferSubDataEXT", 15, -1 },
+ /* GL_EXT_direct_state_access - GL 2.0 */
+ //{ "glProgramUniform1iEXT", 20, -1 },
+ //{ "glProgramUniform1ivEXT", 20, -1 },
+ //{ "glProgramUniform1fEXT", 20, -1 },
+ //{ "glProgramUniform1fvEXT", 20, -1 },
+ //{ "glProgramUniform2iEXT", 20, -1 },
+ //{ "glProgramUniform2ivEXT", 20, -1 },
+ //{ "glProgramUniform2fEXT", 20, -1 },
+ //{ "glProgramUniform2fvEXT", 20, -1 },
+ //{ "glProgramUniform3iEXT", 20, -1 },
+ //{ "glProgramUniform3ivEXT", 20, -1 },
+ //{ "glProgramUniform3fEXT", 20, -1 },
+ //{ "glProgramUniform3fvEXT", 20, -1 },
+ //{ "glProgramUniform4iEXT", 20, -1 },
+ //{ "glProgramUniform4ivEXT", 20, -1 },
+ //{ "glProgramUniform4fEXT", 20, -1 },
+ //{ "glProgramUniform4fvEXT", 20, -1 },
+ //{ "glProgramUniformMatrix2fvEXT", 20, -1 },
+ //{ "glProgramUniformMatrix3fvEXT", 20, -1 },
+ //{ "glProgramUniformMatrix4fvEXT", 20, -1 },
+ /* GL_EXT_direct_state_access - GL 2.1 */
+ //{ "glProgramUniformMatrix2x3fvEXT", 21, -1 },
+ //{ "glProgramUniformMatrix3x2fvEXT", 21, -1 },
+ //{ "glProgramUniformMatrix2x4fvEXT", 21, -1 },
+ //{ "glProgramUniformMatrix4x2fvEXT", 21, -1 },
+ //{ "glProgramUniformMatrix3x4fvEXT", 21, -1 },
+ //{ "glProgramUniformMatrix4x3fvEXT", 21, -1 },
+ /* GL_EXT_direct_state_access - EXT_texture_buffer_object */
+ //{ "glTextureBufferEXT", 10, -1 },
+ //{ "glMultiTexBufferEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - EXT_texture_integer */
+ //{ "glTextureParameterIivEXT", 10, -1 },
+ //{ "glTextureParameterIuivEXT", 10, -1 },
+ //{ "glGetTextureParameterIivEXT", 10, -1 },
+ //{ "glGetTextureParameterIuivEXT", 10, -1 },
+ //{ "glMultiTexParameterIivEXT", 10, -1 },
+ //{ "glMultiTexParameterIuivEXT", 10, -1 },
+ //{ "glGetMultiTexParameterIivEXT", 10, -1 },
+ //{ "glGetMultiTexParameterIuivEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - EXT_gpu_shader4 */
+ //{ "glProgramUniform1uiEXT", 10, -1 },
+ //{ "glProgramUniform1uivEXT", 10, -1 },
+ //{ "glProgramUniform2uiEXT", 10, -1 },
+ //{ "glProgramUniform2uivEXT", 10, -1 },
+ //{ "glProgramUniform3uiEXT", 10, -1 },
+ //{ "glProgramUniform3uivEXT", 10, -1 },
+ //{ "glProgramUniform4uiEXT", 10, -1 },
+ //{ "glProgramUniform4uivEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - EXT_gpu_program_parameters */
+ //{ "glNamedProgramLocalParameters4fvEXT", 10, -1 },
+ /* GL_EXT_direct_state_access - GL 3.0 */
+ //{ "glGetFloati_vEXT", 30, -1 },
+ //{ "glGetDoublei_vEXT", 30, -1 },
+ //{ "glNamedRenderbufferStorageEXT", 30, -1 },
+ //{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
+ //{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
+ { "glCheckNamedFramebufferStatusEXT", 30, -1 },
+ { "glNamedFramebufferTexture1DEXT", 30, -1 },
+ { "glNamedFramebufferTexture2DEXT", 30, -1 },
+ { "glNamedFramebufferTexture3DEXT", 30, -1 },
+ { "glNamedFramebufferRenderbufferEXT", 30, -1 },
+ { "glGetNamedFramebufferAttachmentParameterivEXT", 30, -1 },
+ //{ "glGenerateTextureMipmapEXT", 30, -1 },
+ //{ "glGenerateMultiTexMipmapEXT", 30, -1 },
+ { "glFramebufferDrawBufferEXT", 30, -1 },
+ { "glFramebufferDrawBuffersEXT", 30, -1 },
+ { "glFramebufferReadBufferEXT", 30, -1 },
+ { "glGetFramebufferParameterivEXT", 30, -1 },
+ //{ "glNamedCopyBufferSubDataEXT", 30, -1 },
+ //{ "glVertexArrayVertexOffsetEXT", 30, -1 },
+ //{ "glVertexArrayColorOffsetEXT", 30, -1 },
+ //{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },
+ //{ "glVertexArrayIndexOffsetEXT", 30, -1 },
+ //{ "glVertexArrayNormalOffsetEXT", 30, -1 },
+ //{ "glVertexArrayTexCoordOffsetEXT", 30, -1 },
+ //{ "glVertexArrayMultiTexCoordOffsetEXT", 30, -1 },
+ //{ "glVertexArrayFogCoordOffsetEXT", 30, -1 },
+ //{ "glVertexArraySecondColorOffsetEXT", 30, -1 },
+ //{ "glVertexArrayVertexAttribOffsetEXT", 30, -1 },
+ //{ "glVertexArrayVertexAttribIOffsetEXT", 30, -1 },
+ //{ "glEnableVertexArrayEXT", 30, -1 },
+ //{ "glDisableVertexArrayEXT", 30, -1 },
+ //{ "glEnableVertexArrayAttribEXT", 30, -1 },
+ //{ "glDisableVertexArrayAttribEXT", 30, -1 },
+ //{ "glGetVertexArrayIntegervEXT", 30, -1 },
+ //{ "glGetVertexArrayPointervEXT", 30, -1 },
+ //{ "glGetVertexArrayIntegeri_vEXT", 30, -1 },
+ //{ "glGetVertexArrayPointeri_vEXT", 30, -1 },
+ { "glMapNamedBufferRangeEXT", 30, -1 },
+ { "glFlushMappedNamedBufferRangeEXT", 30, -1 },
+
/* GL_ARB_internalformat_query */
{ "glGetInternalformativ", 30, -1 },
/* GL_ARB_buffer_storage */
{ "glBufferStorage", 43, -1 },
+ { "glNamedBufferStorageEXT", 43, -1 },
/* GL_ARB_clear_texture */
{ "glClearTexImage", 13, -1 },
{ "glNamedFramebufferSampleLocationsfvARB", 30, -1 },
{ "glEvaluateDepthValuesARB", 30, -1 },
+ /* GL_ARB_indirect_parameters */
+ { "glMultiDrawArraysIndirectCountARB", 11, -1 },
+ { "glMultiDrawElementsIndirectCountARB", 11, -1 },
+
+ /* GL_AMD_framebuffer_multisample_advanced */
+ { "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+ { "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+
+ { "glMaxShaderCompilerThreadsKHR", 11, -1 },
+
{ NULL, 0, -1 }
};
const struct function gl_compatibility_functions_possible[] = {
- { "glBindRenderbufferEXT", 10, -1 },
- { "glBindFramebufferEXT", 10, -1 },
{ "glNewList", 10, _gloffset_NewList },
{ "glEndList", 10, _gloffset_EndList },
{ "glCallList", 10, _gloffset_CallList },
};
const struct function gl_core_functions_possible[] = {
- /* GL 3.2 */
- { "glFramebufferTexture", 32, -1 },
+ /* GL_ARB_ES3_2_compatibility */
+ { "glPrimitiveBoundingBoxARB", 45, -1 },
- /* GL 4.0 */
- { "glGetSubroutineUniformLocation", 40, -1 },
- { "glGetSubroutineIndex", 40, -1 },
- { "glGetActiveSubroutineUniformiv", 40, -1 },
- { "glGetActiveSubroutineUniformName", 40, -1 },
- { "glGetActiveSubroutineName", 40, -1 },
- { "glUniformSubroutinesuiv", 40, -1 },
- { "glGetUniformSubroutineuiv", 40, -1 },
- { "glGetProgramStageiv", 40, -1 },
-
- /* GL 4.3 */
- { "glIsRenderbuffer", 43, -1 },
- { "glBindRenderbuffer", 43, -1 },
- { "glDeleteRenderbuffers", 43, -1 },
- { "glGenRenderbuffers", 43, -1 },
- { "glRenderbufferStorage", 43, -1 },
- { "glGetRenderbufferParameteriv", 43, -1 },
- { "glIsFramebuffer", 43, -1 },
- { "glBindFramebuffer", 43, -1 },
- { "glDeleteFramebuffers", 43, -1 },
- { "glGenFramebuffers", 43, -1 },
- { "glCheckFramebufferStatus", 43, -1 },
- { "glFramebufferTexture1D", 43, -1 },
- { "glFramebufferTexture2D", 43, -1 },
- { "glFramebufferTexture3D", 43, -1 },
- { "glFramebufferRenderbuffer", 43, -1 },
- { "glGetFramebufferAttachmentParameteriv", 43, -1 },
- { "glGenerateMipmap", 43, -1 },
- { "glBlitFramebuffer", 43, -1 },
- { "glRenderbufferStorageMultisample", 43, -1 },
- { "glFramebufferTextureLayer", 43, -1 },
- { "glMapBufferRange", 43, -1 },
- { "glFlushMappedBufferRange", 43, -1 },
- { "glBindVertexArray", 43, -1 },
- { "glDeleteVertexArrays", 43, -1 },
- { "glGenVertexArrays", 43, -1 },
- { "glIsVertexArray", 43, -1 },
- { "glGetUniformIndices", 43, -1 },
- { "glGetActiveUniformsiv", 43, -1 },
- { "glGetActiveUniformName", 43, -1 },
- { "glGetUniformBlockIndex", 43, -1 },
- { "glGetActiveUniformBlockiv", 43, -1 },
- { "glGetActiveUniformBlockName", 43, -1 },
- { "glUniformBlockBinding", 43, -1 },
- { "glCopyBufferSubData", 43, -1 },
- { "glDrawElementsBaseVertex", 43, -1 },
- { "glDrawRangeElementsBaseVertex", 43, -1 },
- { "glDrawElementsInstancedBaseVertex", 43, -1 },
- { "glMultiDrawElementsBaseVertex", 43, -1 },
- { "glProvokingVertex", 43, -1 },
- { "glFenceSync", 43, -1 },
- { "glIsSync", 43, -1 },
- { "glDeleteSync", 43, -1 },
- { "glClientWaitSync", 43, -1 },
- { "glWaitSync", 43, -1 },
- { "glGetInteger64v", 43, -1 },
- { "glGetSynciv", 43, -1 },
- { "glTexImage2DMultisample", 43, -1 },
- { "glTexImage3DMultisample", 43, -1 },
- { "glGetMultisamplefv", 43, -1 },
- { "glSampleMaski", 43, -1 },
- { "glBlendEquationiARB", 43, -1 },
- { "glBlendEquationSeparateiARB", 43, -1 },
- { "glBlendFunciARB", 43, -1 },
- { "glBlendFuncSeparateiARB", 43, -1 },
- { "glMinSampleShadingARB", 43, -1 }, // XXX: Add to xml
-// { "glNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glDeleteNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glCompileShaderIncludeARB", 43, -1 }, // XXX: Add to xml
-// { "glIsNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedStringARB", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedStringivARB", 43, -1 }, // XXX: Add to xml
- { "glBindFragDataLocationIndexed", 43, -1 },
- { "glGetFragDataIndex", 43, -1 },
- { "glGenSamplers", 43, -1 },
- { "glDeleteSamplers", 43, -1 },
- { "glIsSampler", 43, -1 },
- { "glBindSampler", 43, -1 },
- { "glSamplerParameteri", 43, -1 },
- { "glSamplerParameteriv", 43, -1 },
- { "glSamplerParameterf", 43, -1 },
- { "glSamplerParameterfv", 43, -1 },
- { "glSamplerParameterIiv", 43, -1 },
- { "glSamplerParameterIuiv", 43, -1 },
- { "glGetSamplerParameteriv", 43, -1 },
- { "glGetSamplerParameterIiv", 43, -1 },
- { "glGetSamplerParameterfv", 43, -1 },
- { "glGetSamplerParameterIuiv", 43, -1 },
- { "glQueryCounter", 43, -1 },
- { "glGetQueryObjecti64v", 43, -1 },
- { "glGetQueryObjectui64v", 43, -1 },
- { "glVertexP2ui", 43, -1 },
- { "glVertexP2uiv", 43, -1 },
- { "glVertexP3ui", 43, -1 },
- { "glVertexP3uiv", 43, -1 },
- { "glVertexP4ui", 43, -1 },
- { "glVertexP4uiv", 43, -1 },
- { "glTexCoordP1ui", 43, -1 },
- { "glTexCoordP1uiv", 43, -1 },
- { "glTexCoordP2ui", 43, -1 },
- { "glTexCoordP2uiv", 43, -1 },
- { "glTexCoordP3ui", 43, -1 },
- { "glTexCoordP3uiv", 43, -1 },
- { "glTexCoordP4ui", 43, -1 },
- { "glTexCoordP4uiv", 43, -1 },
- { "glMultiTexCoordP1ui", 43, -1 },
- { "glMultiTexCoordP1uiv", 43, -1 },
- { "glMultiTexCoordP2ui", 43, -1 },
- { "glMultiTexCoordP2uiv", 43, -1 },
- { "glMultiTexCoordP3ui", 43, -1 },
- { "glMultiTexCoordP3uiv", 43, -1 },
- { "glMultiTexCoordP4ui", 43, -1 },
- { "glMultiTexCoordP4uiv", 43, -1 },
- { "glNormalP3ui", 43, -1 },
- { "glNormalP3uiv", 43, -1 },
- { "glColorP3ui", 43, -1 },
- { "glColorP3uiv", 43, -1 },
- { "glColorP4ui", 43, -1 },
- { "glColorP4uiv", 43, -1 },
- { "glVertexAttribP1ui", 43, -1 },
- { "glVertexAttribP1uiv", 43, -1 },
- { "glVertexAttribP2ui", 43, -1 },
- { "glVertexAttribP2uiv", 43, -1 },
- { "glVertexAttribP3ui", 43, -1 },
- { "glVertexAttribP3uiv", 43, -1 },
- { "glVertexAttribP4ui", 43, -1 },
- { "glVertexAttribP4uiv", 43, -1 },
- { "glDrawArraysIndirect", 43, -1 },
- { "glDrawElementsIndirect", 43, -1 },
-
- { "glBindTransformFeedback", 43, -1 },
- { "glDeleteTransformFeedbacks", 43, -1 },
- { "glGenTransformFeedbacks", 43, -1 },
- { "glIsTransformFeedback", 43, -1 },
- { "glPauseTransformFeedback", 43, -1 },
- { "glResumeTransformFeedback", 43, -1 },
- { "glDrawTransformFeedback", 43, -1 },
- { "glDrawTransformFeedbackStream", 43, -1 },
- { "glBeginQueryIndexed", 43, -1 },
- { "glEndQueryIndexed", 43, -1 },
- { "glGetQueryIndexediv", 43, -1 },
- { "glReleaseShaderCompiler", 43, -1 },
- { "glShaderBinary", 43, -1 },
- { "glGetShaderPrecisionFormat", 43, -1 },
- { "glDepthRangef", 43, -1 },
- { "glClearDepthf", 43, -1 },
- { "glGetProgramBinary", 43, -1 },
- { "glProgramBinary", 43, -1 },
- { "glProgramParameteri", 43, -1 },
- { "glUseProgramStages", 43, -1 },
- { "glActiveShaderProgram", 43, -1 },
- { "glCreateShaderProgramv", 43, -1 },
- { "glBindProgramPipeline", 43, -1 },
- { "glDeleteProgramPipelines", 43, -1 },
- { "glGenProgramPipelines", 43, -1 },
- { "glIsProgramPipeline", 43, -1 },
- { "glGetProgramPipelineiv", 43, -1 },
- { "glProgramUniform1i", 43, -1 },
- { "glProgramUniform1iv", 43, -1 },
- { "glProgramUniform1f", 43, -1 },
- { "glProgramUniform1fv", 43, -1 },
- { "glProgramUniform1d", 40, -1 },
- { "glProgramUniform1dv", 40, -1 },
- { "glProgramUniform1ui", 43, -1 },
- { "glProgramUniform1uiv", 43, -1 },
- { "glProgramUniform2i", 43, -1 },
- { "glProgramUniform2iv", 43, -1 },
- { "glProgramUniform2f", 43, -1 },
- { "glProgramUniform2fv", 43, -1 },
- { "glProgramUniform2d", 40, -1 },
- { "glProgramUniform2dv", 40, -1 },
- { "glProgramUniform2ui", 43, -1 },
- { "glProgramUniform2uiv", 43, -1 },
- { "glProgramUniform3i", 43, -1 },
- { "glProgramUniform3iv", 43, -1 },
- { "glProgramUniform3f", 43, -1 },
- { "glProgramUniform3fv", 43, -1 },
- { "glProgramUniform3d", 40, -1 },
- { "glProgramUniform3dv", 40, -1 },
- { "glProgramUniform3ui", 43, -1 },
- { "glProgramUniform3uiv", 43, -1 },
- { "glProgramUniform4i", 43, -1 },
- { "glProgramUniform4iv", 43, -1 },
- { "glProgramUniform4f", 43, -1 },
- { "glProgramUniform4fv", 43, -1 },
- { "glProgramUniform4d", 40, -1 },
- { "glProgramUniform4dv", 40, -1 },
- { "glProgramUniform4ui", 43, -1 },
- { "glProgramUniform4uiv", 43, -1 },
- { "glProgramUniformMatrix2fv", 43, -1 },
- { "glProgramUniformMatrix3fv", 43, -1 },
- { "glProgramUniformMatrix4fv", 43, -1 },
- { "glProgramUniformMatrix2dv", 40, -1 },
- { "glProgramUniformMatrix3dv", 40, -1 },
- { "glProgramUniformMatrix4dv", 40, -1 },
- { "glProgramUniformMatrix2x3fv", 43, -1 },
- { "glProgramUniformMatrix3x2fv", 43, -1 },
- { "glProgramUniformMatrix2x4fv", 43, -1 },
- { "glProgramUniformMatrix4x2fv", 43, -1 },
- { "glProgramUniformMatrix3x4fv", 43, -1 },
- { "glProgramUniformMatrix4x3fv", 43, -1 },
- { "glProgramUniformMatrix2x3dv", 40, -1 },
- { "glProgramUniformMatrix3x2dv", 40, -1 },
- { "glProgramUniformMatrix2x4dv", 40, -1 },
- { "glProgramUniformMatrix4x2dv", 40, -1 },
- { "glProgramUniformMatrix3x4dv", 40, -1 },
- { "glProgramUniformMatrix4x3dv", 40, -1 },
- { "glValidateProgramPipeline", 43, -1 },
- { "glGetProgramPipelineInfoLog", 43, -1 },
-
- { "glVertexAttribL1d", 41, -1 },
- { "glVertexAttribL2d", 41, -1 },
- { "glVertexAttribL3d", 41, -1 },
- { "glVertexAttribL4d", 41, -1 },
- { "glVertexAttribL1dv", 41, -1 },
- { "glVertexAttribL2dv", 41, -1 },
- { "glVertexAttribL3dv", 41, -1 },
- { "glVertexAttribL4dv", 41, -1 },
- { "glVertexAttribLPointer", 41, -1 },
- { "glGetVertexAttribLdv", 41, -1 },
- { "glViewportArrayv", 43, -1 },
- { "glViewportIndexedf", 43, -1 },
- { "glViewportIndexedfv", 43, -1 },
- { "glScissorArrayv", 43, -1 },
- { "glScissorIndexed", 43, -1 },
- { "glScissorIndexedv", 43, -1 },
- { "glDepthRangeArrayv", 43, -1 },
- { "glDepthRangeIndexed", 43, -1 },
-
-// { "glCreateSyncFromCLeventARB", 43, -1 }, // XXX: Add to xml
-
- { "glDrawArraysInstancedBaseInstance", 43, -1 },
- { "glDrawElementsInstancedBaseInstance", 43, -1 },
- { "glDrawElementsInstancedBaseVertexBaseInstance", 43, -1 },
- { "glDrawTransformFeedbackInstanced", 43, -1 },
- { "glDrawTransformFeedbackStreamInstanced", 43, -1 },
- { "glGetActiveAtomicCounterBufferiv", 43, -1 },
- { "glBindImageTexture", 43, -1 },
- { "glMemoryBarrier", 43, -1 },
- { "glTexStorage1D", 43, -1 },
- { "glTexStorage2D", 43, -1 },
- { "glTexStorage3D", 43, -1 },
- { "glTextureStorage1DEXT", 43, -1 },
- { "glTextureStorage2DEXT", 43, -1 },
- { "glTextureStorage3DEXT", 43, -1 },
- { "glClearBufferData", 43, -1 },
- { "glClearBufferSubData", 43, -1 },
-// { "glClearNamedBufferDataEXT", 43, -1 }, // XXX: Add to xml
-// { "glClearNamedBufferSubDataEXT", 43, -1 }, // XXX: Add to xml
- { "glCopyImageSubData", 43, -1 },
- { "glTextureView", 43, -1 },
- { "glBindVertexBuffer", 43, -1 },
- { "glVertexAttribFormat", 43, -1 },
- { "glVertexAttribIFormat", 43, -1 },
- { "glVertexAttribBinding", 43, -1 },
- { "glVertexBindingDivisor", 43, -1 },
-// { "glVertexArrayBindVertexBufferEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribFormatEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribIFormatEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribLFormatEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexAttribBindingEXT", 43, -1 }, // XXX: Add to xml
-// { "glVertexArrayVertexBindingDivisorEXT", 43, -1 }, // XXX: Add to xml
-// { "glFramebufferParameteri", 43, -1 }, // XXX: Add to xml
-// { "glGetFramebufferParameteriv", 43, -1 }, // XXX: Add to xml
-// { "glNamedFramebufferParameteriEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetNamedFramebufferParameterivEXT", 43, -1 }, // XXX: Add to xml
-// { "glGetInternalformati64v", 43, -1 }, // XXX: Add to xml
- { "glInvalidateTexSubImage", 43, -1 },
- { "glInvalidateTexImage", 43, -1 },
- { "glInvalidateBufferSubData", 43, -1 },
- { "glInvalidateBufferData", 43, -1 },
- { "glInvalidateFramebuffer", 43, -1 },
- { "glInvalidateSubFramebuffer", 43, -1 },
- { "glMultiDrawArraysIndirect", 43, -1 },
- { "glMultiDrawElementsIndirect", 43, -1 },
- { "glGetProgramInterfaceiv", 43, -1 },
- { "glGetProgramResourceIndex", 43, -1 },
- { "glGetProgramResourceName", 43, -1 },
- { "glGetProgramResourceiv", 43, -1 },
- { "glGetProgramResourceLocation", 43, -1 },
- { "glGetProgramResourceLocationIndex", 43, -1 },
-// { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml
-// { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml
- { "glTexStorage2DMultisample", 43, -1 },
- { "glTexStorage3DMultisample", 43, -1 },
-// { "glTextureStorage2DMultisampleEXT", 43, -1 }, // XXX: Add to xml
-// { "glTextureStorage3DMultisampleEXT", 43, -1 }, // XXX: Add to xml
-
-/* GL 4.5 */
- { "glMemoryBarrierByRegion", 45, -1 },
-
- /* GL_ARB_direct_state_access */
- { "glCreateTransformFeedbacks", 45, -1 },
- { "glTransformFeedbackBufferBase", 45, -1 },
- { "glTransformFeedbackBufferRange", 45, -1 },
- { "glGetTransformFeedbackiv", 45, -1 },
- { "glGetTransformFeedbacki_v", 45, -1 },
- { "glGetTransformFeedbacki64_v", 45, -1 },
- { "glCreateBuffers", 45, -1 },
- { "glNamedBufferStorage", 45, -1 },
- { "glNamedBufferData", 45, -1 },
- { "glNamedBufferSubData", 45, -1 },
- { "glCopyNamedBufferSubData", 45, -1 },
- { "glClearNamedBufferData", 45, -1 },
- { "glClearNamedBufferSubData", 45, -1 },
- { "glMapNamedBuffer", 45, -1 },
- { "glMapNamedBufferRange", 45, -1 },
- { "glUnmapNamedBuffer", 45, -1 },
- { "glFlushMappedNamedBufferRange", 45, -1 },
- { "glGetNamedBufferParameteriv", 45, -1 },
- { "glGetNamedBufferParameteri64v", 45, -1 },
- { "glGetNamedBufferPointerv", 45, -1 },
- { "glGetNamedBufferSubData", 45, -1 },
- { "glCreateFramebuffers", 45, -1 },
- { "glNamedFramebufferRenderbuffer", 45, -1 },
- { "glNamedFramebufferParameteri", 45, -1 },
- { "glNamedFramebufferTexture", 45, -1 },
- { "glNamedFramebufferTextureLayer", 45, -1 },
- { "glNamedFramebufferDrawBuffer", 45, -1 },
- { "glNamedFramebufferDrawBuffers", 45, -1 },
- { "glNamedFramebufferReadBuffer", 45, -1 },
- { "glInvalidateNamedFramebufferSubData", 45, -1 },
- { "glInvalidateNamedFramebufferData", 45, -1 },
- { "glClearNamedFramebufferiv", 45, -1 },
- { "glClearNamedFramebufferuiv", 45, -1 },
- { "glClearNamedFramebufferfv", 45, -1 },
- { "glClearNamedFramebufferfi", 45, -1 },
- { "glBlitNamedFramebuffer", 45, -1 },
- { "glCheckNamedFramebufferStatus", 45, -1 },
- { "glGetNamedFramebufferParameteriv", 45, -1 },
- { "glGetNamedFramebufferAttachmentParameteriv", 45, -1 },
- { "glCreateRenderbuffers", 45, -1 },
- { "glNamedRenderbufferStorage", 45, -1 },
- { "glNamedRenderbufferStorageMultisample", 45, -1 },
- { "glGetNamedRenderbufferParameteriv", 45, -1 },
- { "glCreateTextures", 45, -1 },
- { "glTextureStorage1D", 45, -1 },
- { "glTextureStorage2D", 45, -1 },
- { "glTextureStorage3D", 45, -1 },
- { "glTextureSubImage1D", 45, -1 },
- { "glTextureSubImage2D", 45, -1 },
- { "glTextureSubImage3D", 45, -1 },
- { "glBindTextureUnit", 45, -1 },
- { "glTextureParameterf", 45, -1 },
- { "glTextureParameterfv", 45, -1 },
- { "glTextureParameteri", 45, -1 },
- { "glTextureParameterIiv", 45, -1 },
- { "glTextureParameterIuiv", 45, -1 },
- { "glTextureParameteriv", 45, -1 },
- { "glGetTextureLevelParameterfv", 45, -1 },
- { "glGetTextureLevelParameteriv", 45, -1 },
- { "glGetTextureParameterfv", 45, -1 },
- { "glGetTextureParameterIiv", 45, -1 },
- { "glGetTextureParameterIuiv", 45, -1 },
- { "glGetTextureParameteriv", 45, -1 },
- { "glCopyTextureSubImage1D", 45, -1 },
- { "glCopyTextureSubImage2D", 45, -1 },
- { "glCopyTextureSubImage3D", 45, -1 },
- { "glGetTextureImage", 45, -1 },
- { "glGetCompressedTextureImage", 45, -1 },
- { "glCompressedTextureSubImage1D", 45, -1 },
- { "glCompressedTextureSubImage2D", 45, -1 },
- { "glCompressedTextureSubImage3D", 45, -1 },
- { "glGenerateTextureMipmap", 45, -1 },
- { "glTextureStorage2DMultisample", 45, -1 },
- { "glTextureStorage3DMultisample", 45, -1 },
- { "glTextureBuffer", 45, -1 },
- { "glTextureBufferRange", 45, -1 },
- { "glCreateVertexArrays", 45, -1 },
- { "glDisableVertexArrayAttrib", 45, -1 },
- { "glEnableVertexArrayAttrib", 45, -1 },
- { "glVertexArrayElementBuffer", 45, -1 },
- { "glVertexArrayVertexBuffer", 45, -1 },
- { "glVertexArrayVertexBuffers", 45, -1 },
- { "glVertexArrayAttribFormat", 45, -1 },
- { "glVertexArrayAttribIFormat", 45, -1 },
- { "glVertexArrayAttribLFormat", 45, -1 },
- { "glVertexArrayAttribBinding", 45, -1 },
- { "glVertexArrayBindingDivisor", 45, -1 },
- { "glGetVertexArrayiv", 45, -1 },
- { "glGetVertexArrayIndexediv", 45, -1 },
- { "glGetVertexArrayIndexed64iv", 45, -1 },
- { "glCreateSamplers", 45, -1 },
- { "glCreateProgramPipelines", 45, -1 },
- { "glCreateQueries", 45, -1 },
- { "glGetQueryBufferObjectiv", 45, -1 },
- { "glGetQueryBufferObjectuiv", 45, -1 },
- { "glGetQueryBufferObjecti64v", 45, -1 },
- { "glGetQueryBufferObjectui64v", 45, -1 },
-
- /* GL_ARB_indirect_parameters */
- { "glMultiDrawArraysIndirectCountARB", 31, -1 },
- { "glMultiDrawElementsIndirectCountARB", 31, -1 },
-
- /* GL_ARB_ES3_2_compatibility */
- { "glPrimitiveBoundingBoxARB", 45, -1 },
-
- /* GL_ARB_gpu_shader_int64 */
- { "glUniform1i64ARB", 45, -1 },
- { "glUniform2i64ARB", 45, -1 },
- { "glUniform3i64ARB", 45, -1 },
- { "glUniform4i64ARB", 45, -1 },
- { "glUniform1ui64ARB", 45, -1 },
- { "glUniform2ui64ARB", 45, -1 },
- { "glUniform3ui64ARB", 45, -1 },
- { "glUniform4ui64ARB", 45, -1 },
- { "glUniform1i64vARB", 45, -1 },
- { "glUniform2i64vARB", 45, -1 },
- { "glUniform3i64vARB", 45, -1 },
- { "glUniform4i64vARB", 45, -1 },
- { "glUniform1ui64vARB", 45, -1 },
- { "glUniform2ui64vARB", 45, -1 },
- { "glUniform3ui64vARB", 45, -1 },
- { "glUniform4ui64vARB", 45, -1 },
- { "glGetUniformi64vARB", 45, -1 },
- { "glGetUniformui64vARB", 45, -1 },
- { "glGetnUniformi64vARB", 45, -1 },
- { "glGetnUniformui64vARB", 45, -1 },
- { "glProgramUniform1i64ARB", 45, -1 },
- { "glProgramUniform2i64ARB", 45, -1 },
- { "glProgramUniform3i64ARB", 45, -1 },
- { "glProgramUniform4i64ARB", 45, -1 },
- { "glProgramUniform1ui64ARB", 45, -1 },
- { "glProgramUniform2ui64ARB", 45, -1 },
- { "glProgramUniform3ui64ARB", 45, -1 },
- { "glProgramUniform4ui64ARB", 45, -1 },
- { "glProgramUniform1i64vARB", 45, -1 },
- { "glProgramUniform2i64vARB", 45, -1 },
- { "glProgramUniform3i64vARB", 45, -1 },
- { "glProgramUniform4i64vARB", 45, -1 },
- { "glProgramUniform1ui64vARB", 45, -1 },
- { "glProgramUniform2ui64vARB", 45, -1 },
- { "glProgramUniform3ui64vARB", 45, -1 },
- { "glProgramUniform4ui64vARB", 45, -1 },
+ /* GL_ARB_gpu_shader_int64 */
+ { "glUniform1i64ARB", 45, -1 },
+ { "glUniform2i64ARB", 45, -1 },
+ { "glUniform3i64ARB", 45, -1 },
+ { "glUniform4i64ARB", 45, -1 },
+ { "glUniform1ui64ARB", 45, -1 },
+ { "glUniform2ui64ARB", 45, -1 },
+ { "glUniform3ui64ARB", 45, -1 },
+ { "glUniform4ui64ARB", 45, -1 },
+ { "glUniform1i64vARB", 45, -1 },
+ { "glUniform2i64vARB", 45, -1 },
+ { "glUniform3i64vARB", 45, -1 },
+ { "glUniform4i64vARB", 45, -1 },
+ { "glUniform1ui64vARB", 45, -1 },
+ { "glUniform2ui64vARB", 45, -1 },
+ { "glUniform3ui64vARB", 45, -1 },
+ { "glUniform4ui64vARB", 45, -1 },
+ { "glGetUniformi64vARB", 45, -1 },
+ { "glGetUniformui64vARB", 45, -1 },
+ { "glGetnUniformi64vARB", 45, -1 },
+ { "glGetnUniformui64vARB", 45, -1 },
+ { "glProgramUniform1i64ARB", 45, -1 },
+ { "glProgramUniform2i64ARB", 45, -1 },
+ { "glProgramUniform3i64ARB", 45, -1 },
+ { "glProgramUniform4i64ARB", 45, -1 },
+ { "glProgramUniform1ui64ARB", 45, -1 },
+ { "glProgramUniform2ui64ARB", 45, -1 },
+ { "glProgramUniform3ui64ARB", 45, -1 },
+ { "glProgramUniform4ui64ARB", 45, -1 },
+ { "glProgramUniform1i64vARB", 45, -1 },
+ { "glProgramUniform2i64vARB", 45, -1 },
+ { "glProgramUniform3i64vARB", 45, -1 },
+ { "glProgramUniform4i64vARB", 45, -1 },
+ { "glProgramUniform1ui64vARB", 45, -1 },
+ { "glProgramUniform2ui64vARB", 45, -1 },
+ { "glProgramUniform3ui64vARB", 45, -1 },
+ { "glProgramUniform4ui64vARB", 45, -1 },
/* GL_ARB_gl_spirv */
{ "glSpecializeShaderARB", 45, -1 },
{ "glValidateProgramPipelineEXT", 20, -1 },
{ "glGetProgramPipelineInfoLogEXT", 20, -1 },
+ /* GL_AMD_performance_monitor */
+ { "glGetPerfMonitorGroupsAMD", 20, -1 },
+ { "glGetPerfMonitorCountersAMD", 20, -1 },
+ { "glGetPerfMonitorGroupStringAMD", 20, -1 },
+ { "glGetPerfMonitorCounterStringAMD", 20, -1 },
+ { "glGetPerfMonitorCounterInfoAMD", 20, -1 },
+ { "glGenPerfMonitorsAMD", 20, -1 },
+ { "glDeletePerfMonitorsAMD", 20, -1 },
+ { "glSelectPerfMonitorCountersAMD", 20, -1 },
+ { "glBeginPerfMonitorAMD", 20, -1 },
+ { "glEndPerfMonitorAMD", 20, -1 },
+ { "glGetPerfMonitorCounterDataAMD", 20, -1 },
+
/* GL_INTEL_performance_query */
{ "glGetFirstPerfQueryIdINTEL", 20, -1 },
{ "glGetNextPerfQueryIdINTEL", 20, -1 },
{ "glGetQueryObjectivEXT", 20, -1 },
{ "glGetQueryObjectuivEXT", 20, -1 },
+ /* GL_EXT_clip_control */
+ { "glClipControlEXT", 20, -1 },
+
/* GL_EXT_disjoint_timer_query */
{ "glGetQueryObjecti64vEXT", 20, -1 },
{ "glGetQueryObjectui64vEXT", 20, -1 },
/* GL_EXT_shader_framebuffer_fetch_non_coherent */
{ "glFramebufferFetchBarrierEXT", 20, -1 },
+ /* GL_NV_conditional_render */
+ { "glBeginConditionalRenderNV", 20, -1 },
+ { "glEndConditionalRenderNV", 20, -1 },
+
/* GL_NV_conservative_raster */
{ "glSubpixelPrecisionBiasNV", 20, -1 },
/* GL_NV_conservative_raster_pre_snap_triangles */
{ "glConservativeRasterParameteriNV", 20, -1 },
+ /* GL_EXT_multisampled_render_to_texture */
+ { "glRenderbufferStorageMultisampleEXT", 20, -1 },
+ { "glFramebufferTexture2DMultisampleEXT", 20, -1 },
+
+ /* GL_KHR_parallel_shader_compile */
+ { "glMaxShaderCompilerThreadsKHR", 20, -1 },
+
{ NULL, 0, -1 }
};
// glProgramParameteri aliases glProgramParameteriEXT in GLES 2
// We check for the aliased -NV version in GLES 2
// { "glReadBuffer", 30, -1 },
- { "glRenderbufferStorageMultisample", 30, -1 },
+ // glRenderbufferStorageMultisample aliases glRenderbufferStorageMultisampleEXT in GLES 2
{ "glResumeTransformFeedback", 30, -1 },
{ "glSamplerParameterf", 30, -1 },
{ "glSamplerParameterfv", 30, -1 },
/* GL_EXT_window_rectangles */
{ "glWindowRectanglesEXT", 30, -1 },
+ /* GL_AMD_framebuffer_multisample_advanced */
+ { "glRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+ { "glNamedRenderbufferStorageMultisampleAdvancedAMD", 11, -1 },
+
{ NULL, 0, -1 }
};