/* GL_EXT_direct_state_access - GL 3.0 */
{ "glNamedRenderbufferStorageEXT", 30, -1 },
{ "glGetNamedRenderbufferParameterivEXT", 30, -1 },
- //{ "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
+ { "glNamedRenderbufferStorageMultisampleEXT", 30, -1 },
{ "glCheckNamedFramebufferStatusEXT", 30, -1 },
{ "glNamedFramebufferTexture1DEXT", 30, -1 },
{ "glNamedFramebufferTexture2DEXT", 30, -1 },
{ "glFramebufferDrawBuffersEXT", 30, -1 },
{ "glFramebufferReadBufferEXT", 30, -1 },
{ "glGetFramebufferParameterivEXT", 30, -1 },
- //{ "glNamedCopyBufferSubDataEXT", 30, -1 },
+ { "glNamedCopyBufferSubDataEXT", 30, -1 },
//{ "glVertexArrayVertexOffsetEXT", 30, -1 },
//{ "glVertexArrayColorOffsetEXT", 30, -1 },
//{ "glVertexArrayEdgeFlagOffsetEXT", 30, -1 },